Flamers is a Thousand Sons infantry datasheet in Warhammer 40k 11th Edition, costing 65–130 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Thousand Sons army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 9" | 4 | 7+ | 3 | 7+ | 1 |
| Models | Points |
|---|---|
| 3 | 65 |
| 6 | 130 |
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Flickering flames[Ignores Cover, Psychic, Torrent] | 12" | D6 | N/A | 4 | -1 | 1 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Flamer mouths | Melee | 3 | 4+ | 4 | 0 | 1 |
Models in this unit have a 4+ invulnerable save.
This unit is eligible to shoot in a turn in which it Fell Back.
While a friendly Thousand Sons Psyker unit is within 6" of and visible to this unit, models in that unit have a 4+ invulnerable save against ranged attacks.
This unit contains between 3 and 6 models.
Flamers benefits from Deep Strike — see the full rules on the Thousand Sons faction page.
Keywords: Infantry, Fly, Chaos, Daemon, Tzeentch, Summoned, Flamers
Faction keyword: Scintillating Legions
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