Deathwing Knights is a Dark Angels infantry datasheet in Warhammer 40k 11th Edition, costing 240 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Dark Angels army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 5" | 5 | 2+ | 4 | 6+ | 1 |
| Models | Points |
|---|---|
| 5 | 240 |
Duplicate pricing: 1–1 copies: 240 pts (5); 2+ copy onwards: 260 pts (5)
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Mace of absolution[Anti-Monster 4+, Anti-Vehicle 4+] | Melee | 4 | 2+ | 6 | -2 | 2 |
| Power Weapon | Melee | 5 | 2+ | 6 | -2 | 2 |
| Great Weapon of the Unforgiven[Devastating Wounds, Sustained Hits 1] | Melee | 5 | 2+ | 6 | -2 | 2 |
| Relic Weapon[Lethal Hits] | Melee | 6 | 2+ | 7 | -2 | 2 |
Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack.
4+
If a Character unit from your army with the Leader ability can be attached to a Terminator Squad, it can be attached to this unit instead.
At the start of the battle, you can set up one Teleport Homer token for this unit anywhere on the battlefield that is not in your opponent’s deployment zone. If you do, once per battle, you can target this unit with the Rapid Ingress Stratagem for 0CP, but when resolving that Stratagem, you must set this unit up within 3" horizontally of that token and not within 9" horizontally of any enemy models. That token is then removed.
Deathwing Knights benefits from Deep Strike and Oath of Moment — see the full rules on the Dark Angels faction page.
Keywords: Infantry, Imperium, Deathwing Knights, Terminator, Deathwing
Faction keyword: Adeptus Astartes
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Mode.