Subductor Squad is a Agents of the Imperium infantry datasheet in Warhammer 40k 11th Edition, costing 100 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Agents of the Imperium army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 6" | 3 | 3+ | 1 | 7+ | 1 |
| Models | Points |
|---|---|
| 11 | 100 |
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Arbites shotpistol[Pistol] | 12" | 1 | 4+ | 4 | 0 | 1 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Shock maul | Melee | 2 | 4+ | 4 | -1 | 1 |
| Mechanical bite | Melee | 3 | 4+ | 4 | 0 | 1 |
Each time a model in this unit is destroyed by a melee attack, if that model has not fought this phase, roll one D6: on a 4+, do not remove it from play. The destroyed model can fight after the attacking model’s unit has finished making its attacks, and is then removed from play.
Models in this unit (excluding the Cyber-mastiff) have a 4+ invulnerable save.
Subductor Squad benefits from Assigned Agents — see the full rules on the Agents of the Imperium faction page.
Keywords: Infantry, Grenades, Imperium, Retinue, Subductor Squad, Adeptus Arbites
Faction keyword: Agents of the Imperium
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Mode.