How to Track VP and CP in Warhammer 40K 10th Edition
Never lose track of VP or CP again. This guide explains how scoring works in 40K 10th Edition and shows you the best tools to track it during your games.
Warhammer 40K 10th Edition is won and lost on Victory Points, and your options every turn are shaped by Command Points. Both are simple in isolation — and shockingly easy to lose track of across five battle rounds of combat, stratagems, and table talk. This guide explains exactly how VP and CP work in 10th Edition matched play, then covers the best ways to track them so nothing slips.
How Victory Points work in 10th Edition
In standard matched play (the Leviathan and Pariah Nexus mission structure), your final score is capped at 100 Victory Points, split three ways:
A few rules trip people up constantly:
How Command Points work in 10th Edition
Command Points fuel stratagems. The core rules are short:
Because gains are fixed but spending is bursty, the practical problem is remembering what you already spent this phase and which one-per-phase stratagems are used. That's a memory problem, not a math problem — which is why a tracker helps even in casual games.
The four ways players track VP and CP
1. Pen and paper
The classic. Works everywhere, costs nothing.
Fine for a beer-and-pretzels game; risky for anything competitive.
2. Dice and tokens
Spare dice on the table edge for CP, tokens on objectives for primary.
3. Dedicated tracker apps
Purpose-built scoreboards (see our full comparison of the best battle tracker apps for the 2026 options).
4. An integrated builder + tracker
The newest approach: the app that built your list also runs your game. This is how GrimSlate's Battle Mode works.
Tracking with a chess clock
Competitive events increasingly expect clock discipline. A few habits make it painless:
A simple per-round routine
Whatever tool you use, this 20-second command phase routine keeps your score bulletproof:
Do this every round and there are no end-of-game arguments, no forgotten scoring windows, and no mystery CP.
What about 11th Edition?
The tracking habits in this guide carry straight over. 11th Edition adjusts mission structure and scoring details, but the fundamentals — score primary in defined windows, manage a secondary hand, gain CP on a schedule and spend it on stratagems — all remain, and every tracking method above works the same way. GrimSlate's Battle Mode supports both editions, so your workflow doesn't change when your local scene switches over.
The bottom line
VP and CP tracking isn't hard — it's just relentless, and five battle rounds give you fifty chances to forget something. Paper and dice work until the game gets tense, which is exactly when they fail. A dedicated tracker fixes the score; an integrated one fixes the whole table.
If you already build your lists in GrimSlate, you're one tap from trying it: open your roster, hit Start Game, and play a match where the score keeps itself. New to the game entirely? Start with our how to play Warhammer 40k guide first.
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