Hekaton Land Fortress is a Leagues of Votann vehicle datasheet in Warhammer 40k 11th Edition, costing 250 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Leagues of Votann army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 10" | 12 | 2+ | 16 | 7+ | 5 |
| Models | Points |
|---|---|
| 1 | 250 |
Duplicate pricing: 1–1 copies: 250 pts (1); 2+ copy onwards: 265 pts (1)
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| SP heavy conversion beamer[Conversion, Lethal Hits] | 24" | 4 | 4+ | 10 | -2 | 4 |
| Heavy magna-rail cannon[Devastating Wounds, Heavy] | 30" | 2 | 4+ | 18 | -4 | D6+4 |
| Cyclic ion cannon[Blast] | 24" | D6+2 | 4+ | 7 | -2 | 2 |
| Twin ion beamer[Blast, Twin-linked] | 18" | D3+1 | 4+ | 8 | -2 | 1 |
| Twin bolt cannon[Sustained Hits 2, Twin-linked] | 36" | 3 | 4+ | 6 | -1 | 2 |
| Hekaton warhead[Blast, One Shot] | 36" | D6+3 | 4+ | 7 | -2 | 2 |
| MATR autocannon[Assault, Sustained Hits 1] | 24" | 6 | 4+ | 7 | -1 | 2 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Armoured wheels | Melee | 6 | 4+ | 8 | 0 | 1 |
Each time this model makes a ranged attack, you can ignore any or all modifiers to the following: that attack's Ballistic Skill characteristic, the Hit roll.
While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
In your Shooting phase, just after this unit is selected to shoot, this unit can use this ability. If it does, select one enemy unit (excluding Monsters and Vehicles). Until the end of the phase, attacks made by models in this unit can only attack that enemy unit (and only if it is an eligible target) and, after resolving those attacks, if one or more of those attacks hit that enemy unit, until the start of your next Shooting phase, that enemy unit is assailed (this simply labels that unit for the purposes of this ability and some Enhancements or Stratagems). If that unit is already assailed, until the start of your next Shooting phase, it is also pinned. While a unit is pinned, subtract 2" from its Move characteristic and subtract 2 from Charge rolls made for it.
While a friendly Leagues of Votann Infantry unit is wholly within 6" of this Transport, ranged weapons equipped by models in that Infantry unit have the [sustained hits 1] ability.
This model has a transport capacity of 14 ^^**Leagues of Votann Infantry**^^ models. Each **^^Exoarmour, Exoframe**^^ or **^^Ironkin Steeljacks**^^ model takes up the space of 2 models. It cannot transport ^**Artillery**^^ models.
Hekaton Land Fortress benefits from Prioritised Efficiency and Deadly Demise D6 — see the full rules on the Leagues of Votann faction page.
Keywords: Vehicle, Transport, Hekaton Land Fortress
Faction keyword: Leagues of Votann
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