Strength · Reach
Long reach across the board
Top 2% · 0.98 per 100 pts · mostly Hellhound (18%)
125 ptsReach sits in the top 2%, spread across the list.
«the top 2%» means above roughly 98% of sampled reference list shapes for that capability — a comparison, never win odds.
The shape, not the verdict. Area is not a score — two lists with the same area can play nothing alike. The bars beside it are the reading that counts, and each spoke is this list's percentile under baseline assumptions.
Open a row to see the units behind it.
Strength · Reach
Long reach across the board
Top 2% · 0.98 per 100 pts · mostly Hellhound (18%)
125 ptsStrength · Anti-elite
Exceptional against elite infantry — top 7% of lists
Top 7% · 3.36 per 100 pts · mostly Baneblade (54%)
445 ptsStrength · Anti-armour
Exceptional against heavy armour — top 8% of lists
Top 8% · 3.43 per 100 pts · mostly Baneblade (52%)
445 ptsEstimates from weapon profiles alone — terrain, mission scoring, stratagems and target priority are not modelled.
Answers 4 of the four target archetypes at or above average.
6 scoring bodies, 39 OC on the table at deployment.
No Deep Strike, 0% of the points off the table turn 1.
Average T5.5, 5.2 W per model and 0 units with an invulnerable save.
86weighted percentile
What carries it
Plan around
Anti-elite is the clearest answer here; Objective control is the pressure point to plan around.
The army, detachment, enhancement and leader rules the maths read — including 2 conditional ones it did not fold into the numbers.
Army
Detachment
Enhancement
Warlord
Stratagems these units can trigger
Legal-looking opportunities for these units and phases, not automatic bonuses — board state, CP and the exact trigger still decide.
Who carries each answer
The higher the share, the more the answer dies with that one unit.
Special tools
13Good4Possible1Difficult
Good — The list has several independent ways to meet this condition.
Possible — The list can attempt this, but it depends on positioning or a key unit.
Difficult — This condition is hard to support with the current list shape.
Fit is about list shape, not about what you will draw. A «difficult» card is still scorable — it just needs the game to go your way.