Deathwatch Terminator Squad [Legends] is a Agents of the Imperium infantry datasheet in Warhammer 40k 11th Edition, costing 210–420 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Agents of the Imperium army list with GrimSlate's free list builder.
This is a Warhammer Legends datasheet: it has no 11th Edition points and is shown with its most recent published points.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 5" | 5 | 2+ | 3 | 6+ | 1 |
| Models | Points |
|---|---|
| 51 Deathwatch Terminator Sergeant | 210 |
| 104-9 Deathwatch Terminators | 420 |
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Plasma cannon — standard[Blast, Heavy] | 36" | D3 | 4+ | 7 | -2 | 1 |
| Plasma cannon — supercharge[Blast, Hazardous, Heavy] | 36" | D3 | 4+ | 8 | -3 | 2 |
| Cyclone missile launcher — frag[Blast] | 36" | 2D6 | 3+ | 4 | 0 | 1 |
| Cyclone missile launcher — krak | 36" | 2 | 3+ | 9 | -2 | D6 |
| Storm bolter[Rapid Fire 2] | 24" | 2 | 3+ | 4 | 0 | 1 |
| Assault cannon[Devastating Wounds] | 24" | 6 | 3+ | 6 | 0 | 1 |
| Heavy flamer[Ignores Cover, Torrent] | 12" | D6 | N/A | 5 | -1 | 1 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Power Fist | Melee | 3 | 3+ | 8 | -2 | 2 |
| Power weapon | Melee | 4 | 3+ | 5 | -2 | 1 |
| Twin lightning claws[Twin-Linked] | Melee | 5 | 3+ | 5 | -2 | 1 |
| Thunder hammer[Devastating Wounds] | Melee | 3 | 4+ | 8 | -2 | 2 |
| Chainfist[Anti-Vehicle 3+] | Melee | 3 | 4+ | 8 | -2 | 2 |
Each time this unit ends a Charge move, each enemy unit within Engagement Range of this unit must take a Battle-shock test.
At the start of the battle, you can set up one Teleport Homer token for this unit anywhere on the battlefield that is not in your opponent’s deployment zone. If you do, once per battle, you can target this unit with the Rapid Ingress Stratagem for 0CP, but when resolving that Stratagem, you must set this unit up within 3" of that token and not within 9" of any enemy models. That token is then removed.
Models in this unit have a 4+ invulnerable save.
If a CHARACTER from your army with the Leader ability can be attached to a DEATHWATCH KILL TEAM, it can be attached to this unit instead.
This unit contains between 5 and 10 models.
Deathwatch Terminator Squad [Legends] benefits from Deep Strike — see the full rules on the Agents of the Imperium faction page.
Keywords: Infantry, Imperium, Terminator, Deathwatch Terminator Squad, Deathwatch
Faction keyword:
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Mode.