Voidsmen-at-Arms is a Agents of the Imperium infantry datasheet in Warhammer 40k 11th Edition, costing 70 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Agents of the Imperium army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 6" | 3 | 4+ | 1 | 7+ | 2 |
| Models | Points |
|---|---|
| 6 | 70 |
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Artificer shotgun[Assault] | 12" | 2 | 4+ | 4 | 0 | 2 |
| Laspistol[Pistol] | 12" | 1 | 4+ | 3 | 0 | 1 |
| Lasgun[Rapid Fire 1] | 24" | 1 | 4+ | 3 | 0 | 1 |
| Voidsman rotor cannon[Heavy, Sustained Hits 1] | 24" | 6 | 5+ | 6 | 0 | 1 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon | Melee | 1 | 4+ | 3 | 0 | 1 |
| Vicious bite | Melee | 3 | 4+ | 4 | 0 | 1 |
Each time a model in this unit makes a ranged attack that targets the closest eligible target, that attack has the LETHAL HITS ability.
If your Army Faction is not AGENTS OF THE IMPERIUM, then for each VOIDFARERS CHARACTER unit you include in your army, you can include one VOIDSMEN-AT-ARMS unit in your army that does not count towards the number of RETINUE units your army can include.
Voidsmen-at-Arms benefits from Assigned Agents — see the full rules on the Agents of the Imperium faction page.
Keywords: Infantry, Grenades, Imperium, Retinue, Voidsmen-at-Arms, Voidfarers
Faction keyword: Agents of the Imperium
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