Kelermorph is a Genestealer Cults character datasheet in Warhammer 40k 11th Edition, costing 60 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Genestealer Cults army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 6" | 3 | 5+ | 3 | 7+ | 1 |
| Models | Points |
|---|---|
| 1 | 60 |
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Liberator autostubs[Devastating Wounds, Pistol] | 12" | 6 | 2+ | 6 | -2 | 1 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon | Melee | 3 | 3+ | 3 | 0 | 1 |
Once per turn, in your opponent's Movement phase, when an enemy unit ends a Normal, Advance, or Fall Back move within 9" of this model, if this unit is not within Engagement Range of one or more enemy units, it can shoot at that unit as if it were your Shooting phase, and then make a Normal move of up to D6" (it cannot embark within a TRANSPORT as part of this move)
Once per turn, after one model from your army with this ability has shot, you can select one INFANTRY unit hit by one or more of those attacks. That unit must take a Battle-shock test.
This model has a 5+ invulnerable save.
Kelermorph benefits from Deep Strike and Lone Operative — see the full rules on the Genestealer Cults faction page.
Keywords: Kelermorph, Infantry, Character, Great Devourer
Faction keyword: Genestealer Cults
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