Barbgaunts is a Tyranids infantry datasheet in Warhammer 40k 11th Edition, costing 55–110 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Tyranids army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 6" | 4 | 4+ | 2 | 8+ | 1 |
| Models | Points |
|---|---|
| 5 | 55 |
| 10 | 110 |
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Barblauncher[Blast, Heavy] | 24" | D6 | 4+ | 5 | 0 | 1 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Chitinous claws and teeth | Melee | 1 | 4+ | 4 | 0 | 1 |
In your Shooting phase, after this unit has shot, select one enemy INFANTRY unit hit by one or more of those attacks. Until the end of your opponent’s next turn, that enemy unit is disrupted. While a unit is disrupted, subtract 2 from its Move characteristic, and subtract 2 from Advance and Charge rolls made for it.
This unit contains between 5 and 10 models.
Barbgaunts benefits from Synapse — see the full rules on the Tyranids faction page.
Keywords: Barbgaunts, Infantry, Great Devourer
Faction keyword: Tyranids
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Mode.