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Chaos Spawn is a Thousand Sons beast datasheet in Warhammer 40k 11th Edition, costing 65 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Thousand Sonsarmy list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 8" | 5 | 4+ | 4 | 7+ | 1 |
| Models | Points |
|---|---|
| 2 | 65 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Hideous Mutations | Melee | D6+2 | 4+ | 5 | -1 | 2 |
At the start of each player’s Command phase, one model in this unit regains up to 3 lost wounds.
While a friendly Scintillating Legions Psyker unit from your army is within 6" of and visible to this unit, that Scintillating Legions unit has the Cabal of Sorcerers ability.
5+
Chaos Spawn benefits from Feel No Pain 5+ — see the full rules on the Thousand Sons faction page.
Keywords: Beast, Chaos, Tzeentch, Spawn, Mutant
Faction keyword: Thousand Sons
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Tracker.