{"schemaVersion":2,"factionId":"genestealer-cults","factionName":"Genestealer Cults","catalogueId":"3bdf-a114-5035-c6ac","factionRules":[{"id":"8f27-1d49-40ef-b041","name":"Cult Ambush","description":"If your Army Faction is **GENESTEALER CULTS**, you start the battle with a number of Resurgence points, depending on the battle size, as shown below.\n\n- Incursion: 6 Resurgence points\n- Strike Force: 10 Resurgence points\n- Onslaught: 14 Resurgence points\n\nEach time a unit from your army is destroyed, if every model (excluding\n**CHARACTER** models) in that unit has this ability you can spend the relevant number of Resurgence points shown below based on that unit's Starting Strength (not including attached **CHARACTER** models).\n\n**---Aberrants---**\n5 models = 4 Resurgence Points\n10 models = 8 Resurgence Points\n\n**---Acolyte Hybrids with Autopistols, Acolyte Hybrids with Hand Flamers, Hybrid Metamorphs---**\n5 models = 2 Resurgence Points\n10 models = 4 Resurgence Points\n\n**---Atalan Jackals---**\n5 models = 2 Resurgence Points\n10 models = 6 Resurgence Points\n\n**---Neophyte Hybrids---**\n10 models = 3 Resurgence Points\n20 models = 6 Resurgence Points\n\n**---Purestrain Genestealers---**\n5 models = 2 Resurgence Points\n10 models = 6 Resurgence Points\n\nIf you do:\n- Add a new unit to your army identical to your destroyed unit (excluding **CHARACTER** models), in Cult Ambush, at its Starting Strength, with all of its wounds remaining and any **[ONE SHOT]** weapons those models are equipped with considered as not having been shot.\n- Place one Cult Ambush marker (see below) anywhere on the battlefield that is more than 8\" horizontally away from all enemy units (if this is not possible, no marker is placed).\n\n**UNITS IN CULT AMBUSH**\nCult Ambush is a type of Strategic Reserves. Units in Cult Ambush cannot be targeted with the Rapid Ingress Stratagem, but can be set up on the battlefield using a Cult Ambush marker as described below, or by following the rules for Strategic Reserves in a subsequent turn. Units in Cult Ambush are not automically destroyed at the end of the third battle round.\n\n**CULT AMBUSH MARKERS**\nUse a circular 32mm diameter marker for Cult Ambush markers. If an enemy model (excluding **AIRCRAFT**) ends any kind of move within 8\" of a Cult Ambush marker you placed, that Cult Ambush marker is removed from the battlefield. At the end of your opponent’s next Movement phase, for each of your Cult Ambush markers still on the battlefield, you can select one unit from your army that is in Cult Ambush to make an **ingress move**. For that **ingress move**, set that unit up with at least one model in that unit in base contact with that Cult Ambush marker and all other models placed wholly within 3\" of that Cult Ambush marker (that Cult Ambush marker is then removed from the battlefield). Units in Cult Ambush can make an **ingress move** in the first battle round using this rule."}],"detachments":[{"id":"0a79-5968-68f0-56b5","name":"Host of Ascension","rule":{"name":"A Perfect Ambush","description":"Each time a GENESTEALER CULTS unit from your army is set up on the battlefield as Reinforcements, until the end of your next Fight phase, weapons equipped by models in that unit have the [SUSTAINED HITS 1] and [IGNORES COVER] abilities"},"enhancements":[{"id":"7402-e585-d7cf-913e","name":"Our Time is Nigh","description":"**^^Genestealer Cults^^** model only. Once per battle, when the bearer's unit declares a charge, the bearer can use the Enhancement. If it does, until the end of the phase, add 2 to Charge rolls made for the bearer's unit.","points":20,"detachment":"Host of Ascension","isUpgrade":false},{"id":"ca5f-020c-44b1-586b","name":"A Chink in Their Armour","description":"**^^Genestealer Cults^^** model only. Each time the bearer is set up on the battlefield as Reinforcements, until the end of your next Fight phase, ranged weapons equipped in the bearer's unit have the **[LETHAL HITS]** ability.","points":20,"detachment":"Host of Ascension","isUpgrade":false},{"id":"de75-d3a6-0cac-1903","name":"Prowling Agitant","description":"GENESTEALER CULTS model only. In your opponent's Movement phase, if an enemy unit ends a move within 8” of this unit, if this unit is not within Engagement Range of one or more enemy units, this unit can make a Normal move of up to D6”.","points":15,"detachment":"Host of Ascension","isUpgrade":false},{"id":"4136-84c7-ed34-09a6","name":"Assassination Edict","description":"**^^Genestealer Cults^^** model only. Each time a model in the bearer's unit makes an attack that targets a **^^Character^^** unit, add 1 to the Hit roll.","points":15,"detachment":"Host of Ascension","isUpgrade":false}],"dpCost":3,"forceDisposition":"TAKE AND HOLD","uniqueTag":"Hosts","stratagems":[{"id":"000009068002","name":"COORDINATED TRAP","type":"Host of Ascension – Battle Tactic Stratagem","cpCost":2,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: The start of your Shooting phase or the start of the Fight phase.\nTARGET: Two GENESTEALER CULTS units from your army that have not been selected to shoot or fight this phase.\nEFFECT: Select one enemy unit (if this Stratagem is used in the Fight phase, that enemy unit must be within Engagement Range of both of your units). Until the end of the phase, each time a model in either of your units makes an attack, it can only target that enemy unit (and only if it is an eligible target for that attack), and when resolving that attack, add 1 to the Wound roll.","source":"wahapedia-10e"},{"id":"000009068003","name":"PRIMED AND READIED","type":"Host of Ascension – Battle Tactic Stratagem","cpCost":2,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase.\nTARGET: One GENESTEALER CULTS units from your army that has not been selected to shoot or fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack, a Critical Hit is scored on an unmodified Hit roll of 5+, instead of only a 6.","source":"wahapedia-10e"},{"id":"000009068004","name":"TUNNEL CRAWLERS","type":"Host of Ascension – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Movement phase","description":"WHEN: Your Movement phase.\nTARGET: One GENESTEALER CULTS unit from your army that is arriving using the Deep Strike ability this phase.\nEFFECT: Your unit can be set up anywhere on the battlefield that is more than 6\" horizontally away from all enemy units.\nRESTRICTIONS: A unit targeted by this Stratagem is not eligible to declare a charge in the same turn.","source":"wahapedia-10e"},{"id":"000009068006","name":"RETURN TO THE SHADOWS","type":"Host of Ascension – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Fight phase","description":"WHEN: End of your opponent’s Fight phase.\nTARGET: One Genestealer Cults Infantry unit from your army that is not within Engagement Range of one or more enemy units.\nEFFECT: Remove your unit from the battlefield and place it into Strategic Reserves.","source":"wahapedia-10e"},{"id":"000009068005","name":"LYING IN WAIT","type":"Host of Ascension – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Movement phase","description":"WHEN: Your opponent’s Movement phase.\nTARGET: One Genestealer Cults Battleline unit from your army in Cult Ambush.\nEFFECT: Until the end of the phase, when setting your unit up using a Cult Ambush marker, set your unit up anywhere on the battlefield wholly within 6\" of that Cult Ambush marker and not within Engagement Range of one or more enemy units.","source":"wahapedia-10e"},{"id":"000009068007","name":"A DEADLY SNARE","type":"Host of Ascension – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Charge phase","description":"WHEN: Your opponent’s Charge phase, just after an enemy unit declares a charge.\nTARGET: One Genestealer Cults Infantry unit from your army that was selected as a target of that charge.\nEFFECT: Roll one D6: on a 2-4, that enemy unit suffers D3 mortal wounds; on a 5+, that enemy unit suffers 3 mortal wounds.","source":"wahapedia-10e"}]},{"id":"536a-b3ea-7597-81bb","name":"Xenocreed Congregation","rule":{"name":"Unquestioning Fanaticism","description":"For Each ACOLYTE HYBRIDS, HYBRID METAMORPHS, and NEOPHYTE HYBRID unit from your army, while one or more CHARACTER models are leading that unit, you can re-roll Advance and Charge rolls made for it. If that CHARACTER model is a MAGUS, PRIMUS, or ACOLYTE ICONWARD, that model has the Feel No Pain 3+ ability while leading that unit."},"enhancements":[{"id":"f29d-ed84-546b-52aa","name":"Deeds That Speak to the Masses","description":"MAGUS, PRIMUS or ACOLYTE ICONWARD model only. You start the battle with 2 additional Resurgence points.","points":25,"detachment":"Xenocreed Congregation","isUpgrade":false},{"id":"aab2-2d7b-9bd6-100f","name":"Gene-sire's Reliquant","description":"**^^Magus, Primus or Acolyte Iconward^^** model only. You can re-roll Battle-shock tests taken for the bearer's unit.","points":5,"detachment":"Xenocreed Congregation","isUpgrade":false},{"id":"7157-1369-82b0-1ae0","name":"Incendiary Inspiration","description":"**^^Magus, Primus or Acolyte Iconward^^** model only. The bearer's unit is eligible to declare a charge in a turn in which it Advanced.","points":15,"detachment":"Xenocreed Congregation","isUpgrade":false},{"id":"b388-884e-b19d-d041","name":"Denunciator of Tyrants","description":"**^^Magus, Primus or Acolyte Iconward^^** model only. Each time a model in the bearer's unit makes an attack that targets a **^^Character^^** unit, add 1 to the Hit Roll and add 1 to the Wound roll.","points":25,"detachment":"Xenocreed Congregation","isUpgrade":false}],"dpCost":2,"forceDisposition":"PRIORITY ASSETS","stratagems":[{"id":"000009072003","name":"FRENZIED DEVOTION","type":"Xenocreed Congregation – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase.\nTARGET: One Acolyte Hybrids, Hybrid Metamorphs or Neophyte Hybrids unit from your army that has not been selected to fight this phase.\nEFFECT: Until the end of the phase, improve the Attacks and Weapon Skill characteristics of melee weapons equipped by models (excluding Characters) in your unit by 1 and those weapons have the [HAZARDOUS] ability.","source":"wahapedia-10e"},{"id":"000009072002","name":"VENGEANCE FOR THE MARTYR!","type":"Xenocreed Congregation – Epic Deed Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit destroys a Genestealer Cults Character model from your army.\nTARGET: One other GENESTEALER CULTS CHARACTER model from your army.\nEFFECT: Until the end of the battle, each time a friendly Acolyte Hybrids, Hybrid Metamorphs or Neophyte Hybrids model makes an attack that targets that enemy unit, re-roll a Hit roll of 1. If the destroyed model was a Magus, Primus or Acolyte Iconward, you can re-roll the Hit roll instead.","source":"wahapedia-10e"},{"id":"000009072006","name":"THE DOWNTRODDEN RISE","type":"Xenocreed Congregation – Strategic Ploy Stratagem","cpCost":2,"turn":"Opponent’s turn","phase":"Movement phase","description":"WHEN: End of the Reinforcements step of your opponent’s Movement phase.\nTARGET: One Acolyte Hybrids, Hybrid Metamorphs or Neophyte Hybrids unit from your army in Cult Ambush.\nEFFECT: Until the end of the phase, you can set up your unit on the battlefield without using a Cult Ambush marker. When doing so, set up your unit anywhere on the battlefield that is more than 6\" horizontally away from all enemy units.","source":"wahapedia-10e"},{"id":"000009072005","name":"TRANSCENDENT CELERITY","type":"Xenocreed Congregation – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Acolyte Hybrids, Hybrid Metamorphs or Neophyte Hybrids unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [ASSAULT] ability.","source":"wahapedia-10e"},{"id":"000009072004","name":"TIRELESS FERVOUR","type":"Xenocreed Congregation – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Charge phase","description":"WHEN: Your Charge phase.\nTARGET: One Acolyte Hybrids, Hybrid Metamorphs or Neophyte Hybrids unit from your army that has not declared a charge this phase.\nEFFECT: Until the end of the phase, your unit is eligible to declare a charge in a turn in which it Advanced or Fell Back. When doing so, if it targets an enemy unit within Engagement Range of one or more friendly Character units, you can re-roll the Charge roll.","source":"wahapedia-10e"},{"id":"000009072007","name":"THE PATH OF ANGUISH","type":"Xenocreed Congregation – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Shooting phase","description":"WHEN: Your opponent’s Shooting phase, just after an enemy unit has shot.\nTARGET: One Acolyte Hybrids or Neophyte Hybrids unit from your army that had one or more of its models destroyed as a result of the attacking unit's attacks.\nEFFECT: Your unit can make a move of up to D6\", but it unit must end that move as close as possible to the closest enemy unit (excluding AIRCRAFT), When doing so, models in your unit can be moved within Engagement Range of that enemy unit.","source":"wahapedia-10e"}]},{"id":"ff11-0fa4-2950-380e","name":"Biosanctic Broodsurge","rule":{"name":"Hypermorphic Fury","description":"Add 1 to Charge rolls made for **^^Aberrants^^**, **^^Biophagus^^** and **^^Purestrain Genestealers^^** units from your army. In addition, each time such a unit is selected to fight, if it made a Charge move this turn, until the end of the phase, add 1 to the Attacks characteristic of melee weapons equipped by the models in that unit."},"enhancements":[{"id":"affd-7c8d-8e66-a56d","name":"Predatory Instincts","description":"ABOMINANT, BIOPHAGUS or PATRIARCH model only. ■ Models in the bearer's unit have the Infiltrators ability. ■ You can target this unit with the Heroic Intervention stratagem, regardless of any other uses of that stratagem this phase. If you do: ■ That use is -1 CP. ■ That use does not prevent any uses of that stratagem on other units this phase.","points":20,"detachment":"Biosanctic Broodsurge","isUpgrade":false},{"id":"f560-221b-afe7-5d77","name":"Mutagenic Regeneration","description":"**^^Abominant^^**, **^^Biophagus^^** or **^^Patriarch^^** model only. In each Command phase, one model in the bearer's unit regains 1 lost wound.","points":10,"detachment":"Biosanctic Broodsurge","isUpgrade":false},{"id":"826e-321d-6d5d-a609","name":"Alien Majesty","description":"**^^Abominant^^**, **^^Biophagus^^** or **^^Patriarch^^** model only. While an enemy unit is in within Engagement Range of the bearer's unit, subtract 1 from the Objective Control characteristic of models in that enemy unit (to a minimum of 1).","points":15,"detachment":"Biosanctic Broodsurge","isUpgrade":false},{"id":"ff11-0fa4-2950-380e-mfm-enh-0","name":"Biomorph Adaptation","description":"AbOmINANT or PATRIARCH model only. Improve the Armour Penetration and Damage characteristics of melee weapons equipped by the bearer by 1.","points":25,"detachment":"Biosanctic Broodsurge","isUpgrade":false}],"dpCost":2,"forceDisposition":"TAKE AND HOLD","uniqueTag":"Purestrain","stratagems":[{"id":"000009076006","name":"STIMULATED BIO-SURGE","type":"Biosanctic Broodsurge – Battle Tactic Stratagem","cpCost":1,"turn":"Your turn","phase":"Charge phase","description":"WHEN: Your Charge phase.\nTARGET: One Aberrants, Biophagus or Purestrain Genestealers unit from your army that has not declared a charge this phase.\nEFFECT: Until the end of the phase, each time your unit declares a charge, if the closest eligible enemy unit is selected as one of the targets of that charge, add 1 to the Charge roll for each selected target of that charge (including the closest eligible enemy unit), to a maximum of +3.","source":"wahapedia-10e"},{"id":"000009076004","name":"GENE-TWISTED MUSCLE","type":"Biosanctic Broodsurge – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase.\nTARGET: One Aberrants, Biophagus or Purestrain Genestealers unit from your army that has not been selected to fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets a MONSTER or VEHICLE, add 1 to the Wound roll.","source":"wahapedia-10e"},{"id":"000009076005","name":"HYPER-METABOLIC VIGOUR","type":"Biosanctic Broodsurge – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase.\nTARGET: One Aberrants, Biophagus or Purestrain Genestealers unit from your army that has not been selected to fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes a Pile-in or Consolidation move, it can move up to 6\" instead of up to 3\". In addition, it does not need to end that move closer to the closest enemy model, provided it ends it as close as possible to the closest enemy unit.","source":"wahapedia-10e"},{"id":"000009076003","name":"SAINTLY PAROXYSM","type":"Biosanctic Broodsurge – Epic Deed Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase, just after an enemy unit destroys a Genestealer Cults Character model from your army.\nTARGET: That destroyed CHARACTER model. You can use this Stratagem on that model even though it was just destroyed.\nEFFECT: Roll one D6: on a 2+, that enemy unit suffers D3 mortal wounds. If that Character model is an Abominant or Patriarch, that enemy unit suffers 2D3 mortal wounds instead.","source":"wahapedia-10e"},{"id":"000009076007","name":"BIO-HORROR REVELATION","type":"Biosanctic Broodsurge – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Shooting phase","description":"WHEN: Start of your opponent's Shooting phase.\nTARGET: One Aberrants, Biophagus or Purestrain Genestealers unit from your army.\nEFFECT: Until the end of the phase, each time an enemy unit within 9\" of your unit is selected to shoot, it must take a Leadership test, subtracting 1 from the result. If that test is failed, until the end of the phase, each time a model in that enemy unit makes an attack that targets your unit, subtract 1 from the Hit roll.","source":"wahapedia-10e"},{"id":"000009076002","name":"EVASIVE VANGUARD","type":"Biosanctic Broodsurge – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Any phase","description":"WHEN: Any phase, just after an enemy unit ends a move within 9\" of one or more of your Cult Ambush markers, before removing those markers from the battlefield.\nTARGET: Select one of those Cult Ambush markers.\nEFFECT: You can set up that Cult Ambush marker anywhere on the battlefield that is more than 9\" horizontally away from all enemy units.","source":"wahapedia-10e"}]},{"id":"59e2-4fec-2b00-b1e8","name":"Outlander Claw","rule":{"name":"Rapid Takeover","description":"While a **GENESTEALER CULTS MOUNTED/VEHICLE** model from your army is not Battle‑shocked, add 1 to its Objective Control characteristic. In addition, at the end of your Command phase, if one or more **ATALAN JACKALS** units from your army are within range of an **objective** you control, that **objective** remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase."},"enhancements":[{"id":"19da-2c3c-bc07-93c3","name":"Serpentine Tactics","description":"**^^Genestealer Cults Mounted^^** model only. The bearer's unit is eligible to shoot in a turn in which it Fell Back.","points":10,"detachment":"Outlander Claw","isUpgrade":false},{"id":"40bc-293e-9c00-be28","name":"Cartographic Data-leech","description":"**^^Genestealer Cults^^** model only. While the bearer is embarked within a **^^Transport^^**, each time that **^^Transport^^** is selected to shoot, until end of the phase, improve the Ballistic Skill characteristic of ranged weapons equipped by that **^^Transport^^** as a result of the Firing Deck ability by 1.","points":10,"detachment":"Outlander Claw","isUpgrade":false},{"id":"97f4-3a22-fb1c-def6","name":"Starfall Shells","description":"**^^Genestealer Cults Mounted^^** model only. In your Shooting phase, after the bearer has shot, select one enemy unit by one or more of those attacks made with a cult sniper rifle. Until the start of your next Shooting phase, each time a model in that enemy unit makes an attack, subtract 1 from the Hit roll.","points":10,"detachment":"Outlander Claw","isUpgrade":false},{"id":"faa3-d92a-6214-26f6","name":"Assault Commando","description":"**^^Genestealer Cults^^** model only. Each time a model in the bearer's unit makes a ranged attack, if it disembarked from a **^^Transport^^** this turn, you can re-roll the Hit roll.","points":15,"detachment":"Outlander Claw","isUpgrade":false}],"dpCost":2,"forceDisposition":"RECONNAISSANCE","stratagems":[{"id":"000009080003","name":"DEVOTED CREW","type":"Outlander Claw – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.\nTARGET: One Goliath Rockgrinder or Goliath Truck unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the end of the phase, each time an attack targets your unit, subtract 1 from the Damage characteristic of that attack.","source":"wahapedia-10e"},{"id":"000009080006","name":"DEFT MANOEUVRING","type":"Outlander Claw – Battle Tactic Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Shooting phase","description":"WHEN: Your opponent's Shooting phase, just after an enemy unit has selected its targets.\nTARGET: One Achilles Ridgerunners or Atalan Jackals unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the end of the phase, models in your unit have a 4+ invulnerable save.","source":"wahapedia-10e"},{"id":"000009080004","name":"CLOSE-RANGE SHOOT-OUT","type":"Outlander Claw – Battle Tactic Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Genestealer Cults Mounted or Genestealer Cults Vehicle unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [LETHAL HITS] ability while targeting an enemy unit within 18\".","source":"wahapedia-10e"},{"id":"000009080002","name":"ALONG SHADOWED TRAILS","type":"Outlander Claw – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Any phase","description":"WHEN: Any phase, just after an enemy unit ends a move within 9\" of one or more of your Cult Ambush markers.\nTARGET: Select one of those Cult Ambush markers.\nEFFECT: You can set up that Cult Ambush marker anywhere on the battlefield that is more than 9\" horizontally away from all enemy units.","source":"wahapedia-10e"},{"id":"000009080005","name":"RAPID FEINT","type":"Outlander Claw – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Movement phase","description":"WHEN: Your opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move.\nTARGET: One Achilles Ridgerunners or Atalan Jackals unit from your army that is within 9\" of that enemy unit.\nEFFECT: Your unit can make a Normal move of up to 6\".","source":"wahapedia-10e"},{"id":"000009080007","name":"ENCIRCLING THE PREY","type":"Outlander Claw – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Fight phase","description":"WHEN: End of your opponent's Fight phase.\nTARGET: One Genestealer Cults Mounted or Genestealer Cults Vehicle unit from your army that is not within Engagement Range of one or more enemy units and is wholly within 9\" of one or more battlefield edges.\nEFFECT: Remove your unit from the battlefield and place it into Strategic Reserves.","source":"wahapedia-10e"}]},{"id":"0a59-1d64-257c-04fb","name":"Brood Brother Auxilia","rule":{"name":"Brood Brothers","description":"**Brood Brothers**: You can include **^^Astra Militarum^^** units in your army, even though they do not have the **^^Genestealer Cult^^** Faction keyword. The combined points cost of such units you can include in your army is:\n\n- Incursion: Up to 500 pts\n- Strike Force: Up to 1000 pts\n- Onslaught: Up to 1500 pts\n\nA **GENESTEALER CULTS** model must be your **WARLORD**, and **ASTRA MILITARUM** models from your army lose the Voice of Command ability if they have it. You cannot include units with any of the following keywords in your army using this rule: **AIRCRAFT**; **COMMISSAR**; **EPIC HERO**; **MILITARUM TEMPESTUS**; **OGRYN**; **RATLING**; **TECH‑PRIEST ENGINSEER**; **MINISTORUM PRIEST**.\n\n**Integrated Tactics**: Each time an **^^Astra Militarum^^** unit from your army is selected to shoot, you can select one enemy unit within 18\" of and visible to that unit. If you do, until the end of the phase, models in that **^^Astra Militarum^^** unit can only target that enemy unit (and only if it is an eligible target) and that enemy unit is caught in overlapping fire. While an enemy unit is caught in overlapping fire, each time a **^^Genestealer Cult^^** model from your army targets that enemy unit with a ranged attack, add 1 to the Hit roll."},"enhancements":[{"id":"e449-31fc-f5eb-e697","name":"Martial Espionage","description":"**^^Genestealer Cults Infantry^^** model only. Once Per turn, when a friendly **^^Astra Militarum Infantry^^** or **^^Astra Militarum Mounted^^**unit within 9\" of the bearer is selected to shoot, the bearer can use this Enhancement. If it does, until the end of the phase, improve the Armour Penetration characteristic of ranged weapons equipped by models in that unit by 1.","points":25,"detachment":"Brood Brother Auxilia","isUpgrade":false},{"id":"fe46-d8ec-37ec-104f","name":"Adaptive Reprisal","description":"**GENESTEALER CULTS INFANTRY** model only. When you target this unit with the **Heroic Intervention stratagem**, that use is ‑1 CP.","points":15,"detachment":"Brood Brother Auxilia","isUpgrade":false},{"id":"42ae-8e75-ce9d-af5b","name":"The Hero Returned","description":"**^^Genestealer Cults Infantry^^** model only. Improve the Leadership and Objective Control characteristic of models in the bearer's unit by 1","points":20,"detachment":"Brood Brother Auxilia","isUpgrade":false},{"id":"5ff4-2297-eba0-a0aa","name":"Fire-point Commander","description":"**^^Genestealer Cults Infantry^^** model only. Each time you target the bearer's unit with the Fire Overwatch Stratagem, while resolving that stratagem, hits are successfully scored on a 5+.","points":10,"detachment":"Brood Brother Auxilia","isUpgrade":false}],"dpCost":2,"forceDisposition":"TAKE AND HOLD","stratagems":[{"id":"000009085006","name":"SYMBIOTIC DESTRUCTION","type":"Brood Brother Auxilia – Battle Tactic Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Astra Militarum and one GENESTEALER CULTS unit from your army that have not been selected to shoot this phase.\nEFFECT: Select one enemy unit that is visible to both of those selected units and within range of at least one ranged weapon from each of those units. Until the end of the phase, models in those units can only make attacks that target that enemy unit (and only if it is an eligible target). When doing so, each time such a model makes an attack, re-roll a Wound roll of 1.","source":"wahapedia-10e"},{"id":"000009085007","name":"A DARK NETWORK","type":"Brood Brother Auxilia – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Movement phase","description":"WHEN: Reinforcements step of your opponent’s Movement phase, just after an enemy unit is set up on the battlefield from Reserves.\nTARGET: One Astra Militarum or GENESTEALER CULTS unit from your army (excluding Monsters and Vehicles) within 12\" of that enemy unit.\nEFFECT: Your unit can make a Normal move of up to 6\".","source":"wahapedia-10e"},{"id":"000009085005","name":"ACCEPTABLE LOSSES","type":"Brood Brother Auxilia – Strategic Ploy Stratagem","cpCost":2,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Astra Militarum unit from your army.\nEFFECT: Select one enemy unit within Engagement Range of one or more GENESTEALER CULTS units from your army. Until the end of the phase, your unit can make ranged attacks that target that enemy unit. If it does, after it has resolved those attacks, roll one D6 for each of those GENESTEALER CULTS units: on a 5+, the unit being rolled for suffers D3+1 mortal wounds.","source":"wahapedia-10e"},{"id":"000009085004","name":"SUPPRESS AND OVERWHELM","type":"Brood Brother Auxilia – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase, just after an Astra Militarum unit from your army has shot.\nTARGET: That ASTRA MILITARUM unit.\nEFFECT: Select one enemy unit hit by one or more of those attacks. Until the end of the turn, that enemy unit cannot be targeted with the Fire Overwatch Stratagem and each time a GENESTEALER CULTS unit from your army selects that enemy unit as a target of a charge, you can re-roll the Charge roll.","source":"wahapedia-10e"},{"id":"000009085003","name":"REGIMENTAL REINFORCEMENTS","type":"Brood Brother Auxilia – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an Astra Militarum Infantry Regiment unit from your army (excluding Artillery and Character units) is destroyed.\nTARGET: That INFANTRY unit. You can use this Stratagem on that unit even though it was just destroyed.\nEFFECT: Roll one D6: on a 3+, place one Cult Ambush marker anywhere on the battlefield that is more than 9\" horizontally away from all enemy units (if this is not possible, no marker is placed) and add a new unit to your army identical to your destroyed unit, in Cult Ambush, at its Starting Strength, with all of its wounds remaining and any [ONE SHOT] weapons those models are equipped with considered as not having been shot.\nRESTRICTIONS: You can only use this Stratagem once per battle.","source":"wahapedia-10e"},{"id":"000009085002","name":"IN THE SHADOW OF IRON","type":"Brood Brother Auxilia – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Any phase","description":"WHEN: Any phase, just after an enemy unit ends a move within 9” of one or more of your Cult Ambush markers.\nTARGET: One Astra Militarum Vehicle unit from your army.\nEFFECT: Select one of those Cult Ambush markers. You can set up that Cult Ambush marker anywhere on the battlefield that is more than 9\" horizontally away from all enemy units and wholly within 6\" of your unit.","source":"wahapedia-10e"}]},{"id":"cb2f-554e-1162-75d5","name":"Final Day","rule":{"name":"Psionic Parasitism","description":"With each tug on the synaptic leash, the Hive Mind drains more of its hapless worshippers. At the end of your Movement phase, for each Tyranids Synapse unit from your army, you can select one friendly Genestealer Cults unit (excluding Purestrain Genestealer and Patriarch units) and one friendly Tyranids unit each within 9\" of and visible to that Synapse unit. If you do, that Genestealer Cults unit from your army suffers D3+1 mortal wounds and one model in the selected Tyranids unit regains up to that many lost wounds and until the start of your next Movement phase, each time a model in the selected Tyranids unit makes an attack, add 1 to the Hit roll. Tyranids units from your army have the following ability: Catalyst (Aura): While an enemy unit is within 6\" of this unit, each time a friendly Genestealer Cults unit makes an attack that targets that enemy unit, add 1 to the Hit roll.\n\nThe Star Children’s Blessings\nYou can include Tyranids Vanguard Invader units (excluding Aircraft, Broodlord and Genestealers units) in your army. The combined points cost of such units depends on your battle size:\n\n■ Incursion: Up to 500 pts\n■ Strike Force: Up to 1000 pts\n■ Onslaught: Up to 1500 pts"},"enhancements":[{"id":"bd48-bac0-5ea2-74d6","name":"Synaptic Auger","description":"Invisible psionic tendrils drift around this bioform’s cranium, stabbing out to force alien demands into fragmenting hybrid minds and suck the bioenergy from them in merciless draughts. Tyranids model only. Each time the bearer would regain one or more lost wounds from the Psionic Parasitism Detachment rule, it regains up to twice that number of lost wounds instead.","points":15,"detachment":"Final Day","isUpgrade":false},{"id":"9a17-3f82-3890-5576","name":"Vanguard Tyrant","description":"Adapted by the Hive Mind to lead the first invasion swarms, this leader organism’s bioweapons emphasise vicious shock assault and maximum bloodshed. Winged Hive Tyrant model only. Improve the Strength and Armour Penetration characteristics of melee weapons equipped by the bearer by 1.","points":25,"detachment":"Final Day","isUpgrade":false},{"id":"ab88-d94b-3bc8-e572","name":"Inhuman Integration","description":"This cult leader’s powerful psyche has withstood Hive Mind integration better than most, at least for now. It even relays a crude approximation of synaptic signals to their underlings. Of course, this only makes them and their followers more selflessly obedient drones. Genestealer Cults model only. Weapons equipped by models in the bearer’s unit have the [SUSTAINED HITS 1] ability while targeting an enemy unit within 6\" of one or more friendly Tyranids units.\n\nNo Tyranids models from your army can\n\nbe your Warlord.","points":20,"detachment":"Final Day","isUpgrade":false},{"id":"69e3-01eb-348d-fb96","name":"Enraptured Damnation","description":"Though hollowing them out like acid, the insidious power of the Hive Mind blazes from this delirious fanatic and forces their enemies to recoil. Genestealer Cults model only. Enemy units cannot use the Fire Overwatch Stratagem to shoot at the bearer’s unit.","points":10,"detachment":"Final Day","isUpgrade":false}],"dpCost":2,"forceDisposition":"PURGE THE FOE","stratagems":[{"id":"cb2f-554e-1162-75d5-strat-0","name":"Hyperferocity","type":"BATTLE TACTIC","cpCost":1,"turn":"","phase":"Fight phase","description":"WHEN: Fight phase.\nTARGET: One Genestealer Cults unit from your army that has not been selected to fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets an enemy unit, re-roll a Wound roll of 1. If one or more friendly Tyranids units are within 6\" of that enemy unit, you can re-roll the Wound roll instead."},{"id":"cb2f-554e-1162-75d5-strat-1","name":"Psi Surge","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Any phase","description":"WHEN: Start of any phase.\nTARGET: One Tyranids unit from your army.\nEFFECT: Until the start of your next Command phase, increase the range of your unit’s Catalyst ability by 3\".\nRESTRICTIONS: Each time you use this Stratagem, until the end of your next Command phase, you cannot use this Stratagem again."},{"id":"cb2f-554e-1162-75d5-strat-2","name":"Avenge the Star Children","type":"BATTLE TACTIC","cpCost":1,"turn":"","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has shot or fought.\nTARGET: One Tyranids Character unit from your army that was destroyed by that enemy unit this phase. You can use this Stratagem on that unit even though it was just destroyed.\nEFFECT: Until the end of the battle, each time a Genestealer Cults model from your army makes an attack that targets that enemy unit, add 1 to the Hit roll and add 1 to the Wound roll."},{"id":"cb2f-554e-1162-75d5-strat-3","name":"Divine Imperative","type":"BATTLE TACTIC","cpCost":1,"turn":"","phase":"Charge phase","description":"WHEN: Your Charge phase, when a friendly Genestealer Cults unit within 12\" of a friendly engaged Tyranids unit declares a charge.\nTARGET: That Genestealer Cults unit.\nEFFECT: Your unit has +1 to charge rolls.\n■ You can use this part of this stratagem. If you do:\n\n■ Your unit can re-roll charge rolls.\n■ Your unit must end that charge move engaged with an enemy unit engaged with that friendly Tyranids unit."},{"id":"cb2f-554e-1162-75d5-strat-4","name":"Darting Attacks","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Shooting or Charge phase","description":"WHEN: Your Shooting phase or your Charge phase.\nTARGET: One Tyranids unit from your army.\nEFFECT: Until the end of the phase, your unit is eligible to shoot and declare a charge in a turn in which it Fell Back."},{"id":"cb2f-554e-1162-75d5-strat-5","name":"Resistance Tunnels","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Fight phase","description":"WHEN: End of your opponent’s Fight phase.\nTARGET: One Genestealer Cults or Tyranids unit from your army that is not within Engagement Range of one or more enemy units.\nEFFECT: Remove your unit from the battlefield and place it into Strategic Reserves."}]},{"id":"24fc-8c17-7d50-bec9","name":"Cult Unveiled","rule":{"name":"Forming Boarding Squads","description":"**Forming Boarding Squads**: Do not split ^^**Neophyte Hybrids**^^ into separate units in the Form Boarding Squads step.\n\n**Mustering A Boarding Patrol**: You can include up to one of the following units:\n- **^^Magus^^**\n- **^^Primus^^**\n\nYou can include up to two of the following units (duplicates are not allowed):\n- **^^Acolyte Iconward^^**\n- **^^Clamavus^^**\n- **^^Kelermorph^^**\n- **^^Locus^^**\n- **^^Sanctus^^**\n\nYou can include up to three of each of the following units:\n- **^^Acolyte Hybrids with Autopistols^^** (5 or 10 models)\n- **^^Neophyte Hybrids^^** (10 models)\n\nYou can include up to one of the following unit:\n- **^^Acolyte Hybrids with Hand Flamers^^** (5 or 10 models)\n\n**Rules Adaptions**: - **^^Genestealer Cults^^** units lose the Deep Strike ability.\n- The **^^Acolyte Hybrids with Autopistols^^** unit loses the Claimed for the Cult ability.\n- The **^^Acolyte Iconward^^** model loses the Summon the Cult ability.\n- The **^^Neophyte Hybrids^^** unit loses the A Plan Generations in the Making ability.\n- The **^^Primus^^** model loses the Decoys and Misdirection ability.\n\n**Harassing Fire**: At the end of your Shooting phase, you can select one **^^Genestealer Cults^^** unit from your army that is not within Engagement Range of one or more enemy units. If you do, that unit can attempt to operate one open Hatchway it is within 1\" of (if there is one), and can then make a Normal move of up to 3\" (regardless of whether it attempted to operate a Hatchway or not). Until the end of the turn, that unit is not eligible to declare a charge."},"enhancements":[{"id":"9c6d-1f1f-45ea-fe5b","name":"Primary Detonator","description":"Once per battle, when an enemy unit opens a closed Hatchway, if the bearer is on the battlefield, it can use this Enhancement. If it does, roll one D6: on a 3-4, that enemy unit suffers 1 mortal wound; on a 5+, that enemy unit suffers 2 mortal wounds.","points":0,"detachment":"Cult Unveiled"},{"id":"f793-7dfa-d20a-7410","name":"Master Saboteur","description":"The first time in the battle that your opponent's army Secures an objective marker while the bearer is on the battlefield, roll one D6: on a 3+, that objective marker is not Secured by your opponent's army.","points":0,"detachment":"Cult Unveiled"}],"stratagems":[{"id":"000009461005","name":"LURKING MENACE","type":"Cult Unveiled – Battle Tactic Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Shooting phase","description":"WHEN: Your opponent’s Shooting phase, just after an enemy unit has selected its targets.\nTARGET: One GENESTEALER CULTS unit from your army that was selected as the target of one or more of the attacking unit's attacks.\nEFFECT: Until the end of the phase, each time an attack targets your unit, if the attacking model is not within 3\", subtract 1 from the Hit roll.","source":"wahapedia-10e"},{"id":"000009461004","name":"FOR THE BROOD","type":"Cult Unveiled – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One GENESTEALER CULTS unit from your army that has not been selected to shoot this phase.\nEFFECT: Select one enemy unit within Engagement Range of one or more friendly GENESTEALER CULTS units. Until the end of the phase, your unit can make ranged attacks that target that enemy unit. If it does, after your unit has finished making those attacks, roll one D6 for each of those friendly units: on a 2-4, that friendly unit suffers 1 mortal wound; on a 5+, that friendly unit suffers 2 mortal wounds.","source":"wahapedia-10e"},{"id":"000009461003","name":"OUT OF HIDING","type":"Cult Unveiled – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Movement phase","description":"WHEN: Your Movement phase, at the start of the Reinforcements step.\nTARGET: One NEOPHYTE HYBRIDS unit from your army that is in Reserves.\nEFFECT: Until the end of the phase, models in your unit have the Deep Strike ability.\nRESTRICTIONS: You can only use this Stratagem once.","source":"wahapedia-10e"},{"id":"000009461002","name":"PLANNED EXTRACTION","type":"Cult Unveiled – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One GENESTEALER CULTS unit from your army.\nEFFECT: Until the end of the phase, your unit is eligible to shoot in a turn in which it Fell Back.","source":"wahapedia-10e"}]},{"id":"be7f-de0b-6659-198a","name":"Genespawn Onslaught","rule":{"name":"Mustering A Boarding Patrol","description":"**Mustering A Boarding Patrol**: You can include up to two of the following units (duplicates are not allowed):\n- **^^Abominant^^**\n- **^^Benefictus^^**\n- **^^Biophagus^^**\n\nYou can include up to two of the following unit:\n- **^^Aberrants^^** (5 or 10 models)\n\nYou can include up to one of the following unit:\n- **^^Hybrid Metamorphs^^** (5 or 10 models)\n\n**Rules Adaptions**: - **^^Genestealer Cults^^** units lose the Deep Strike ability.\n- The **^^Hybrid Metamorphs^^** unit loses the Brood Surge ability.\n\n**Blessed Visages**: Each time an enemy unit declares a charge that targets one or more **^^Genestealer Cults^^** units from your army, that enemy unit must take a Leadership test. If failed, until the end of the turn, each time a model in that enemy unit makes an attack, subtract 1 from the Hit roll."},"enhancements":[{"id":"f0ea-be65-e5b3-25a6","name":"Spiteful Imp","description":"**^^Abominant^^** model only. Each time an enemy unit opens a Hatchway, if the bearer is within 1\" of that Hatchway, roll one D6: one a 3-4, that enemy unit suffers 1 mortal wound; on a 5+, that enemy unit suffers 2 mortal wounds.","points":0,"detachment":"Genespawn Onslaught"},{"id":"8cbf-0bd3-350d-4cd0","name":"Miasmic Fumes","description":"**^^Biophagus^^** model only. Each time an attack targets the bearer, subtract 1 from the Hit roll and subtract 1 from the Wound roll.","points":0,"detachment":"Genespawn Onslaught"}],"stratagems":[{"id":"000009469003","name":"UNSTOPPABLE BRUTES","type":"Genespawn Onslaught – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Movement or Charge phase","description":"WHEN: Your Movement or Charge phase.\nTARGET: One ABOMINANT or ABERRANTS unit from your army that has not been selected to move this phase and has not declared a charge this phase.\nEFFECT: Until the end of the phase, when makinga Normal, Advance or Charge move, your unit can move through a single closed Hatchway as if it was open. When doing so, that Hatchway is opened and cannot be closed for the rest of the battle. This can allow that unit to declare a charge against enemy units that are not visible to it, but to do so those enemy units must be within 1\" of that Hatchway and wholly on the opposite side of it from your unit.\nRESTRICTIONS: You can only use this Stratagem once per turn.","source":"wahapedia-10e"},{"id":"000009469005","name":"GROWING DREAD","type":"Genespawn Onslaught – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Shooting phase","description":"WHEN: Your opponent's Shooting phase, just after an enemy unit is selected to perform a Tactical Manoeuvre.\nTARGET: One GENESTEALER CULTS unit from your army that is within 9\" of and visible to that enemy unit.\nEFFECT: That enemy unit must take a Leadership test, subtracting 1 from the result: if failed, that enemy unit does not perform that Tactical Manoeuvre and it cannot perform anotherTactical Manoeuvre this turn (but can otherwise act normally).","source":"wahapedia-10e"},{"id":"000009469002","name":"MONSTROUS MOMENTUM","type":"Genespawn Onslaught – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase, just after a GENESTEALER CULTS unit from your army destroys an enemy unit.\nTARGET: That GENESTEALER CULTS unit.\nEFFECT: If your unit is not within Engagement Range of one or more enemy units, until the end of the phase, each time your unit Consolidates, models in your unit can end that move as close as possible to the nearest Hatchway instead of the nearest visible enemy unit. Your unit can then attempt to operate that Hatchway.","source":"wahapedia-10e"},{"id":"000009469004","name":"SOLDIERS OF THE STAR CHILDREN","type":"Genespawn Onslaught – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase, just after a HYBRID METAMORPHS unit from your army is selected to perform the Set Overwatch Tactical Manoeuvre.\nTARGET: That HYBRID METAMORPHS unit.\nEFFECT: Select one objective marker you control that your unit is within range of. That objective marker is Secured by your army.","source":"wahapedia-10e"}]},{"id":"fc4a-2c42-6f33-0347","name":"Heroes of the Uprising","rule":{"name":"Killer Reputation","description":"What passes for folk heroism amongst the deviants of the Genestealer Cults is part broodmind compulsion and unwilling worship, and part these champions’ ability to commit deeds of great and terrible violence against any who stand in the way of the cult.\n\n■ Friendly KELERMORPH/LOCUS/REDUCTUS SABOTEUR/SANCTUS models have KILLER.\n\n■ Friendly KILLER models’ attacks can:\n■ Re-roll hit rolls of 1.\n■ Re-roll wound rolls of 1."},"enhancements":[{"id":"6a6f-6505-ae1d-d6cc","name":"Contraband Munitions","description":"Carefully husbanded against the Day of Ascension, these rare and powerful black-market rounds are issued only to the cult’s finest marksmen. KELERMORPH/REDUCTUS SABOTEUR model only. This unit’s ranged attacks have +2 S.","points":20,"detachment":"Heroes of the Uprising","isUpgrade":false},{"id":"c620-fc0f-0cab-4a7d","name":"Gene-tailored Toxins","description":"Years of experimentation and stolen biodata have gone into the fabrication of these unique and horrible toxins, which are now used to coat the weapons of the cult’s favoured champions. LOCUS/SANCTUS model only. This model’s attacks have +1 D.","points":35,"detachment":"Heroes of the Uprising","isUpgrade":false}],"dpCost":1,"forceDisposition":"DISRUPTION","stratagems":[{"id":"fc4a-2c42-6f33-0347-strat-0","name":"Living Up to Legend","type":"","cpCost":1,"turn":"","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase, when a friendly KILLER unit has attacked, if those attacks destroyed an enemy unit or an enemy CHARACTER model.\nTARGET: That KILLER unit.\nEFFECT: Each visible friendly battle-shocked GENESTEALER CULTS unit within 12\" of your unit is no longer battle-shocked."},{"id":"fc4a-2c42-6f33-0347-strat-1","name":"Surging Broodworship","type":"","cpCost":1,"turn":"","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase, when a friendly KILLER unit is selected to attack.\nTARGET: That KILLER unit.\nEFFECT: Attacks made by KILLER models in your unit have [DEVASTATING WOUNDS]."},{"id":"fc4a-2c42-6f33-0347-strat-2","name":"Loyal to the End","type":"","cpCost":1,"turn":"","phase":"Fight phase","description":"WHEN: Fight phase, when an enemy unit targets a friendly KILLER unit.\nTARGET: That KILLER unit.\nEFFECT: When a KILLER model in your unit is destroyed, if your unit has not been selected to fight this phase, roll one D6:\n\n■ On a 1, that enemy unit suffers 1 mortal wound.\n■ On a 2+, do not remove that model from the battlefield. When your unit has fought, or at the end of the phase (whichever comes first), that model is removed from the battlefield.\n\nUNIQUE: PURESTRAIN"}]},{"id":"7acd-d099-e648-0838","name":"Purestrain Broodswarm","rule":{"name":"Enemy Within","description":"Genestealers on the hunt combine malevolent cunning and inhuman agility to strike and fade again and again, until their prey are reduced to panicked disarray. At the end of your opponent’s Fight phase, friendly unengaged PURESTRAIN GENESTEALER units can be placed in strategic reserves. This detachment has the PURESTRAIN tag and cannot be taken with another PURESTRAIN detachment."},"enhancements":[{"id":"e065-889f-2f27-5140","name":"Talons of the Sire","description":"The broodmind bond between this Patriarch and its Purestrain spawn is so strong that it can virtually wield them like its own vicious talons. PATRIARCH model only. This unit’s attacks can re-roll wound rolls of 1.","points":15,"detachment":"Purestrain Broodswarm","isUpgrade":false},{"id":"7acd-d099-e648-0838-mfm-enh-0","name":"Mark of the Star Children (Upgrade)","description":"Spontaneous biomorphs amongst this brood of Purestrains render them bigger, stronger, and mark them out as surely being the chosen of the Star Children themselves. PURESTRAIN GENESTEALERS unit only. This unit has:\n■ +1 T.\n■ 4 + Sv.\n■ This unit’s melee attacks have +1 S.","points":30,"detachment":"Purestrain Broodswarm","isUpgrade":true}],"dpCost":1,"forceDisposition":"PRIORITY ASSETS","uniqueTag":"Purestrain","stratagems":[{"id":"7acd-d099-e648-0838-strat-0","name":"Lurk and Strike","type":"","cpCost":1,"turn":"","phase":"Movement phase","description":"WHEN: Your Movement phase, when a friendly PURESTRAIN GENESTEALERS unit is selected to make a fall-back move.\nTARGET: That PURESTRAIN GENESTEALERS unit.\nEFFECT: That move does not prevent your unit from being eligible to declare a charge."},{"id":"7acd-d099-e648-0838-strat-1","name":"Crawling Horror","type":"","cpCost":1,"turn":"","phase":"Movement phase","description":"WHEN: Start of your opponent’s Movement phase.\nTARGET: One friendly PURESTRAIN GENESTEALERS unit.\nEFFECT: Your unit has -6\" detection range until the end of the turn."},{"id":"7acd-d099-e648-0838-strat-2","name":"Inhuman Reactions","type":"","cpCost":1,"turn":"","phase":"Movement phase","description":"WHEN: Your opponent’s Movement phase, when an enemy unit ends a move within 8\" of a friendly unengaged PURESTRAIN GENESTEALERS unit.\nTARGET: That PURESTRAIN GENESTEALERS unit.\nEFFECT: Your unit can make a normal move of up to D3+3\".\n\nUNIQUE: HOSTS"}]},{"id":"deed-cbf8-1ac5-0294","name":"Xenocult Masses","rule":{"name":"Hordes of the Faithful","description":"More and yet more Neophytes surge from tunnel mouths, mine entrances and derelict fortifications, drowning the foe in a tide of fanatical killers. In your Command phase, if a friendly NEOPHYTE HYBRIDS unit is within a terrain area, that unit heals 3 wounds. This detachment has the HOSTS tag and cannot be taken with another HOSTS detachment."},"enhancements":[{"id":"9ff2-d63f-aaa9-8da8","name":"Inspired to Greatness","description":"Fighting under the eyes of the very leaders of their cult, the faithful are gripped by an unwavering determination to excel in battle. MAGUS/PRIMUS model only. This unit’s attacks can re-roll damage rolls.","points":15,"detachment":"Xenocult Masses","isUpgrade":false},{"id":"deed-cbf8-1ac5-0294-mfm-enh-0","name":"Devious Disguises (Upgrade)","description":"Whether it be stolen uniforms, ad-hoc camouflage or even some chameleonic xenomutation, these Neophytes are able to blend into their surroundings. NEOPHYTE HYBRIDS unit only. This unit has -3\" detection range.","points":15,"detachment":"Xenocult Masses","isUpgrade":true}],"dpCost":1,"forceDisposition":"RECONNAISSANCE","uniqueTag":"Hosts","stratagems":[{"id":"deed-cbf8-1ac5-0294-strat-0","name":"Eyes of the Cult","type":"","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Start of your Shooting phase.\nTARGET: One friendly NEOPHYTE HYBRIDS unit within a terrain area.\nEFFECT: Enemy units within that terrain area have +6\" detection range."},{"id":"deed-cbf8-1ac5-0294-strat-1","name":"Fanatical Hail","type":"","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your Shooting phase, when a friendly NEOPHYTE HYBRIDS unit is selected to shoot.\nTARGET: That NEOPHYTE HYBRIDS unit.\nEFFECT: Select one enemy unit. 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