Breaka Boyz is a Orks infantry datasheet in Warhammer 40k 11th Edition, costing 125 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Orks army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 6" | 5 | 4+ | 2 | 7+ | 1 |
| Models | Points |
|---|---|
| 6 | 125 |
Duplicate pricing: 1–2 copies: 125 pts (6); 3+ copy onwards: 135 pts (6)
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Rokkit pistol[Pistol] | 12" | 1 | 5+ | 9 | -2 | 3 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Smash hammer[Anti-Monster 4+, Anti-Vehicle 4+] | Melee | 2 | 3+ | 6 | -2 | 3 |
| Tankhammer[Anti-Monster 4+, Anti-Vehicle 4+, Devastating Wounds, Hazardous] | Melee | 2 | 3+ | 6 | -2 | 3 |
| Knucklebustas[Anti-Monster 4+, Anti-Vehicle 4+, Twin-linked] | Melee | 5 | 3+ | 5 | -1 | 1 |
| Choppa | Melee | 4 | 3+ | 5 | -1 | 1 |
If a CHARACTER unit from your army with the Leader ability can be attached to a BOYZ unit, it can be attached to this unit instead.
Each time this unit declares a charge, you can re-roll the Charge roll.
Once per battle, for each bomb squig this unit has, after this unit ends a Normal move, you can use one Bomb Squig. If you do, select one enemy unit within 12" and visible to this unit and roll one D6: on a 3+, that enemy unit suffers D3 mortal wounds.
Breaka Boyz benefits from Waaagh! — see the full rules on the Orks faction page.
Keywords: Infantry, Grenades, Breaka Boyz
Faction keyword: Orks
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Mode.