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The Red Terror is a Tyranids epic hero datasheet in Warhammer 40k 11th Edition, costing 120 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Tyranidsarmy list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 10" | 8 | 3+ | 9 | 8+ | 3 |
| Models | Points |
|---|---|
| 1 | 120 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Gaping maw[Extra Attacks, Devastating Wounds, Precision] | Melee | 1 | 2+ | 5 | - | D3+2 |
| Scything talons | Melee | 12 | 2+ | 7 | -2 | 2 |
Each time an attack with this model’s gaping maw targets an Infantry, Mounted or Beasts unit, each successful unmodified Wound roll is a Critical Wound. Each time an Infantry, Mounted or Beasts model is destroyed as a result of an attack made by this model’s gaping maw, this model regains up to D3+2 lost wounds.
At the end of the Fight phase, if this unit is not within Engagement Range of one or more enemy units, you can remove it from the battlefield and place it into Strategic Reserves.
The Red Terror benefits from Deep Strike and Synapse — see the full rules on the Tyranids faction page.
Keywords: Character, Great Devourer, Vanguard Invader, Epic Hero, Monster, The Red Terror, Burrowers, Mobile
Faction keyword: Tyranids
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Tracker.