Zephyrim Squad is a Adepta Sororitas infantry datasheet in Warhammer 40k 11th Edition, costing 80–160 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Adepta Sororitas army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 12" | 3 | 3+ | 1 | 7+ | 1 |
| Models | Points |
|---|---|
| 5 | 80 |
| 10 | 160 |
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Plasma pistol — supercharge[Hazardous, Pistol] | 12" | 1 | 3+ | 8 | -3 | 2 |
| Plasma pistol — standard[Pistol] | 12" | 1 | 3+ | 7 | -2 | 1 |
| Bolt pistol[Pistol] | 12" | 1 | 3+ | 4 | 0 | 1 |
| Plasma pistol – standard[Pistol] | 12" | 1 | 3+ | 7 | -2 | 1 |
| Plasma pistol – supercharge[Hazardous, Pistol] | 12" | 1 | 3+ | 8 | -3 | 2 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Power weapon | Melee | 3 | 3+ | 4 | -2 | 1 |
Each time this unit is selected to fight, select one of the following abilities to apply to melee weapons equipped by models in this unit until the end of the phase:
- Sustained Hits 1
- Lethal Hits
If this unit made a Charge move this turn, until the end of the phase, select both abilities above to apply to melee weapons equipped by models in this unit instead.
Models in this unit have an Invulnerable save of 5+.
This unit contains between 5 and 10 models.
Zephyrim Squad benefits from Acts of Faith and Deep Strike — see the full rules on the Adepta Sororitas faction page.
Keywords: Infantry, Fly, Grenades, Imperium, Zephyrim Squad, Jump Pack
Faction keyword: Adepta Sororitas
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Mode.