Technomancer is a Necrons character datasheet in Warhammer 40k 11th Edition, costing 80 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Necrons army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 10" | 4 | 4+ | 4 | 6+ | 1 |
| Models | Points |
|---|---|
| 1 | 80 |
Duplicate pricing: 1–1 copies: 80 pts (1); 2+ copy onwards: 90 pts (1)
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Staff of light | 18" | 3 | 4+ | 5 | -2 | 1 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Staff of light | Melee | 2 | 4+ | 5 | -2 | 1 |
This model can be attached to the following units:
You can attach this model to one of the above units even if one ROYAL WARDEN or NOBLE model has already been attached to it. If you do, and that Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths.
While this model is leading a unit, models in that unit have the Feel No Pain 5+ ability.
At the end of your Movement phase, select one friendly NECRONS model within 6" of the bearer. That model regains up to D3 lost wounds. Each model can only be selected for this ability once per turn.
Technomancer can be attached to: Canoptek Wraiths, Immortals, Necron Warriors.
Technomancer benefits from Leader and Reanimation Protocols — see the full rules on the Necrons faction page.
Keywords: Infantry, Character, Fly, Cryptek, Technomancer
Faction keyword: Necrons
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Mode.