{"schemaVersion":2,"factionId":"death-guard","factionName":"Death Guard","catalogueId":"5108-f98-63c2-53cb","factionRules":[{"id":"ea42-7d15-fd81-73d6","name":"Nurgle's Gift (Aura)","description":"If your Army Faction is DEATH GUARD, while an enemy unit is within Contagion Range of one or more ^^**Death Guard^^** units from your army, it is Afflicted.\n\nCONTAGION RANGE\n1st Battle Round: Contagion Range = 3\"\n2nd Battle Round: Contagion Range = 6\"\n3rd Battle Round Onwards: Contagion Range = 9\"\n\nContagion Range cannot be greater than 12\" after modifiers.\n\n**AFFLICTED**\n\nDuring the Declare Battle Formations step, select one of the Plagues below. Until the end of the battle, while an enemy unit is Afflicted, subtract 1 from the Toughness characteristic of models in that unit, and that unit has the effect of your chosen Plague.\n\n**Skullsquirm Blight**\nEach time a model in this unit makes a melee attack, subtract 1 from the Hit roll.\n\n**Rattlejoint Ague**\nWorsen the Save characteristic of models in this unit by 1.\n\n**Scabrous Soulrot**\nWorsen the Move, Leadership and Objective Control characteristics of models in this unit by 1 (this rule can only worsen a model's Objective Control characteristic to a minimum of 1)."}],"detachments":[{"id":"df4a-2ead-43d5-ea61","name":"Flyblown Host","rule":{"name":"Verminous Haze","description":"A cloud of winged insects descends over Mortarion’s pathogenic sons, obscuring their malodorous ranks and shielding them from the eyes and augurs of the enemy. Beneath thrumming storms of fat-bodied flies, Plague Marines stride towards their wavering foes until they are close enough to unleash punishing volleys of killing fire. In the Declare Battle Formations step, you can select up to two friendly PLAGUE MARINES units. Those units have Infiltrators. This detachment has the FLYBLOWN tag and cannot be taken with another FLYBLOWN detachment."},"enhancements":[{"id":"df4a-2ead-43d5-ea61-mfm-enh-0","name":"Insectile Murmuration (Upgrade)","description":"The buzzing swarms respond to the will of Nurgle’s disciples, sweeping down upon their chosen target, their crawling, biting and droning enfeebling the horrified foe. PLAGUE MARINES unit only. When this unit’s attacks target a unit within Contagion Range of a friendly unit, those attacks can re-roll wound rolls of 1.","points":15,"detachment":"Flyblown Host","isUpgrade":true},{"id":"df4a-2ead-43d5-ea61-mfm-enh-1","name":"Plagueveil (Upgrade)","description":"Nurgle’s blessings manifest as a buzzing clot of darkness that falls over these diseased pilgrims, enveloping them like an enshrouding fog. PLAGUE MARINES unit only. This unit has -3\" detection range.","points":15,"detachment":"Flyblown Host","isUpgrade":true}],"dpCost":1,"forceDisposition":"RECONNAISSANCE","uniqueTag":"Flyblown","stratagems":[{"id":"df4a-2ead-43d5-ea61-strat-0","name":"Nauseating Paroxysms","type":"","cpCost":1,"turn":"","phase":"Fight phase","description":"WHEN: Start of the Fight phase\nTARGET: One friendly engaged PLAGUE MARINES unit.\nEFFECT: Select one enemy unit engaged with your unit. That enemy unit makes a battle-shock roll, with -1 to that battle-shock roll."},{"id":"df4a-2ead-43d5-ea61-strat-1","name":"Droning Horror","type":"","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your Shooting phase, when a friendly PLAGUE MARINES unit is selected to shoot.\nTARGET: That PLAGUE MARINES unit.\nEFFECT: Your unit’s ranged attacks:\n\n■ Can re-roll hit rolls of 1.\n■ That target a unit within half range, can re-roll wound rolls of 1."},{"id":"df4a-2ead-43d5-ea61-strat-2","name":"Eye of the Swarm","type":"","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your Shooting phase, when a friendly PLAGUE MARINES unit is selected to shoot.\nTARGET: That PLAGUE MARINES unit.\nEFFECT: Your unit’s ranged attacks have [CLOSE-QUARTERS]."}]},{"id":"e2ff-ece0-6cbb-be05","name":"Virulent Vectorium","rule":{"name":"Worldblight","description":"At the end of your Command phase, if a friendly DEATH GUARD unit is controlling an objective, that objective is secured. Until you lose control of that objective, while an enemy unit is within range of that objective, that enemy unit is Afflicted."},"enhancements":[{"id":"1f19-4de0-75b0-c633","name":"Daemon Weapon of Nurgle","description":"Each time the bearer makes a melee attack, an unmodified Hit roll of 5+ scores a Critical Hit.","points":10,"detachment":"Virulent Vectorium","isUpgrade":false},{"id":"fc03-ee34-9e65-b5d0","name":"Furnace of Plagues","description":"Add 1 to the Strength and Attacks characteristics of the bearer's melee weapons, and the bearer's melee weapons have the Devastating Wounds abilty.","points":25,"detachment":"Virulent Vectorium","isUpgrade":false},{"id":"0153-5f6f-b47b-f99c","name":"Revolting Regeneration","description":"The bearer has the Feel No Pain 5+ ability.","points":30,"detachment":"Virulent Vectorium","isUpgrade":false},{"id":"b677-0676-8dd4-7731","name":"Arch Contaminator","description":"While the bearer's unit is within range of an objective marker you control, each time a model in the bearer's unit makes an attack, you can re-roll the Wound roll.","points":25,"detachment":"Virulent Vectorium","isUpgrade":false}],"dpCost":3,"forceDisposition":"TAKE AND HOLD","stratagems":[{"id":"000010124003","name":"DISGUSTINGLY RESILIENT","type":"Virulent Vectorium – Battle Tactic Stratagem","cpCost":2,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.\nTARGET: One Death Guard unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the end of the phase, each time an attack is allocated to a model in your unit, subtract 1 from the Damage characteristic of that attack.","source":"wahapedia-10e"},{"id":"000010124004","name":"PLAGUESURGE","type":"Virulent Vectorium – Epic Deed Stratagem","cpCost":2,"turn":"Your turn","phase":"Command phase","description":"WHEN: Your Command phase.\nTARGET: Your Death Guard WARLORD that is on the battlefield.\nEFFECT: Until the start of your next Command phase, add 3\" to the Contagion Range of models from your army.","source":"wahapedia-10e"},{"id":"000010124005","name":"LEECHSPORE ERUPTION","type":"Virulent Vectorium – Epic Deed Stratagem","cpCost":1,"turn":"Your turn","phase":"Command phase","description":"WHEN: Your Command phase.\nTARGET: One Death Guard model your army that has lost one or more wounds.\nEFFECT: Select one enemy unit within 3\" of your model. Roll a number of D6 equal to the number of wounds your model has lost: for each 5+, that enemy unit suffers one mortal wound (to a maximum of 6 mortal wounds) and your model regains 1 lost wound (to a maximum of 6 lost wounds).","source":"wahapedia-10e"},{"id":"000010124002","name":"PUTRID DETONATION","type":"Virulent Vectorium – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Any phase","description":"WHEN: Any phase.\nTARGET: One Death Guard Vehicle or Death Guard Monster model from your army with the Deadly Demise ability that was just destroyed. You can use this Stratagem on that model even though it was just destroyed.\nEFFECT: Do not roll one D6 to determine whether mortal wounds are inflicted by your model’s Deadly Demise ability. Instead, mortal wounds are automatically inflicted. In addition, any enemy units that suffer mortal wounds as a result of this Stratagem are Afflicted until the start of your next turn.","source":"wahapedia-10e"},{"id":"000010124006","name":"OVERWHELMING GENEROSITY","type":"Virulent Vectorium – Wargear Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Start of your Shooting phase.\nTARGET: One Death Guard Character unit from your army.\nEFFECT: Select one enemy unit visible to your unit. Until the end of the phase, each time a DEATH GUARD unit from your army selects that enemy unit as the target of any ranged attacks, you can re-roll the dice to determine how many attacks a weapon equipped by a model in that unit makes.","source":"wahapedia-10e"},{"id":"000010124007","name":"CREEPING BLIGHT","type":"Virulent Vectorium – Wargear Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Death Guard Infantry unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes a ranged attack that targets an Afflicted unit, you can re-roll the Hit roll and you can re-roll the Wound roll.","source":"wahapedia-10e"}]},{"id":"7a84-2212-be14-a713","name":"Shamblerot Vectorium","rule":{"name":"Numberless Horde","description":"In your Command phase in each of the following battle rounds, depending on your chosen battle size, add a new ^^**Poxwalkers**^^ unit with a Starting Strength of 10 to your army, in Strategic Reserves.\n\n\nIncursion - Battle Rounds 2,3\nStrike Force - Battle Rounds 2,3,4\nOnslaught - Battle Round 2,3,4,5\n\n\n^^**Poxwalkers**^^ unit from your army gain the ^^**Battleline**^^ keyword."},"enhancements":[{"id":"b061-4cca-0e42-60de","name":"Lord of the Walking Pox","description":"If the bearer is leading a ^^**Poxwalkers**^^ unit, and is in Strategic Reserves, for the purposes of setting up that unit on the battlefield, treat the current battle round as the third battle round.","points":15,"detachment":"Shamblerot Vectorium","isUpgrade":false},{"id":"2a86-fc8d-0b82-f33d","name":"Talisman of Burgeoning","description":"While the bearer is leading a ^^**Poxwalkers**^^ unit, add 1 to the Toughness characteristic of ^^**Poxwalkers**^^ models in that unit.","points":25,"detachment":"Shamblerot Vectorium","isUpgrade":false},{"id":"e45e-833b-8c0e-2d83","name":"Witherbone Pipes","description":"While the bearer is leading a ^^**Poxwalkers**^^ unit, add 1 to the Objective Control characteristic of models in that unit, and each time that unit takes a Battle-shock or Leadership test, add 1 to that test.","points":25,"detachment":"Shamblerot Vectorium","isUpgrade":false},{"id":"3aa3-3439-ca1f-dcff","name":"Sorrowsyphon","description":"While the bearer is leading a ^^**Poxwalkers**^^ unit, add 1 to the Damage characteristic of the bearer's Plague Wind weapon. Each time the bearer makes one or more attacks with a Plague Wind weapon, after the bearer's unit has resolved its attacks, D3 Bodyguard models from the bearer's unit are destroyed.","points":10,"detachment":"Shamblerot Vectorium","isUpgrade":false}],"dpCost":2,"forceDisposition":"DISRUPTION","stratagems":[{"id":"000010140004","name":"GNAWING HUNGER","type":"Shamblerot Vectorium – Battle Tactic Stratagem","cpCost":1,"turn":"Your turn","phase":"Command phase","description":"WHEN: Your Command phase.\nTARGET: One Poxwalkers unit from your army.\nEFFECT: Until the end of the turn, add 1 to the Move characteristic of models in your unit, and add 1 to the Attacks and Strength characteristics of melee weapons equipped by models in your unit.","source":"wahapedia-10e"},{"id":"000010140002","name":"GRIP OF THE WALKING POX","type":"Shamblerot Vectorium – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase, just after an enemy unit has selected its targets.\nTARGET: One Poxwalkers unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: After the attacking unit has fought, roll one D6 for each model from your unit that was destroyed as a result of those attacks: on a 6, the attacking unit suffers 1 mortal wound. If your unit is not destroyed after the attacking unit has fought, enemy models destroyed as a result of this Stratagem count as enemy models destroyed by an attack made by a model in your unit for the purposes of the Curse of the Walking Pox ability.","source":"wahapedia-10e"},{"id":"000010140007","name":"SHAMBLING WALL","type":"Shamblerot Vectorium – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Shooting phase","description":"WHEN: Your opponent’s Shooting phase, just after an enemy unit has selected its targets.\nTARGET: One Death Guard unit from your army that was selected as the target of one or more of the attacking unit’s attacks, and one friendly Poxwalkers unit within 3\" of your unit and visible to both your unit and the attacking unit.\nEFFECT: Until the end of the phase, each time you would allocate an attack to a model in your DEATH GUARD unit, if your POXWALKERS unit is visible to the attacking model and is an eligible target for that attack, no saving throw is made for that attack; instead a number of POXWALKERS from your POXWALKERS unit equal to the Damage characteristic of that attack are destroyed.","source":"wahapedia-10e"},{"id":"000010140006","name":"SHOCK AND HORROR","type":"Shamblerot Vectorium – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Charge phase","description":"WHEN: Your Charge phase, just after a Death Guard unit from your army ends a Charge move.\nTARGET: That DEATH GUARD unit.\nEFFECT: Each enemy unit within Engagement Range of your unit must take a Battle-shock test, subtracting 1 from that test.","source":"wahapedia-10e"},{"id":"000010140005","name":"HIDDEN AMONGST THE DEAD","type":"Shamblerot Vectorium – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Movement phase","description":"WHEN: The Reinforcements step of your Movement phase.\nTARGET: One Poxwalkers unit from your army that is in Strategic Reserves and that is not an Attached unit.\nEFFECT: Until the end of the phase, models in that unit have the Deep Strike ability.","source":"wahapedia-10e"},{"id":"000010140003","name":"SMEARED WITH FILTH","type":"Shamblerot Vectorium – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase.\nTARGET: One Poxwalkers unit from your army that was just destroyed. You can target that unit with this Stratagem even though it was just destroyed.\nEFFECT: Select one enemy unit that made one or more attacks that targeted your unit this phase. Until the end of the battle, that enemy unit is Afflicted.","source":"wahapedia-10e"}],"battlelineUnits":["Poxwalkers"]},{"id":"f038-29f5-5625-6cc1","name":"Death Lord's Chosen","rule":{"name":"Deadly Vectors","description":"In your opponent's Command phase, roll 2D6 for each Afflicted enemy unit, subtracting 1 from the result if that unit is Below Half-strength. If the result is 6 or less, that enemy unit suffers D3 mortal wounds."},"enhancements":[{"id":"6867-997b-22d4-fc25","name":"Face of Death","description":"At the start of the Fight phase, each enemy unit within Engagement Range of the bearer's unit must take a Battle-shock test.","points":10,"detachment":"Death Lord's Chosen","isUpgrade":false},{"id":"54d1-47d8-6892-8cc8","name":"Vile Vigour","description":"While the bearer is leading a unit, add 1\" to the Movement characteristics of models in that unit and you can re-roll Advance rolls made for that unit.","points":15,"detachment":"Death Lord's Chosen","isUpgrade":false},{"id":"4019-2c5d-86c2-58e7","name":"Warprot Talisman","description":"Once per battle, at the end of your opponent's turn, if the bearer's unit is not within Engagement Range of one or more enemy units, you can remove it from the battle field and place it into Strategic Reserves.","points":30,"detachment":"Death Lord's Chosen","isUpgrade":false},{"id":"ac82-60cd-b8b9-6ef5","name":"Helm of the Fly King ","description":"While the bearer is leading a unit, models in that unit cannot be targeted by ranged attacks unless the attacking model is within 18\".","points":20,"detachment":"Death Lord's Chosen","isUpgrade":false}],"dpCost":2,"forceDisposition":"PRIORITY ASSETS","stratagems":[{"id":"000010144003","name":"GRIM REAPERS","type":"Death Lord’s Chosen – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase.\nTARGET: One Terminator unit from your army that has not been selected to fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets an enemy unit (excluding MONSTERS and VEHICLES) you can re-roll the Hit roll.","source":"wahapedia-10e"},{"id":"000010144005","name":"SIGNAL POX","type":"Death Lord’s Chosen – Epic Deed Stratagem","cpCost":1,"turn":"Your turn","phase":"Command phase","description":"WHEN: Your Command phase.\nTARGET: One Lord of Virulence model from your army.\nEFFECT: Select one objective marker within 30\" of and visible to your model. Until the start of your next turn, while an enemy unit is within range of that objective marker, that unit is Afflicted.","source":"wahapedia-10e"},{"id":"000010144002","name":"BLOOMING PESTILENCE","type":"Death Lord’s Chosen – Epic Deed Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Any phase","description":"WHEN: Start of any phase.\nTARGET: One Terminator unit from your army.\nEFFECT: Until the end of the phase, add 3\" to the Contagion Range of models in your unit.","source":"wahapedia-10e"},{"id":"000010144004","name":"UNDYING SPITE","type":"Death Lord’s Chosen – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase, just after an enemy unit has selected its targets.\nTARGET: One Terminator unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6. On a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.","source":"wahapedia-10e"},{"id":"000010144006","name":"MORTARION'S TEACHINGS","type":"Death Lord’s Chosen – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Terminator unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [ASSAULT] and [HEAVY] abilities.","source":"wahapedia-10e"},{"id":"000010144007","name":"SICKENING IMPACT","type":"Death Lord’s Chosen – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Charge phase","description":"WHEN: Your Charge phase, just after a Terminator unit from your army ends a Charge move.\nTARGET: That TERMINATOR unit.\nEFFECT: Select one enemy unit within Engagement Range of your unit, then roll one D6 for each model in your unit that is within Engagement Range of that enemy unit: for each 2+, that enemy unit suffers 1 mortal wound (to a maximum of 6 mortal wounds).","source":"wahapedia-10e"}]},{"id":"18b0-2d87-798f-ef1c","name":"Mortarion's Hammer","rule":{"name":"Miasmic Bombardment","description":"At the start of the battle round, select a number of enemy units more than 12\" away from every model in your army that is on the battle field. Until the end of the battle round, those enemy units are Afflicted. The maximum number of units you can select in this way depends on the battle size, as shown below.\n\n\nIncursion - 1 Unit\nStrike Force - 2 Units\nOnslaught - 3 Units"},"enhancements":[{"id":"62b6-ec8c-ba2e-7cd8","name":"Eye of Affliction","description":"Ranged weapons equipped by model's in the bearer's unit have the [Ignores Cover] ability while targeting an Afflicted enemy unit.","points":20,"detachment":"Mortarion's Hammer","isUpgrade":false},{"id":"c013-427c-9dcf-4672","name":"Bilemaw Blight","description":"At the start of your Shooting phase, until the end of the phase, add 12\" to the Range characteristics of the bearer's Plague Wind weapon.","points":10,"detachment":"Mortarion's Hammer","isUpgrade":false},{"id":"3d7c-907c-60c0-72fc","name":"Shriekworm Familiar","description":"Once per battle round, you can target the bearer's unit with the Fire Overwatch Stratagem for 0CP.","points":15,"detachment":"Mortarion's Hammer","isUpgrade":false},{"id":"8cc9-40cb-cee0-848c","name":"Tendrilous Emissions","description":"While the bearer is within 3\" of one or more friendly ^^**Death Guard Vehicle**^^ units, the bearer has the Lone Operative ability, and each time one of those ^^**Vehicle**^^ units makes a ranged attack that targets an enemy unit visible to the bearer, re-roll a Wound roll of 1.","points":30,"detachment":"Mortarion's Hammer","isUpgrade":false}],"dpCost":2,"forceDisposition":"PURGE THE FOE","uniqueTag":"Engines","stratagems":[{"id":"000010128004","name":"DRAWN TO DESPAIR","type":"Mortarion’s Hammer – Battle Tactic Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Death Guard unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets a visible enemy unit (excluding AIRCRAFT) within your opponent’s deployment zone, you can re-roll the Hit roll.","source":"wahapedia-10e"},{"id":"000010128005","name":"FONT OF FILTH","type":"Mortarion’s Hammer – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Death Guard Vehicle unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [ASSAULT] ability.","source":"wahapedia-10e"},{"id":"000010128002","name":"BLIGHTED LAND","type":"Mortarion’s Hammer – Strategic Ploy Stratagem","cpCost":2,"turn":"Your turn","phase":"Movement phase","description":"WHEN: End of your Movement phase.\nTARGET: One Death Guard Vehicle unit from your army.\nEFFECT: Select one terrain feature within 24\" of and visible to your unit. Until the start of your next turn, enemy units are Afflicted while they are within 3\" of that terrain feature.","source":"wahapedia-10e"},{"id":"000010128007","name":"STINKING MIRE","type":"Mortarion’s Hammer – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Charge phase","description":"WHEN: Start of your opponent’s Charge phase.\nTARGET: One Death Guard Vehicle unit from your army.\nEFFECT: Until the end of the phase, each time an enemy unit selects your unit as the target of a charge, subtract 2 from the Charge roll (this is not cumulative with any other negative modifiers to that Charge roll).","source":"wahapedia-10e"},{"id":"000010128006","name":"EYESTINGER STORM","type":"Mortarion’s Hammer – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Command phase","description":"WHEN: Your opponent’s Command phase.\nTARGET: One Death Guard Vehicle unit from your army.\nEFFECT: Select one objective marker visible to one or more models in your unit. Each Afflicted enemy unit within range of that objective marker must take a Battle-shock test. Enemy units affected by this Stratagem do not need to take any other Battle-shock tests in the same phase.","source":"wahapedia-10e"},{"id":"000010128003","name":"RELENTLESS GRIND","type":"Mortarion’s Hammer – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Movement or Charge phase","description":"WHEN: Your Movement phase or your Charge phase.\nTARGET: One Death Guard Vehicle unit from your army that has not been selected to move or charge this phase.\nEFFECT: Until the end of the phase, each time your unit makes a Normal, Advance or Charge move, it can move horizontally through terrain features.","source":"wahapedia-10e"}]},{"id":"fd92-8b6d-0ef2-e14d","name":"Champions of Contagion","rule":{"name":"Manifold Maladies","description":"At the start of the battle round, you can select one of the Plagues listed in Nurgle's Gift. Until the end of the battle, that is your chosen Plague instead of any previously chosen Plague."},"enhancements":[{"id":"9f94-ad56-6960-a8a2","name":"Final Ingredient","description":"Once per battle, after the bearer's unit has fought, if one or more ^^**Character**^^ models were destroyed by those attacks, select one Plague. Until the end of the battle, if an enemy unit is Afflicted, that unit has the effect of the selected Plague in addition to any other.","points":20,"detachment":"Champions of Contagion","isUpgrade":false},{"id":"0127-1cdc-7c04-1be7","name":"Visions of Virulence","description":"While an enemy unit is enfeebled by the bearer's Pestilent Fallout ability, that unit is also Afflicted.","points":15,"detachment":"Champions of Contagion","isUpgrade":false},{"id":"4b2f-fd90-3e08-e55b","name":"Needle of Nurgle","description":"Each time the bearer uses its Tainted Narthecium ability, you can return up to D3 destroyed models to the bearer's unit (instead of 1).","points":25,"detachment":"Champions of Contagion","isUpgrade":false},{"id":"aa99-5dce-1f78-7d30","name":"Cornucophagus","description":"In the Declare Battle Formations step, select one Plague. Until the end of the battle, while an enemy is within Contagion Range of the bearer, that enemy unit has the effect of that Plague in addition to any other.","points":35,"detachment":"Champions of Contagion","isUpgrade":false}],"dpCost":2,"forceDisposition":"TAKE AND HOLD","uniqueTag":"Flyblown","stratagems":[{"id":"000010132004","name":"GROTESQUE FORTITUDE","type":"Champions of Contagion – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.\nTARGET: One Death Guard Attached unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the end of the phase, add 2 to the Toughness characteristic of models in your unit.","source":"wahapedia-10e"},{"id":"000010132002","name":"BLESSINGS OF FILTH","type":"Champions of Contagion – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase.\nTARGET: One Death Guard Attached unit from your army that has not been selected to shoot or fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack, an unmodified Hit roll of 5+ scores a Critical Hit.","source":"wahapedia-10e"},{"id":"000010132003","name":"MALIGNANCE MAGNIFIED","type":"Champions of Contagion – Battle Tactic Stratagem","cpCost":2,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase.\nTARGET: One Death Guard Attached unit from your army that has not been selected to shoot or fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets a unit that is below its Starting Strength, you can re-roll the Hit roll and you can re-roll the Wound roll.","source":"wahapedia-10e"},{"id":"000010132005","name":"RABID INFUSION","type":"Champions of Contagion – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Start of the Fight phase.\nTARGET: One Death Guard unit from your army that includes two Character models.\nEFFECT: Until the end of the phase, your unit has the Fights First ability.","source":"wahapedia-10e"},{"id":"000010132006","name":"MOBILE VECTOR","type":"Champions of Contagion – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Movement phase","description":"WHEN: Your Movement phase, before the Reinforcements step.\nTARGET: One Death Guard Character unit from your army that is not leading a unit.\nEFFECT: Select one other friendly Death Guard unit (excluding Battle-shocked units and Attached units that already have two Leader units or one of your CHARACTER units leading it] within 2\" horizontally and 5\" vertically of your unit that your unit can lead (as described in the Leader section of its datasheet]. Your unit attaches to that unit as a Leader. Change that unit’s Starting Strength accordingly.","source":"wahapedia-10e"},{"id":"000010132007","name":"DEATH’S HEADS","type":"Champions of Contagion – Wargear Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Biologus Putrifier unit from your army that is not within Engagement Range of one or more enemy units and has not been selected to shoot this phase.\nEFFECT: Select one enemy unit (excluding VEHICLES) that is within 8\" of and visible to your unit. Until the start of your next turn, that unit has the effect of all Plagues (see Nurgle’s Gift).","source":"wahapedia-10e"}]},{"id":"69e5-13c7-06bf-d454","name":"Tallyband Summoners","rule":{"name":"Reverberant Rancidity","description":"While a ^^**Plague Legions^^** unit from your army is within 7\" of one or more ^^**Death Guard^^** units from your army, that ^^**Plague Legions^^** unit has the Nurgle's Gift ability.\n\n\nWhile a ^^**Death Guard^^** unit from your army is within 7\" of one or more ^^**Plague Legions^^** units from your army, add 3\" to that ^^**Death Guard^^** unit's Contagion Range."},"enhancements":[{"id":"4a94-69d0-2b40-b3c8","name":"Beckoning Blight","description":"DEATH GUARD model only. Each time a PLAGUE LEGIONS unit from your army is set up on the battlefield using the Deep Strike ability, if it is set up wholly within 12\" of the bearer, it can be set up anywhere that is more than 6\" horizontally away from all enemy models, instead of more than 8\".","points":20,"detachment":"Tallyband Summoners","isUpgrade":false},{"id":"e188-2577-5054-e2c3","name":"Fell Harvester","description":"Add 2 to the Attacks characteristic of the bearer's melee weapons.","points":10,"detachment":"Tallyband Summoners","isUpgrade":false},{"id":"5123-28f8-2700-645b","name":"Entropic Knell","description":"In the Battle-shock step of your opponent's Command phase, each enemy unit within 6\" of the bearer that is below its Starting Strength must take a Battle-shock test, subtracting 1 from that test.","points":15,"detachment":"Tallyband Summoners","isUpgrade":false},{"id":"f628-5d6a-d557-1516","name":"Tome of Bounteous Blessings","description":"Each time a ^^**Plague Legions^^** unit within 12\" of the bearer takes a Battle-shock test, add 1 to that test and, if that test is passed, one model in that unit regains up to D3 lost wounds (if that unit is a ^^**Battleline^^** unit and that test is passed, up to D3 destroyed models can be returned to that unit instead).","points":20,"detachment":"Tallyband Summoners","isUpgrade":false}],"dpCost":2,"forceDisposition":"DISRUPTION","stratagems":[{"id":"000010136003","name":"CLUTCHING CORRUPTION","type":"Tallyband Summoners – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase.\nTARGET: One Death Guard unit from your army that has not been selected to fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets an enemy unit that is within Engagement Range of one or more Plague Legions units from your army, you can re-roll the Hit roll.","source":"wahapedia-10e"},{"id":"000010136002","name":"PERSISTENT PESTS","type":"Tallyband Summoners – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Any phase","description":"WHEN: Any phase.\nTARGET: One Nurglings unit from your army that was just destroyed. You can target that unit with this Stratagem even though it was just destroyed.\nEFFECT: Add a new unit to your army identical to your destroyed unit, in Strategic Reserves, at its Starting Strength and with its full wounds remaining.\nRESTRICTIONS: You can only use this Stratagem once per battle.","source":"wahapedia-10e"},{"id":"000010136004","name":"ALL IS ROT","type":"Tallyband Summoners – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Plague Legions unit from your army that is within Engagement Range of one or more enemy units.\nEFFECT: Until the end of the phase, enemy units are not considered to be within Engagement Range of your unit for the purposes of selecting targets of ranged weapons. Until the end of the phase, each time an enemy model loses a wound, while that model’s unit is within Engagement Range of your unit, roll one D6: on a 5+, your unit suffers 1 mortal wound after the attacking unit has finished making its attacks.","source":"wahapedia-10e"},{"id":"000010136005","name":"FLESHY AVALANCHE","type":"Tallyband Summoners – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Movement or Charge phase","description":"WHEN: Your Movement phase or your Charge phase.\nTARGET: One Plague Legions Monster unit from your army that has not been selected to move or charge this phase.\nEFFECT: Until the end of the phase, each time your unit makes a Normal, Advance or Charge move, it can move horizontally through terrain features.","source":"wahapedia-10e"},{"id":"000010136006","name":"AVATARS OF DECAY","type":"Tallyband Summoners – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Plague Legions unit from your army.\nEFFECT: Until the end of the phase, while an enemy unit is within 6\" of your unit, that enemy unit is Afflicted.","source":"wahapedia-10e"},{"id":"000010136007","name":"MIRESLICK","type":"Tallyband Summoners – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Movement phase","description":"WHEN: Your opponent’s Movement phase, when an enemy unit (excluding MONSTERS and VEHICLES) is selected to Fall Back.\nTARGET: One Plague Legions unit from your army that is within Engagement Range of that enemy unit.\nEFFECT: Until the end of the phase, while an enemy unit is within Engagement Range of your unit, each time that unit is selected to Fall Back, it must take a Leadership test. If that test is failed, that unit must Remain Stationary this phase instead.","source":"wahapedia-10e"}]},{"id":"e58e-f981-24ed-6cd4","name":"Contagion Engines","rule":{"name":"Warped and Rusted Animus","description":"For all their slow degeneration, many of the Death Guard’s war machines are augmented with a fevered and inexorable urgency that brings their corrupted weapons to bear upon the foe all too quickly.\n\n■ Friendly FOETID BLOAT-DRONE/FOETID BLOAT-DRONE WITH HEAVY BLIGHT LAUNCHER/HELBRUTE/MYPHITIC BLIGHT-HAULER units have CONTAGION ENGINE.\n\n■ Friendly CONTAGION ENGINE units’ ranged attacks have [ASSAULT]. This detachment has the ENGINES tag and cannot be taken with another ENGINES detachment."},"enhancements":[{"id":"e58e-f981-24ed-6cd4-mfm-enh-0","name":"Lancet of the Worldsore (Upgrade)","description":"Proximity to this infected mass destabilises reality, with even fortress walls bubbling and rupturing in its presence until a bubo-riddled sore forms, which it pierces like a monstrous, rusted lancet. Friendly HELBRUTE/MYPHITIC BLIGHT-HAULER unit only. This unit has MOBILE.","points":15,"detachment":"Contagion Engines","isUpgrade":true},{"id":"e58e-f981-24ed-6cd4-mfm-enh-1","name":"Parasitic Woe‑reaper (Upgrade)","description":"The diseased suffering inflicted by this war machine establishes an empyric barb in its victims through which it feasts, its bloated form pulsing with new growth after every attack. CONTAGION ENGINE unit only. When this unit has fought, one model in this unit heals D3 wounds.","points":15,"detachment":"Contagion Engines","isUpgrade":true}],"dpCost":1,"forceDisposition":"RECONNAISSANCE","uniqueTag":"Engines","stratagems":[{"id":"e58e-f981-24ed-6cd4-strat-0","name":"Fresh Vectors","type":"","cpCost":1,"turn":"","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase, when a friendly CONTAGION ENGINE unit is selected to attack.\nTARGET: That CONTAGION ENGINE unit.\nEFFECT: Your unit’s attacks can re-roll wound rolls of 1."},{"id":"e58e-f981-24ed-6cd4-strat-1","name":"Bloodrust Deluge","type":"","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your Shooting phase, when a friendly CONTAGION ENGINE unit is selected to shoot.\nTARGET: That CONTAGION ENGINE unit.\nEFFECT: Select one visible enemy unit. That enemy unit is Afflicted until your unit has attacked."},{"id":"e58e-f981-24ed-6cd4-strat-2","name":"Soulrot Flux","type":"","cpCost":1,"turn":"","phase":"Movement phase","description":"WHEN: Your opponent’s Movement phase, when an enemy unit is selected to make a fall-back move, if that enemy unit is engaged with a friendly CONTAGION ENGINE unit.\nTARGET: That CONTAGION ENGINE unit.\nEFFECT: When an enemy unit engaged with your unit is selected to make a fall-back move, roll one D6:\n\n■ On a 1, that enemy unit suffers 1 mortal wound.\n■ On a 2-5, that enemy unit suffers D3 mortal wounds.\n■ On a 6, that enemy unit suffers 3 mortal wounds.\n\nUNIQUE: FLYBLOWN"}],"grantedKeywords":[{"keyword":"CONTAGION ENGINE","targets":["FOETID BLOAT-DRONE","FOETID BLOAT-DRONE WITH HEAVY BLIGHT LAUNCHER","HELBRUTE","MYPHITIC BLIGHT-HAULER"]}]},{"id":"c437-a67d-c0cd-11ab","name":"Paragons of Putrescence","rule":{"name":"Hypervirulent Strains","description":"The rancid champions of the Death Guard are blessed with the most virulent contagions of Nurgle, supernatural strains that radiate towards unwilling hosts in floods of foulness. Friendly DEATH GUARD CHARACTER units have +3\" to their Contagion Range (to a maximum of 12\")."},"enhancements":[{"id":"8192-f68c-a482-67fb","name":"Host of the Hybridised Pox","description":"One plague is never enough for this champion, and their repulsive form is a vessel for a mutated and semisentient disease capable of manifesting in varied contagious forms. DEATH GUARD INFANTRY model only. (Once per battle, per army) In your Command phase, you can use this ability. If you do, select one of the Plagues listed in Nurgle’s Gift (see Codex: Death Guard). Enemy units within Contagion Range of this unit also have the effect of that Plague in addition to your army’s chosen Plague until the end of the battle.","points":40,"detachment":"Paragons of Putrescence","isUpgrade":false},{"id":"9dbc-d91b-ac2e-ad5a","name":"Rejuvenating Swarm","description":"With a hacking prayer to Nurgle, this warrior can call upon a swarm of plague mites. Buzzing clumps of diseased flies and writhing waves of squirming things settle upon the bloated forms of the Death Guard and vomit streams of rejuvenating contagion into festering wounds. DEATH GUARD INFANTRY model only (excluding TERMINATOR models). Attacks that target this unit with a S greater than this unit’s T have -1 to wound rolls.","points":20,"detachment":"Paragons of Putrescence","isUpgrade":false}],"dpCost":1,"forceDisposition":"PRIORITY ASSETS","stratagems":[{"id":"c437-a67d-c0cd-11ab-strat-0","name":"Territorial Infection","type":"","cpCost":1,"turn":"","phase":"Command phase","description":"WHEN: Start of the Command phase.\nTARGET: One friendly DEATH GUARD CHARACTER unit.\nEFFECT: Your unit has +1 OC until the end of the turn."},{"id":"c437-a67d-c0cd-11ab-strat-1","name":"Aggravus Spasms","type":"","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Start of your Shooting Phase.\nTARGET: One friendly DEATH GUARD CHARACTER unit.\nEFFECT: Select one visible enemy unit within Contagion Range of your unit. That enemy unit has +6\" detection range."},{"id":"c437-a67d-c0cd-11ab-strat-2","name":"Simultaneous Contamination","type":"","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your Shooting phase, when a friendly DEATH GUARD CHARACTER unit starts an action.\nTARGET: That DEATH GUARD CHARACTER unit.\nEFFECT: That action does not prevent your unit from being eligible to shoot."}]}],"artifactKind":"web-faction-flat","units":[{"schemaVersion":2,"id":"5f38-3bbb-ce09-485b","factionId":"death-guard","factionKeyword":"Plague Legions","name":"Beasts of Nurgle","stats":{"M":"6\"","T":"9","SV":"6+","W":"7","LD":"7+","OC":"3"},"keywords":["Beast","Chaos","Daemon","Nurgle","Summoned","Beasts of Nurgle"],"abilities":[{"id":"a_0_grotesque-regeneration","name":"Grotesque Regeneration","description":"At the end of each phase, if a Beasts of Nurgle model in this unit has lost any wounds but is not destroyed, that model regains all of its lost wounds."},{"id":"a_1_invulnerable-save","name":"Invulnerable Save","description":"5+"}],"rules":[{"id":"r_deep-strike","name":"Deep Strike"},{"id":"r_deadly-demise-1","name":"Deadly Demise 1"},{"id":"r_scouts-6","name":"Scouts 6\""}],"weapons":[{"id":"w_putrid-appendages","name":"Putrid appendages","type":"melee","profiles":[{"id":"w_putrid-appendages_base","name":"Putrid appendages","type":"melee","range":"Melee","attacks":"6","skill":"4+","strength":"6","ap":"-1","damage":"2","keywords":["Devastating Wounds"]}]}],"modelTypes":[{"id":"m_beast-of-nurgle","name":"Beast of Nurgle","baseMax":2,"baseLoadout":[{"weaponId":"w_putrid-appendages","count":1}],"tags":["body"]}],"sizeTiers":[{"id":"tier_1","models":1,"points":70,"required":[{"modelTypeId":"m_beast-of-nurgle","count":1}]},{"id":"tier_2","models":2,"points":140,"required":[{"modelTypeId":"m_beast-of-nurgle","count":1}]}],"optionGroups":[],"constraints":[{"type":"modelCount","modelTypeId":"m_beast-of-nurgle","min":1,"max":2},{"type":"totalModels","allowed":[1,2]}],"pricing":[{"id":"price_tier_1","tierId":"tier_1","points":70,"surcharges":[],"duplicateTiers":[]},{"id":"price_tier_2","tierId":"tier_2","points":140,"surcharges":[],"duplicateTiers":[]}],"relationships":{"leadsUnitIds":[],"leadsUnitNames":[],"isSupport":false},"legends":false},{"schemaVersion":2,"id":"690b-a189-5935-f32e","factionId":"death-guard","factionKeyword":"Death Guard","name":"Biologus Putrifier","stats":{"M":"5\"","T":"6","SV":"3+","W":"4","LD":"6+","OC":"1"},"keywords":["Infantry","Character","Chaos","Nurgle","Grenades","Biologus Putrifier","Leader"],"abilities":[{"id":"a_0_extraction-of-fresh-disease","name":"Extraction of Fresh Disease","description":"The first time this model's unit destroys an enemy unit as a result of a melee attack, until the end of the battle, add 6 to the Objective Control characteristic of this model."},{"id":"a_1_foul-infusion","name":"Foul Infusion","description":"While this model is leading a unit, weapons equipped by models in that unit have the [Lethal Hits] ability. In addition, each time a model in that unit makes an attack, a Critical Hit is scored on an unmodified Hit roll of 5+, instead of only on a 6."},{"id":"a_2_leader","name":"Leader","description":"This model can be attached to the following unit: ^^**Plague Marines^^**\n*You can attach this model to a ^^**Plague Marines^^** unit, even if one other Leader unit has already been attached to it (you cannot attach more than one of the same Leader to the same unit). If you do, and that Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths.*"}],"rules":[{"id":"r_leader","name":"Leader"},{"id":"r_deadly-demise-1","name":"Deadly Demise 1"},{"id":"r_nurgle-s-gift-aura","name":"Nurgle's Gift (Aura)"}],"weapons":[{"id":"w_hyper-blight-grenades","name":"Hyper blight grenades","type":"ranged","profiles":[{"id":"w_hyper-blight-grenades_base","name":"Hyper blight grenades","type":"ranged","range":"12\"","attacks":"D6","skill":"3+","strength":"7","ap":"-1","damage":"2","keywords":["Assault","Blast","Lethal Hits"]}]},{"id":"w_injector-pistol","name":"Injector pistol","type":"ranged","profiles":[{"id":"w_injector-pistol_base","name":"Injector pistol","type":"ranged","range":"3\"","attacks":"1","skill":"3+","strength":"4","ap":"-1","damage":"3","keywords":["Anti-INFANTRY 2+","Pistol","Precision"]}]},{"id":"w_plague-knives","name":"Plague knives","type":"melee","profiles":[{"id":"w_plague-knives_base","name":"Plague knives","type":"melee","range":"Melee","attacks":"4","skill":"3+","strength":"4","ap":"0","damage":"1","keywords":["Lethal Hits"]}]}],"modelTypes":[{"id":"m_biologus-putrifier","name":"Biologus Putrifier","baseMax":1,"baseLoadout":[{"weaponId":"w_hyper-blight-grenades","count":1},{"weaponId":"w_injector-pistol","count":1},{"weaponId":"w_plague-knives","count":1}],"tags":["body"]}],"sizeTiers":[{"id":"tier_1","models":1,"points":60,"required":[{"modelTypeId":"m_biologus-putrifier","count":1}]}],"optionGroups":[],"constraints":[{"type":"modelCount","modelTypeId":"m_biologus-putrifier","min":1,"max":1},{"type":"totalModels","allowed":[1]}],"pricing":[{"id":"price_tier_1","tierId":"tier_1","points":60,"surcharges":[],"duplicateTiers":[]}],"relationships":{"leadsUnitIds":["u_current_death-guard_plague-marines"],"leadsUnitNames":["Plague Marines"],"isSupport":false},"legends":false},{"schemaVersion":2,"id":"5b4e-dcf1-5c6f-4d35","factionId":"death-guard","factionKeyword":"Death Guard","name":"Blightlord Terminators","stats":{"M":"5\"","T":"7","SV":"2+","W":"3","LD":"6+","OC":"1"},"keywords":["Infantry","Chaos","Nurgle","Blightlord Terminators","Terminator"],"abilities":[{"id":"a_0_blistering-fusillade","name":"Blistering Fusillade","description":"If this unit has a Starting Strength of 5 or more, or if a ^^**Character^^** is leading this unit, then each time a model in this unit makes a ranged attack that targets an Afflicted unit, improve the Strength and Armour Penetration characteristics of that attack by 1."},{"id":"a_1_invulnerable-save","name":"Invulnerable Save","description":"4+"}],"rules":[{"id":"r_nurgle-s-gift-aura","name":"Nurgle's Gift (Aura)"},{"id":"r_deep-strike","name":"Deep Strike"}],"weapons":[{"id":"w_combi-bolter","name":"Combi-bolter","type":"ranged","profiles":[{"id":"w_combi-bolter_base","name":"Combi-bolter","type":"ranged","range":"24\"","attacks":"2","skill":"3+","strength":"4","ap":"0","damage":"1","keywords":["Lethal Hits","Rapid Fire 2"]}]},{"id":"w_combi-weapon","name":"Combi-weapon","type":"ranged","profiles":[{"id":"w_combi-weapon_base","name":"Combi-weapon","type":"ranged","range":"24\"","attacks":"1","skill":"4+","strength":"4","ap":"0","damage":"1","keywords":["Anti-INFANTRY 4+","Devastating Wounds","Rapid Fire 1"]}]},{"id":"w_plague-spewer","name":"Plague spewer","type":"ranged","profiles":[{"id":"w_plague-spewer_base","name":"Plague spewer","type":"ranged","range":"12\"","attacks":"D6","skill":"N/A","strength":"5","ap":"-1","damage":"1","keywords":["Anti-INFANTRY 2+","Ignores Cover","Torrent"]}]},{"id":"w_blight-launcher","name":"Blight launcher","type":"ranged","profiles":[{"id":"w_blight-launcher_base","name":"Blight launcher","type":"ranged","range":"24\"","attacks":"D3","skill":"3+","strength":"6","ap":"-1","damage":"2","keywords":["Blast","Lethal Hits"]}]},{"id":"w_reaper-autocannon","name":"Reaper autocannon","type":"ranged","profiles":[{"id":"w_reaper-autocannon_base","name":"Reaper autocannon","type":"ranged","range":"36\"","attacks":"4","skill":"3+","strength":"7","ap":"-1","damage":"1","keywords":["Devastating Wounds","Sustained Hits 1"]}]},{"id":"w_bubotic-blade","name":"Bubotic blade","type":"melee","profiles":[{"id":"w_bubotic-blade_base","name":"Bubotic blade","type":"melee","range":"Melee","attacks":"3","skill":"3+","strength":"5","ap":"-2","damage":"2","keywords":["Lethal Hits"]}]},{"id":"w_close-combat-weapon","name":"Close combat weapon","type":"melee","profiles":[{"id":"w_close-combat-weapon_base","name":"Close combat weapon","type":"melee","range":"Melee","attacks":"3","skill":"3+","strength":"4","ap":"0","damage":"1","keywords":[]}]},{"id":"w_flail-of-corruption","name":"Flail of corruption","type":"melee","profiles":[{"id":"w_flail-of-corruption_base","name":"Flail of corruption","type":"melee","range":"Melee","attacks":"6","skill":"3+","strength":"5","ap":"-1","damage":"2","keywords":["Lethal Hits"]}]}],"modelTypes":[{"id":"m_blightlord-terminator-w-combi-bolter","name":"Blightlord Terminator w/ combi-bolter","baseMax":9,"baseLoadout":[{"weaponId":"w_bubotic-blade","count":1},{"weaponId":"w_combi-bolter","count":1}],"tags":["body"]},{"id":"m_blightlord-terminator-w-combi-weapon","name":"Blightlord Terminator w/ combi-weapon","baseMax":6,"maxAtUnitSize":[{"unitSize":10,"max":6},{"unitSize":5,"max":3},{"unitSize":3,"max":0}],"baseLoadout":[{"weaponId":"w_bubotic-blade","count":1},{"weaponId":"w_combi-weapon","count":1}],"tags":["body","variant"]},{"id":"m_blightlord-terminator-w-plague-spewer-and-ccw","name":"Blightlord Terminator w/ plague spewer and CCW","baseMax":1,"maxAtUnitSize":[{"unitSize":4,"max":0},{"unitSize":3,"max":1}],"baseLoadout":[{"weaponId":"w_plague-spewer","count":1},{"weaponId":"w_close-combat-weapon","count":1}],"tags":["body","variant"]},{"id":"m_blightlord-terminator-w-flail","name":"Blightlord Terminator w/ flail","baseMax":2,"maxAtUnitSize":[{"unitSize":10,"max":2},{"unitSize":5,"max":1},{"unitSize":3,"max":0}],"baseLoadout":[{"weaponId":"w_flail-of-corruption","count":1}],"tags":["body","variant"]},{"id":"m_blightlord-terminator-w-blight-launcher","name":"Blightlord Terminator w/ blight launcher","baseMax":2,"maxAtUnitSize":[{"unitSize":10,"max":2},{"unitSize":5,"max":1},{"unitSize":3,"max":0}],"baseLoadout":[{"weaponId":"w_bubotic-blade","count":1},{"weaponId":"w_blight-launcher","count":1}],"tags":["body","variant"]},{"id":"m_blightlord-terminator-w-reaper-autocannon","name":"Blightlord Terminator w/ reaper 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While a unit is enfeebled, subtract 2\" from the Move characteristic of models in that unit."},{"id":"a_2_leader","name":"Leader","description":"This model can be attached to the following units:\n^^**Plague Marines^^**, ^^**Poxwalkers^^**"}],"rules":[{"id":"r_leader","name":"Leader"},{"id":"r_nurgle-s-gift-aura","name":"Nurgle's Gift (Aura)"}],"weapons":[{"id":"w_plague-wind","name":"Plague Wind","type":"ranged","profiles":[{"id":"w_plague-wind_base","name":"Plague Wind","type":"ranged","range":"12\"","attacks":"D6","skill":"N/A","strength":"4","ap":"-1","damage":"D3","keywords":["Psychic","Torrent"]},{"id":"w_plague-wind_0_witchfire","name":"Plague Wind","profileName":"witchfire","type":"ranged","range":"12\"","attacks":"D6","skill":"N/A","strength":"4","ap":"-1","damage":"D3","keywords":["Psychic","Torrent"]},{"id":"w_plague-wind_1_focused-witchfire","name":"Plague Wind","profileName":"focused 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Each JUMP PACK, WULFEN, GRAVIS, POSSESSED or TERMINATOR model takes up the space of 2 models and each CENTURION or OBLITERATOR model takes up the space of 3 models. This model can also transport up to 2 DREADNOUGHT or HELBRUTE models (these models take up the space of a number of models equal to their Wounds characteristic e.g. A DREADNOUGHT with a Wounds characteristic of 8 would take up the space of 8  models).","legends":true},{"schemaVersion":2,"id":"55c7-e5b8-9737-f58e","factionId":"death-guard","factionKeyword":"Death Guard","name":"Miasmic Malignifier","stats":{"M":"-","T":"10","SV":"3+","W":"12","LD":"6+","OC":"0"},"keywords":["Fortification","Chaos","Nurgle","Miasmic Malignifier","Frame"],"abilities":[{"id":"a_0_putrescent-fog-aura","name":"Putrescent Fog (Aura)","description":"Enemy units that are set up on the battlefield as Reinforcements cannot be set up within 12\" of this model."},{"id":"a_1_diseased-cover","name":"Diseased Cover","description":"Each time a ranged attack is allocated to a model, if that model is not fully visible to every model in the attacking unit because of this **^^Fortification^^**, that model has the Benefit of Cover against that attack."},{"id":"a_2_deployment","name":"Deployment","description":"Both parts of this ^^**Fortification**^^ must be deployed within 1\" of each other. Both parts are then treated as a single model for all rules purposes."},{"id":"a_3_fortification","name":"Fortification","description":"While an enemy unit is only within Engagement Range of one or more ^^**Fortifications**^^ from your army:\n- That unit can still be selected as the target of ranged attacks, but each time such an attack is made, unless it is made with a Pistol, subtract 1 from the Hit roll.\n- Models in that unit do not need to take Desperate Escape tests due to Falling Back while Battle-shocked, except for those that will move over enemy models when doing so."}],"rules":[{"id":"r_deadly-demise-d3","name":"Deadly Demise D3"},{"id":"r_nurgle-s-gift-aura","name":"Nurgle's Gift (Aura)"}],"weapons":[{"id":"w_miasmic-gouts","name":"Miasmic gouts","type":"ranged","profiles":[{"id":"w_miasmic-gouts_base","name":"Miasmic gouts","type":"ranged","range":"9\"","attacks":"2D6","skill":"N/A","strength":"3","ap":"0","damage":"1","keywords":["Ignores Cover","Torrent"]}]}],"modelTypes":[{"id":"m_miasmic-malignifier","name":"Miasmic Malignifier","baseMax":1,"baseLoadout":[{"weaponId":"w_miasmic-gouts","count":1}],"tags":["body"]}],"sizeTiers":[{"id":"tier_1","models":1,"points":105,"required":[{"modelTypeId":"m_miasmic-malignifier","count":1}]}],"optionGroups":[],"constraints":[{"type":"modelCount","modelTypeId":"m_miasmic-malignifier","min":1,"max":1},{"type":"totalModels","allowed":[1]}],"pricing":[{"id":"price_tier_1","tierId":"tier_1","points":105,"surcharges":[],"duplicateTiers":[]}],"relationships":{"leadsUnitIds":[],"leadsUnitNames":[],"isSupport":false},"legends":false},{"schemaVersion":2,"id":"f5ac-4f37-fe7b-36b6","factionId":"death-guard","factionKeyword":"Death Guard","name":"Mortarion","stats":{"M":"10\"","T":"12","SV":"2+","W":"16","LD":"5+","OC":"6"},"keywords":["Monster","Psyker","Fly","Character","Epic Hero","Daemon","Grenades","Chaos","Nurgle","Primarch","Mortarion"],"abilities":[{"id":"a_0_host-of-plagues","name":"Host of Plagues","description":"At the end of your Movement phase, roll one D6 for each enemy unit within 6\" of this model, adding 1 to the result if that unit is Afflicted; on a 3+, that enemy unit suffers D3 mortal wounds."},{"id":"a_1_lord-of-the-death-guard","name":"Lord of the Death Guard","description":"Once per turn, this model can use one of the Lord of the Death Guard abilties."},{"id":"a_2_damaged-1-6-wounds-remaining","name":"Damaged: 1-6 wounds remaining","description":"While this model has 1-6 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll."},{"id":"a_3_diseased-influence","name":"Diseased Influence","description":"Just after an enemy unit ends a Normal, Advance or Fall Back move within 8\" of a friendly ^^**Death Guard**^^ unit that is within 6\" of this model, if that ^^**Death Guard**^^ unit is not within Engagement Range of one or more enemy unit, it can make a Normal move of up to 5\"."},{"id":"a_4_boon-of-death","name":"Boon of Death","description":"In the Fight phase, when a friendly ^^**Death Guard**^^ unit within 6\" of this model is selected as the target of an attack, this model can use this ability. If it does, until the end of the phase, each time a model in that ^^**Death Guard**^^ unit is destroyed by a melee attack, if that model has not fought this phase, roll one D6. On a 2+, do not remove it from play; that destroyed model can fight after the attacking unit has finished its attacks, and it is then removed from play."},{"id":"a_5_inflamed-reprisal","name":"Inflamed Reprisal","description":"In your opponent's Shooting phase, when a friendly ^^**Death Guard**^^ unit within 6\" of this model is selected as the target of an attack, this model can use this ability. If it does, after the attacking unit has finished making its attacks, that ^^**Death Guard**^^ unit can shoot as if it were your Shooting phase, but when resolving those attacks, worsen the BS characteristic of that attack by 1 and it can only target that enemy unit (and only if it is an eligible target)."},{"id":"a_6_invulnerable-save","name":"Invulnerable Save","description":"4+"}],"rules":[{"id":"r_nurgle-s-gift-aura","name":"Nurgle's Gift (Aura)"},{"id":"r_deadly-demise-d6","name":"Deadly Demise D6"},{"id":"r_feel-no-pain-5","name":"Feel No Pain 5+"},{"id":"r_deep-strike","name":"Deep Strike"}],"weapons":[{"id":"w_rotwind","name":"Rotwind","type":"ranged","profiles":[{"id":"w_rotwind_base","name":"Rotwind","type":"ranged","range":"24\"","attacks":"D6+3","skill":"2+","strength":"7","ap":"-2","damage":"1","keywords":["Blast","Devastating Wounds","Lethal 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