Tyranid Prime with Lash Whip is a Tyranids character datasheet in Warhammer 40k 11th Edition, costing 75 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Tyranids army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 10" | 5 | 3+ | 6 | 7+ | 1 |
| Models | Points |
|---|---|
| 1 | 75 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Rending claw | Melee | 4 | 2+ | 8 | -2 | 3 |
| Lash whip[Extra Attacks] | Melee | 8 | 2+ | 4 | -2 | 1 |
| Scything talons | Melee | 6 | 2+ | 6 | -2 | 2 |
Weapons equipped by models in this model’s unit have the [SUSTAINED HITS 1] ability.
In your opponent’s Shooting phase, each time an enemy unit has shot, if any models from this unit were destroyed as a result of those attacks, this unit can make a Surge move. To do so, roll one D6: models in this unit move a number of inches up to this result, but this unit must end that move as close as possible to the closest enemy unit (excluding Aircraft). When doing so, those models can be moved within Engagement Range of that enemy unit. This unit cannot make a Surge move while it is Battle-shocked or within Engagement Range of one or more enemy units, and can only make one Surge move per phase.
This model can be attached to the following unit:
- Hormagaunts
- Termagants
- Tyranid Warriors with Melee Bio-weapons
- Tyranid Warriors with Ranged Bio-weapons
Tyranid Prime with Lash Whip can be attached to: Hormagaunts, Termagants, Tyranid Warriors With Melee Bio-Weapons, Tyranid Warriors With Ranged Bio-Weapons.
Tyranid Prime with Lash Whip benefits from Synapse and Shadow in the Warp and Sustained Hits and Leader — see the full rules on the Tyranids faction page.
Keywords: Infantry, Character, Great Devourer, Synapse, Tyranid Prime with Lash Whip
Faction keyword: Tyranids
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