Deathwing Terminator Squad is a Dark Angels infantry datasheet in Warhammer 40k 11th Edition, costing 165–330 pts. Below you'll find its complete profile — stats, weapons, abilities, wargear options and current Munitorum Field Manual points — and you can add it straight to a Dark Angels army list with GrimSlate's free list builder.
| M | T | Sv | W | Ld | OC |
|---|---|---|---|---|---|
| 5" | 5 | 2+ | 3 | 6+ | 1 |
| Models | Points |
|---|---|
| 5 | 165 |
| 10 | 330 |
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Cyclone missile launcher — frag[Blast] | 36" | 2D6 | 3+ | 4 | 0 | 1 |
| Cyclone missile launcher — krak | 36" | 2 | 3+ | 9 | -2 | D6 |
| Plasma cannon — standard[Blast] | 36" | D3 | 3+ | 7 | -2 | 1 |
| Plasma cannon — supercharge[Blast, Hazardous] | 36" | D3 | 3+ | 8 | -3 | 2 |
| Storm Bolter[Rapid Fire 2] | 24" | 2 | 3+ | 4 | 0 | 1 |
| Storm bolter[Rapid Fire 2] | 24" | 2 | 3+ | 4 | 0 | 1 |
| Assault cannon[Devastating Wounds] | 24" | 6 | 3+ | 6 | 0 | 1 |
| Heavy Flamer[Ignores Cover, Torrent] | 12" | D6 | N/A | 5 | -1 | 1 |
| Plasma cannon – standard[Blast] | 36" | D3 | 3+ | 7 | -2 | 1 |
| Plasma cannon – supercharge[Blast, Hazardous] | 36" | D3 | 3+ | 8 | -3 | 2 |
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Power Weapon | Melee | 4 | 3+ | 5 | -2 | 1 |
| Power Fist | Melee | 3 | 3+ | 8 | -2 | 2 |
| Chainfist[Anti-Vehicle 3+] | Melee | 3 | 4+ | 8 | -2 | 2 |
Models in this unit have a 4+ invulnerable save.
Each time a model in this unit makes an attack, you can ignore any or all modifiers to that attack’s Ballistic Skill or Weapon Skill characteristics and/or to the Hit roll.
In addition, each time a model in this unit makes an attack that targets your Oath of Moment target (see Codex: Space Marines), add 1 to the Hit roll.
If a Character unit from your army with the Leader ability can be attached to a Terminator Squad, it can be attached to this unit instead.
At the start of the battle, you can set up one Teleport Homer token for this unit anywhere on the battlefield that is not in your opponent’s deployment zone. If you do, once per battle, you can target this unit with the Rapid Ingress Stratagem for 0CP, but when resolving that Stratagem, you must set this unit up within 3" horizontally of that token and not within 9" horizontally of any enemy models. That token is then removed.
This unit contains between 5 and 10 models.
Deathwing Terminator Squad benefits from Deep Strike and Oath of Moment — see the full rules on the Dark Angels faction page.
Keywords: Infantry, Imperium, Deathwing Terminator Squad, Terminator, Deathwing
Faction keyword: Adeptus Astartes
GrimSlate's free army builder validates points, wargear and leader attachments as you build — then tracks the whole game live in Battle Mode.