Chaos Spawn is a Thousand Sons beast datasheet in Warhammer 40k 11th Edition, costing 65 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Thousand Sons army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 8" | 5 | 4+ | 4 | 7+ | 1 |
| Models | Points |
|---|---|
| 2 | 65 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Hideous Mutations | Melee | D6+2 | 4+ | 5 | -1 | 2 |
At the start of each player’s Command phase, one model in this unit regains up to 3 lost wounds.
Models in this unit have a 5+ invulnerable save.
While a friendly Scintillating Legions Psyker unit from your army is within 6" of and visible to this unit, that Scintillating Legions unit has the Cabal of Sorcerers ability.
Chaos Spawn benefits from Feel No Pain 5+ — see the full rules on the Thousand Sons faction page.
Keywords: Beast, Chaos, Tzeentch, Spawn, Mutant
Faction keyword: Thousand Sons
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Mode.