Terminator Squad is a Space Marines infantry datasheet in Warhammer 40k 11th Edition, costing 160–320 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Space Marines army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 5" | 5 | 2+ | 3 | 6+ | 1 |
| Models | Points |
|---|---|
| 5 | 160 |
| 10 | 320 |
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Cyclone missile launcher — frag[Blast] | 36" | 2D6 | 3+ | 4 | 0 | 1 |
| Cyclone missile launcher — krak | 36" | 2 | 3+ | 9 | -2 | D6 |
| Storm bolter[Rapid Fire 2] | 24" | 2 | 3+ | 4 | 0 | 1 |
| Heavy Flamer[Ignores Cover, Torrent] | 12" | D6 | N/A | 5 | -1 | 1 |
| Assault Cannon[Devastating Wounds] | 24" | 6 | 3+ | 6 | 0 | 1 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Power weapon | Melee | 4 | 3+ | 5 | -2 | 1 |
| Chainfist[Anti-Vehicle 3+] | Melee | 3 | 4+ | 8 | -2 | 2 |
| Power fist | Melee | 3 | 3+ | 8 | -2 | 2 |
At the start of the battle, you can set up one Teleport Homer token for this unit anywhere on the battlefield that is not in your opponent’s deployment zone. If you do, once per battle, you can target this unit with the Rapid Ingress Stratagem for 0CP, but when resolving that Stratagem, you must set this unit up within 3" horizontally of that token and not within 9" horizontally of any enemy models. That token is then removed.
Each time a model in this unit makes an attack that targets your Oath of Moment target, add 1 to the Hit roll.
4+
This unit contains between 5 and 10 models.
Terminator Squad benefits from Deep Strike and Oath of Moment — see the full rules on the Space Marines faction page.
Keywords: Infantry, Imperium, Terminator, Terminator Squad
Faction keyword: Adeptus Astartes
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Mode.