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Great Knarloc [Legends] is a T'au Empire monster datasheet in Warhammer 40k 11th Edition, costing 100 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a T'au Empirearmy list with GrimSlate's free list builder.
This is a Warhammer Legends datasheet: it has no 11th Edition points and is shown with its most recent published points.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 9" | 8 | 4+ | 10 | 7+ | 3 |
| Models | Points |
|---|---|
| 1 | 100 |
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Kroot bolt thrower[Hooked] | 12" | 1 | 4+ | 12 | -2 | 3 |
| Kroot rifle (Ranged)[Rapid Fire 1] | 24" | 1 | 4+ | 4 | 0 | 1 |
| Twin Kroot gun[Twin-linked] | 36" | 2 | 4+ | 7 | 0 | 2 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Great Knarloc beak and talons[Extra Attacks] | Melee | 4 | 3+ | 7 | -1 | 3 |
| Kroot rifle (Melee) | Melee | 2 | 3+ | 4 | 0 | 1 |
Each time this model Advances, do not make an Advance roll for it. Instead, until the end of the phase, add 6" to the Move characteristic of this model.
In your Shooting phase, this unit can select one visible enemy unit within 12". That enemy unit is prey‑marked: - While a unit is prey‑marked, that unit has +3" detection range.
Great Knarloc [Legends] benefits from Scouts 7" — see the full rules on the T'au Empire faction page.
Keywords: Monster, Kroot, Great Knarloc, Frame
Faction keyword: T'au Empire
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