Strength · Mobility
Fast across the board
Top 9% · 0.85 per 100 pts · mostly Shield-Captain on Dawneagle Jetbike (15%)
235 ptsMobility sits in the top 9%, spread across the list; anti-horde and objective control are in the bottom 8%.
«the top 9%» means above roughly 91% of sampled reference list shapes for that capability — a comparison, never win odds.
The shape, not the verdict. Area is not a score — two lists with the same area can play nothing alike. The bars beside it are the reading that counts, and each spoke is this list's percentile under baseline assumptions.
Open a row to see the units behind it.
Strength · Mobility
Fast across the board
Top 9% · 0.85 per 100 pts · mostly Shield-Captain on Dawneagle Jetbike (15%)
235 ptsGap · Anti-horde
Almost no answer to massed infantry — bottom 7% of lists
Bottom 7% · 3.30 per 100 pts · best available: Gyrfalcon Jetbike Sodality (27%)
275 ptsGap · Objective control
Few bodies to hold objectives
Bottom 8% · 1.67 per 100 pts · best available: Sentinel Guard Sodality (26%)
255 ptsGap · Resilience
Fragile for its points
Bottom 9% · 1.70 per 100 pts · best available: Telemon Heavy Dreadnought (23%)
280 ptsEstimates from weapon profiles alone — terrain, mission scoring, stratagems and target priority are not modelled.
Answers 0 of the four target archetypes at or above average.
5 scoring bodies, 20 OC on the table at deployment.
Deep Strike on 7 units, 27% of the points off the table turn 1.
Average T7.7, 6.9 W per model and 8 units with an invulnerable save.
16weighted percentile
What carries it
Plan around
Anti-elite is the clearest answer here; Objective control is the pressure point to plan around.
The army, detachment, enhancement and leader rules the maths read — including 7 conditional ones it did not fold into the numbers.
Army
Detachment
Enhancement
Warlord
Stratagems these units can trigger
Legal-looking opportunities for these units and phases, not automatic bonuses — board state, CP and the exact trigger still decide.
Who carries each answer
No single unit owns an offensive answer — losing any one of them leaves the list functional.
Special tools
Leader groups
10Possible8Difficult
Possible — The list can attempt this, but it depends on positioning or a key unit.
Difficult — This condition is hard to support with the current list shape.
Fit is about list shape, not about what you will draw. A «difficult» card is still scorable — it just needs the game to go your way.