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Big Mek in Mega Armour is a Orks character datasheet in Warhammer 40k 11th Edition, costing 90 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Orksarmy list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 5" | 6 | 2+ | 5 | 7+ | 1 |
| Models | Points |
|---|---|
| 1 | 90 |
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Kustom Shoota — Aimed[LETHAL HITS: non-MONSTER/VEHICLE, RAPID FIRE 2] | 18" | 4 | 4+ | 4 | 0 | 1 |
| Kustom Shoota — Point Blank[CLOSE-QUARTERS, TORRENT] | 6" | D3+3 | - | 4 | 0 | 1 |
| Kombi-weapon — Point Blank[BLAST 1, TORRENT] | 12" | 3 | - | 5 | 0 | 1 |
| Kombi-weapon — Kill Shot | 24" | 1 | 4+ | 10 | -2 | 3 |
| Kombi-weapon — Shoota[LETHAL HITS: non-MONSTER/VEHICLE, RAPID FIRE 1] | 18" | 2 | 4+ | 4 | 0 | 1 |
| Tellyport Blasta[BLAST 1] | 12" | 6 | 4+ | 9 | -2 | 3 |
| Kustom Mega-blasta[HAZARDOUS] | 24" | 3 | 4+ | 9 | -2 | 3 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Killsaw | Melee | 3 | 4+ | 10 | -2 | 3 |
| Power Klaw | Melee | 3 | 3+ | 10 | -2 | 2 |
In your Command phase, this unit heals 3 wounds. *Place a Grot Oiler token next to the unit, removing it when this ability is used.*
This model can be attached to the following unit: - MEGANOBZ - MEK GUNZ
This unit's ranged attacks have: - [IGNORES COVER]. - If this unit is riled up, [SUSTAINED HITS 1].
Big Mek in Mega Armour can be attached to: Meganobz, Mek Gunz.
Big Mek in Mega Armour benefits from Waaagh! and Leader — see the full rules on the Orks faction page.
Keywords: Character, Infantry, Big Mek in Mega Armour, Mega Armour, Leader, Big Mek, Explosives
Faction keyword: Orks
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Tracker.