Mekboy Workshop [Legends] is a Orks fortification datasheet in Warhammer 40k 11th Edition, costing 80 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Orks army list with GrimSlate's free list builder.
This is a Warhammer Legends datasheet: it has no 11th Edition points and is shown with its most recent published points.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| - | 9 | 4+ | 10 | 7+ | 0 |
| Models | Points |
|---|---|
| 11 Mekboy Workshop | 80 |
Each time a ranged attack is allocated to a model, if that model is not fully visible to every model in the attacking unit because of this FORTIFICATION, that model has the Benefit of Cover against that attack.
When this FORTIFICATION is set up, all parts of it must be set up within 1” of another part. At the end of your Movement phase, each friendly ORKS VEHICLE model within 12” of this FORTIFICATION can regain up to D3 lost wounds (roll separately for each model). Each model can only be affected by this ability once per turn.
While an enemy unit is only within Engagement Range of one or more Fortifications from your army:
- That unit can still be selected as the target of ranged attacks, but each time such an attack is made, unless it is made with a Pistol, subtract 1 from the Hit roll.
- Models in that unit do not need to take Desperate Escape tests due to Falling Back while Battle-shocked, except for those that will move over enemy models when doing so.
Mekboy Workshop [Legends] benefits from Deadly Demise 1 and Waaagh! — see the full rules on the Orks faction page.
Keywords: Fortification, Vehicle, Mekboy Workshop
Faction keyword: Orks
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Mode.