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Subductor Squad is a Agents of the Imperium infantry datasheet in Warhammer 40k 11th Edition, costing 85–100 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Agents of the Imperiumarmy list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 6" | 3 | 3+ | 1 | 7+ | 1 |
| Models | Points |
|---|---|
| 11 | 85 |
| 11Assigned Agent | 100 |
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Arbites shotpistol[Pistol] | 12" | 1 | 4+ | 4 | 0 | 1 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Shock maul | Melee | 2 | 4+ | 4 | -1 | 1 |
| Mechanical bite | Melee | 3 | 4+ | 4 | 0 | 1 |
Each time a model in this unit is destroyed by a melee attack, if that model has not fought this phase, roll one D6: on a 4+, do not remove it from play. The destroyed model can fight after the attacking model’s unit has finished making its attacks, and is then removed from play.
4+
Subductor Squad benefits from Assigned Agents — see the full rules on the Agents of the Imperium faction page.
Keywords: Infantry, Grenades, Imperium, Retinue, Subductor Squad, Adeptus Arbites
Faction keyword: Agents of the Imperium
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Tracker.