Interceptor Squad is a Grey Knights infantry datasheet in Warhammer 40k 11th Edition, costing 125–250 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Grey Knights army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 12" | 4 | 2+ | 2 | 6+ | 1 |
| Models | Points |
|---|---|
| 5 | 125 |
| 10 | 250 |
Duplicate pricing: 1–2 copies: 125 pts (5) · 250 pts (10); 3+ copy onwards: 135 pts (5) · 260 pts (10)
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Storm bolter[Rapid Fire 2] | 24" | 2 | 3+ | 4 | 0 | 1 |
| Incinerator[Ignores Cover, Torrent] | 12" | D6 | N/A | 6 | -1 | 1 |
| Psilencer[Precision, Psychic, Sustained Hits 1] | 24" | 6 | 3+ | 5 | 0 | 1 |
| Psycannon[Psychic] | 24" | 3 | 3+ | 8 | -1 | 2 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Nemesis force weapon[Psychic] | Melee | 3 | 3+ | 6 | -2 | 2 |
| Close combat weapon | Melee | 3 | 3+ | 4 | 0 | 1 |
In your Shooting phase, after this unit has shot, if it is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6" as if it were your Movement phase. If it does, until the end of the turn, this unit is not eligible to declare a charge.
This unit contains between 5 and 10 models.
Interceptor Squad benefits from Deep Strike and Gate of Infinity — see the full rules on the Grey Knights faction page.
Keywords: Infantry, Grenades, Imperium, Fly, Psyker, Interceptor Squad
Faction keyword: Grey Knights
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