{"schemaVersion":2,"factionId":"black-templars","factionName":"Black Templars","parentFactionId":"space-marines","catalogueId":"36d3-36bc-68dd-40ac","factionRules":[],"detachments":[{"id":"d2dc-693e-b491-b16d","name":"Gladius Task Force","rule":{"name":"Combat Doctrines","description":"At the start of your Command phase, you can select one of the Combat Doctrines listed below. Until the start of your next Command phase, that Combat Doctrine is active and its effects apply to all ^^**Adeptus Astartes**^^ units from your army. You can only select each Combat Doctrine once per battle.\n\n\nDEVASTATOR DOCTRINE \nThis unit is eligible to shoot in a turn in which it Advanced.\n\n\nTACTICAL DOCTRINE\nThis unit is eligible to shoot and declare a charge in a turn in which it Fell Back.\n\n\nASSAULT DOCTRINE\nThis unit is eligible to declare a charge in a turn in which it Advanced."},"enhancements":[{"id":"e57e-d55a-be75-2205","name":"Artificer Armour","description":"ADEPTUS ASTARTES model only. The bearer has a Save characteristic of 2+ and the Feel No Pain 5+ ability.","points":20,"detachment":"Gladius Task Force","isUpgrade":false},{"id":"899b-69cc-2e8f-f8ea","name":"The Honour Vehement","description":"ADEPTUS ASTARTES model only. Add 1 to the Attacks and Strength characteristics of the bearer’s melee weapons. While the bearer is under the effects of the Assault Doctrine, add 2 to the Attacks and Strength characteristics of the bearers melee weapons instead.","points":15,"detachment":"Gladius Task Force","isUpgrade":false},{"id":"c0aa-7c93-7b8f-5585","name":"Adept of the Codex","description":"CAPTAIN model only. At the start of your Command phase, if the bearer is on the battlefield, instead of selecting a Combat Doctrine to be active for your army, you can select the Tactical Doctrine. If you do, until the start of your next Command phase, that Combat Doctrine is active for the bearer’s unit only, even if you have already selected that Combat Doctrine to be active for your army this battle.","points":20,"detachment":"Gladius Task Force","isUpgrade":false},{"id":"3635-6f41-c807-71c2","name":"Fire Discipline","description":"ADEPTUS ASTARTES model only. While the bearer is leading a unit, ranged weapons equipped by models in that unit have the [SUSTAINED HITS 1] ability. In addition, while the bearer’s unit is under the effects of the Devastator Doctrine, you can re-roll Advance rolls made for that unit.","points":25,"detachment":"Gladius Task Force","isUpgrade":false}],"dpCost":3,"forceDisposition":"PRIORITY ASSETS","stratagems":[{"id":"d2dc-693e-b491-b16d-strat-0","name":"HONOUR THE CHAPTER","type":"Gladius Task Force – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase.\nTARGET: One ADEPTUS ASTARTES unit from your army.\nEFFECT: Until the end of the phase, melee weapons equipped by models in your unit have the [LANCE] ability. If your unit is under the effects of the Assault Doctrine, until the end of the phase, improve the Armour Penetration characteristic of such weapons by 1 as well."},{"id":"d2dc-693e-b491-b16d-strat-1","name":"STORM OF FIRE","type":"Gladius Task Force – Battle Tactic Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One ADEPTUS ASTARTES unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [IGNORES COVER] ability. If your unit is under the effects of the Devastator Doctrine, until the end of the phase, improve the Armour Penetration characteristic of such weapons by 1 as well."},{"id":"d2dc-693e-b491-b16d-strat-2","name":"ARMOUR OF CONTEMPT","type":"Gladius Task Force – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.\nTARGET: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1."},{"id":"d2dc-693e-b491-b16d-strat-3","name":"ONLY IN DEATH DOES DUTY END","type":"Gladius Task Force – Epic Deed Stratagem","cpCost":2,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase, just after an enemy unit has selected its targets.\nTARGET: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, do not remove it from play. The destroyed model can fight after the attacking model’s unit has finished making its attacks, and is then removed from play."},{"id":"d2dc-693e-b491-b16d-strat-4","name":"SQUAD TACTICS","type":"Gladius Task Force – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Movement phase","description":"WHEN: Your opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move.\nTARGET: One Adeptus Astartes Infantry or Adeptus Astartes Mounted unit from your army that is within 9\" of the enemy unit that just ended that move.\nEFFECT: Your unit can make a Normal move of up to D6\", or a Normal move of up to 6\" instead if it is under the effects of the Tactical Doctrine.\nRESTRICTIONS: You cannot select a unit that is within Engagement Range of one or more enemy units."},{"id":"d2dc-693e-b491-b16d-strat-5","name":"ADAPTIVE STRATEGY","type":"Gladius Task Force – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Command phase","description":"WHEN: Your Command phase.\nTARGET: One ADEPTUS ASTARTES unit from your army.\nEFFECT: Select the Devastator Doctrine, Tactical Doctrine or Assault Doctrine. Until the start of your next Command phase, that Combat Doctrine is active for that unit instead of any other Combat Doctrine that is active for your army, even if you have already selected that doctrine this battle."}]},{"id":"b7d2-99c0-a2ed-3dce","name":"Anvil Siege Force","rule":{"name":"Shield of the Imperium","description":"Ranged weapons equipped by **^^Adeptus Astartes^^** models from your army have the **[HEAVY]** ability. If such a weapon already has this ability, each time an attack is made with that weapon, if the attacking model's unit Remained Stationary this turn, add 1 to the Wound roll."},"enhancements":[{"id":"f4c5-2305-74ed-2e11","name":"Architect of War","description":"ADEPTUS ASTARTES model only. While the bearer is leading a unit, ranged weapons equipped by models in that unit have the [IGNORES COVER] ability.","points":25,"detachment":"Anvil Siege Force","isUpgrade":false},{"id":"2f61-c3a2-a934-d5c7","name":"Fleet Commander","description":"CAPTAIN model only. Once per battle, at the start of your Shooting phase, you can select one point on the battlefield and place a marker on that point. At the start of your next Shooting phase, place another marker on the battlefield within 12\" of the centre of the first marker, then draw a straight line between the centre of each of these markers. Roll one D6 for each unit that line passes over or through: on a 3+, that unit suffers D3 mortal wounds. Both markers are then removed.","points":15,"detachment":"Anvil Siege Force","isUpgrade":false},{"id":"16d7-4c8b-12e0-b8f2","name":"Indomitable Fury","description":"GRAVIS model only. The first time the bearer is destroyed, roll one D6 at the end of the phase. On a 2+, set the bearer back up on the battlefield, as close as possible to where it was destroyed and not within Engagement Range of any enemy units, with its full wounds remaining.","points":20,"detachment":"Anvil Siege Force","isUpgrade":false},{"id":"359a-bf52-6f71-2123","name":"Stoic Defender","description":"ADEPTUS ASTARTES model only. While the bearer is leading a unit, models in that unit have the Feel No Pain 6+ ability while they are within range of an objective marker you control and, while that unit is Battle-shocked, halve the Objective Control characteristic of models in that unit instead of changing it to 0.","points":15,"detachment":"Anvil Siege Force","isUpgrade":false}],"dpCost":2,"forceDisposition":"TAKE AND HOLD","stratagems":[{"id":"b7d2-99c0-a2ed-3dce-strat-0","name":"NO THREAT TOO GREAT","type":"Anvil Siege Force – Battle Tactic Stratagem","cpCost":2,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One ADEPTUS ASTARTES unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes a ranged attack that targets a MONSTER or VEHICLE unit, you can re-roll the Wound roll."},{"id":"b7d2-99c0-a2ed-3dce-strat-1","name":"ARMOUR OF CONTEMPT","type":"Anvil Siege Force – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.\nTARGET: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1."},{"id":"b7d2-99c0-a2ed-3dce-strat-2","name":"BATTLE DRILL RECALL","type":"Anvil Siege Force – Battle Tactic Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One ADEPTUS ASTARTES unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [SUSTAINED HITS 1] ability. If your unit Remained Stationary this turn, then until the end of the phase, each time a model in your unit makes a ranged attack, a successful unmodified Hit roll of 5+ scores a Critical Hit."},{"id":"b7d2-99c0-a2ed-3dce-strat-3","name":"HAIL OF VENGEANCE","type":"Anvil Siege Force – Strategic Ploy Stratagem","cpCost":2,"turn":"Opponent’s turn","phase":"Shooting phase","description":"WHEN: Your opponent’s Shooting phase, just after an enemy unit has resolved its attacks.\nTARGET: One ADEPTUS ASTARTES unit from your army that had one or more of its models destroyed as a result of the attacking unit’s attacks.\nEFFECT: Your unit can shoot as if it were your Shooting phase, but must target only that enemy unit when doing so, and can only do so if that enemy unit is an eligible target."},{"id":"b7d2-99c0-a2ed-3dce-strat-4","name":"NOT ONE BACKWARDS STEP","type":"Anvil Siege Force – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Command phase","description":"WHEN: Your Command phase.\nTARGET: One ADEPTUS ASTARTES INFANTRY unit from your army within range of an objective marker.\nEFFECT: Until the end of the turn, double the Objective Control characteristic of models in your unit, but it must Remain Stationary this turn."},{"id":"b7d2-99c0-a2ed-3dce-strat-5","name":"RIGID DISCIPLINE","type":"Anvil Siege Force – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: End of the Fight phase.\nTARGET: One ADEPTUS ASTARTES unit from your army that is within Engagement Range of one or more enemy units.\nEFFECT: Your unit can immediately make a Fall Back move of up to 6\".\nRESTRICTIONS: When making that move, your unit must end that move either wholly within your deployment zone or within range of an objective marker."}]},{"id":"aa86-1617-4029-fcd7","name":"Ironstorm Spearhead","rule":{"name":"Armoured Wrath","description":"Once per phase for each ^^**Adeptus Astartes^^** unit in your army, you can re-roll one Hit roll, one Wound roll, or one Damage roll made for a model in that unit."},"enhancements":[{"id":"53ad-1bab-3aa7-1b2d","name":"Adept of the Omnissiah","description":"TECHMARINE model only. Once per battle round, when a saving throw is failed for a friendly ADEPTUS ASTARTES VEHICLE model within 6\" of the bearer, you can change the Damage characteristic of that attack to 0.","points":35,"detachment":"Ironstorm Spearhead","isUpgrade":false},{"id":"4670-2df-930f-e708","name":"Master of the Machine War","description":"ADEPTUS ASTARTES model only. In your Command phase, select one ADEPTUS ASTARTES VEHICLE within 6\" of the bearer. Until the start of your next Command phase, that VEHICLE is eligible to shoot even if it Fell Back or Advanced this turn.","points":20,"detachment":"Ironstorm Spearhead","isUpgrade":false},{"id":"399d-440d-8716-28d","name":"Target Augury Web","description":"Techmarine model only. In your Command phase, select one Adeptus Astartes Vehicle model within 6\" of the bearer. Until the start of your next Command phase, weapons equipped by that VEHICLE model have the [LETHAL HITS] ability.","points":30,"detachment":"Ironstorm Spearhead","isUpgrade":false},{"id":"64bf-bc5c-2a45-54f0","name":"The Flesh is Weak","description":"ADEPTUS ASTARTES model only. The bearer has the Feel No Pain 4+ ability.","points":20,"detachment":"Ironstorm Spearhead","isUpgrade":false}],"dpCost":2,"forceDisposition":"TAKE AND HOLD","stratagems":[{"id":"aa86-1617-4029-fcd7-strat-0","name":"UNBOWED CONVICTION","type":"Ironstorm Spearhead – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Command phase","description":"WHEN: Command phase.\nTARGET: One ADEPTUS ASTARTES unit from your army that is below its Starting Strength.\nEFFECT: Until the end of the turn, your unit can ignore any or all modifiers to its characteristics and/or to any roll or test made for it (excluding modifiers to saving throws)."},{"id":"aa86-1617-4029-fcd7-strat-1","name":"ARMOUR OF CONTEMPT","type":"Ironstorm Spearhead – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.\nTARGET: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1."},{"id":"aa86-1617-4029-fcd7-strat-2","name":"MERCY IS WEAKNESS","type":"Ironstorm Spearhead – Battle Tactic Stratagem","cpCost":2,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase.\nTARGET: One ADEPTUS ASTARTES unit from your army that has not been selected to shoot or fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets a unit that is below its Starting Strength, that attack has the [SUSTAINED HITS 1] ability, and when making such an attack, if the attacking model is a VEHICLE, a successful unmodified Hit roll of 5+ scores a Critical Hit."},{"id":"aa86-1617-4029-fcd7-strat-3","name":"VENGEFUL ANIMUS","type":"Ironstorm Spearhead – Epic Deed Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Any phase","description":"WHEN: Any phase, just after an ADEPTUS ASTARTES VEHICLE model from your army with the Deadly Demise ability is destroyed.\nTARGET: That ADEPTUS ASTARTES VEHICLE model. You can use this Stratagem on that model even though it was just destroyed.\nEFFECT: Do not roll one D6 to determine whether mortal wounds are inflicted by your model’s Deadly Demise ability. Instead, mortal wounds are automatically inflicted."},{"id":"aa86-1617-4029-fcd7-strat-4","name":"ANCIENT FURY","type":"Ironstorm Spearhead – Epic Deed Stratagem","cpCost":1,"turn":"Your turn","phase":"Command phase","description":"WHEN: Your Command phase.\nTARGET: One ADEPTUS ASTARTES WALKER model from your army.\nEFFECT: Until the start of your next Command phase, improve your model’s Move, Toughness, Leadership and Objective Control characteristics by 1 and each time your model makes an attack, add 1 to the Hit roll."},{"id":"aa86-1617-4029-fcd7-strat-5","name":"POWER OF THE MACHINE SPIRIT","type":"Ironstorm Spearhead – Epic Deed Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Shooting phase","description":"WHEN: Your opponent’s Shooting phase, just after an enemy unit has resolved its attacks.\nTARGET: One ADEPTUS ASTARTES VEHICLE unit from your army that was reduced to Below Half-strength as a result of the attacking unit’s attacks.\nEFFECT: Your unit can shoot as if it were your Shooting phase, but must target only that enemy unit when doing so, and can only do so if that enemy unit is an eligible target."}]},{"id":"abb4-dc89-4e0-9150","name":"Firestorm Assault Force","rule":{"name":"Close-Range Eradication","description":"Ranged weapons equipped by Adeptus Astartes models from your army have the [ASSAULT] ability, and each time an attack made such a weapon targets a unit within 12\", add 1 to the Strength characteristic of that attack."},"enhancements":[{"id":"a8c5-e17c-3843-2f0c","name":"Adamantine Mantle","description":"Each time an attack is allocated to the bearer, subtract 1 from the Damage characteristic of that attack.","points":20,"detachment":"Firestorm Assault Force","isUpgrade":false},{"id":"f294-9f4d-2ea4-cb67","name":"Champion of Humanity","description":"TACTICUS model only. While the bearer is leading a unit, models in that unit can ignore any or all modifiers to their characteristics and/or to any roll or test made for them (excluding modifiers to saving throws).","points":10,"detachment":"Firestorm Assault Force","isUpgrade":false},{"id":"ee22-85d2-b3c0-4b8d","name":"Forged in Battle","description":"ADEPTUS ASTARTES model only. While the bearer is leading a unit, once per turn, after making a Hit roll or a saving throw for a model in that unit, you can change the result of that roll to an unmodified 6.","points":15,"detachment":"Firestorm Assault Force","isUpgrade":false},{"id":"7267-34f-ebe3-3b1","name":"War-tempered Artifice","description":"ADEPTUS ASTARTES INFANTRY model only. Add 3 to the Strength characteristic of the bearer’s melee weapons.","points":25,"detachment":"Firestorm Assault Force","isUpgrade":false}],"dpCost":2,"forceDisposition":"PRIORITY ASSETS","stratagems":[{"id":"abb4-dc89-4e0-9150-strat-0","name":"ONSLAUGHT OF FIRE","type":"Firestorm Assault Force – Battle Tactic Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One ADEPTUS ASTARTES unit from your army that disembarked from a TRANSPORT this turn and has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes a ranged attack that targets the closest eligible target within 12\", add 1 to the Hit roll. If one or more enemy models are destroyed as the result of any of those attacks, select one of those destroyed models; that destroyed model’s unit must take a Battle-shock test."},{"id":"abb4-dc89-4e0-9150-strat-1","name":"CRUCIBLE OF BATTLE","type":"Firestorm Assault Force – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase.\nTARGET: One ADEPTUS ASTARTES INFANTRY unit from your army that has not been selected to shoot or fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets the closest eligible target within 6\", add 1 to the Wound roll."},{"id":"abb4-dc89-4e0-9150-strat-2","name":"IMMOLATION PROTOCOLS","type":"Firestorm Assault Force – Battle Tactic Stratagem","cpCost":2,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One ADEPTUS ASTARTES unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, Torrent weapons equipped by models in that unit have the [DEVASTATING WOUNDS] ability."},{"id":"abb4-dc89-4e0-9150-strat-3","name":"BURNING VENGEANCE","type":"Firestorm Assault Force – Battle Tactic Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Shooting phase","description":"WHEN: Your opponent’s Shooting phase, just after an enemy unit has resolved its attacks.\nTARGET: One ADEPTUS ASTARTES TRANSPORT unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: One unit embarked within that TRANSPORT can disembark as if it were your Movement phase, and can then shoot as if it were your Shooting phase, but must target only that enemy unit when doing so, and can only do so if that enemy unit is an eligible target."},{"id":"abb4-dc89-4e0-9150-strat-4","name":"ARMOUR OF CONTEMPT","type":"Firestorm Assault Force – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.\nTARGET: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1."},{"id":"abb4-dc89-4e0-9150-strat-5","name":"RAPID EMBARKATION","type":"Firestorm Assault Force – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: End of the Fight phase.\nTARGET: One ADEPTUS ASTARTES TRANSPORT unit from your army that has no models embarked within it, and one ADEPTUS ASTARTES INFANTRY unit from your army wholly within 6\" of that TRANSPORT.\nEFFECT: Your INFANTRY unit can embark within that TRANSPORT.\nRESTRICTIONS: You cannot target an INFANTRY unit that is within Engagement Range of one or more enemy units, that cannot normally embark within that TRANSPORT, or that disembarked from a TRANSPORT this turn."}]},{"id":"50ed-e07c-8f6b-b035","name":"Stormlance Task Force","rule":{"name":"Lightning Assault","description":"^^**Adeptus Astartes**^^ units from your army are eligible to declare a charge in a turn in which they Advanced or Fell Back."},"enhancements":[{"id":"24f3-3bcd-609e-faf9","name":"Feinting Withdrawal","description":"ADEPTUS ASTARTES model only. While the bearer is leading a unit, that unit is eligible to shoot in a turn in which it Fell Back.","points":10,"detachment":"Stormlance Task Force","isUpgrade":false},{"id":"7491-28d9-80bd-9c26","name":"Fury of the Storm","description":"ADEPTUS ASTARTES MOUNTED model only. Improve the Strength and Armour Penetration characteristics of the bearer’s melee weapons by 1. Each time the bearer ends a Charge move, until the end of the turn, improve the Strength and Armour Penetration characteristics of the bearers melee weapons by 2 instead.","points":25,"detachment":"Stormlance Task Force","isUpgrade":false},{"id":"fc6c-3509-1493-3a9d","name":"Portents of Wisdom","description":"ADEPTUS ASTARTES model only. While the bearer is leading a unit, you can re-roll Advance rolls made for that unit.","points":15,"detachment":"Stormlance Task Force","isUpgrade":false},{"id":"d20d-ff22-a3e1-e78","name":"Hunter's Instincts","description":"Adeptus Astartes Mounted model only. If the bearer's unit is in Strategic Reserves, for the purposes of setting up that unit on the battlefield, treat the current battle round as being one higher than it actually is","points":25,"detachment":"Stormlance Task Force","isUpgrade":false}],"dpCost":2,"forceDisposition":"DISRUPTION","stratagems":[{"id":"50ed-e07c-8f6b-b035-strat-0","name":"BLITZING FUSILLADE","type":"Stormlance Task Force – Battle Tactic Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One ADEPTUS ASTARTES unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [ASSAULT] ability. If such a weapon already has this ability, until the end of the phase, that weapon has the [SUSTAINED HITS 1] ability as well."},{"id":"50ed-e07c-8f6b-b035-strat-1","name":"ARMOUR OF CONTEMPT","type":"Stormlance Task Force – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.\nTARGET: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1."},{"id":"50ed-e07c-8f6b-b035-strat-2","name":"RIDE HARD, RIDE FAST","type":"Stormlance Task Force – Battle Tactic Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Shooting phase","description":"WHEN: Your opponent’s Shooting phase, just after an enemy unit has selected its targets.\nTARGET: One ADEPTUS ASTARTES MOUNTED or ADEPTUS ASTARTES FLY VEHICLE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the end of the phase, each time an attack targets your unit, subtract 1 from the Hit roll and subtract 1 from the Wound roll."},{"id":"50ed-e07c-8f6b-b035-strat-3","name":"SHOCK ASSAULT","type":"Stormlance Task Force – Battle Tactic Stratagem","cpCost":1,"turn":"Your turn","phase":"Charge phase","description":"WHEN: Your Charge phase.\nTARGET: One ADEPTUS ASTARTES MOUNTED unit from your army that has not declared a charge this phase.\nEFFECT: Until the end of the turn, you can re-roll Charge rolls made for your unit and melee weapons equipped by models in that unit have the [LANCE] ability."},{"id":"50ed-e07c-8f6b-b035-strat-4","name":"WIND-SWIFT EVASION","type":"Stormlance Task Force – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Movement phase","description":"WHEN: Your opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move.\nTARGET: One Adeptus Astartes Infantry or Adeptus Astartes Mounted unit from your army that is within 9\" of that enemy unit.\nEFFECT: Your unit can make a Normal move of up to 6\".\nRESTRICTIONS: You cannot select a unit that is within Engagement Range of one or more enemy units."},{"id":"50ed-e07c-8f6b-b035-strat-5","name":"FULL THROTTLE","type":"Stormlance Task Force – Wargear Stratagem","cpCost":2,"turn":"Your turn","phase":"Movement phase","description":"WHEN: Your Movement phase.\nTARGET: One ADEPTUS ASTARTES MOUNTED or ADEPTUS ASTARTES VEHICLE unit (excluding WALKERS) from your army.\nEFFECT: Until the end of the phase, if your unit Advances, do not make an Advance roll for it. Instead, until the end of the phase, add 6\" to the Move characteristic of models in your unit, or 9\" instead if your unit is MOUNTED."}]},{"id":"cdda-2bc8-a746-80f","name":"Vanguard Spearhead","rule":{"name":"Shadow Masters","description":"Each time a ranged attack targets an ^^**Adeptus Astartes**^^ unit from your army, unless the attacking model is within 12\", subtract 1 from the Hit roll and the target has the Benefit of Cover against that attack."},"enhancements":[{"id":"2593-dacd-b635-277b","name":"Execute and Redeploy","description":"PHOBOS model only. In your Shooting phase, after the bearer’s unit has shot, if that unit is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6\". If it does, until the end of the turn, that unit is not eligible to declare a charge. This cannot allow the bearer’s unit to move more than once in your Shooting phase.","points":20,"detachment":"Vanguard Spearhead","isUpgrade":false},{"id":"870d-1c33-a01d-cd93","name":"Ghostweave Cloak","description":"ADEPTUS ASTARTES model only. The bearer has the Stealth and Lone Operative abilities.","points":15,"detachment":"Vanguard Spearhead","isUpgrade":false},{"id":"faec-3eb9-49a3-a142","name":"Shadow War Veteran","description":"PHOBOS model only. Gain following ability:\nLord of Deceit (Aura): Each time your opponent targets a unit from their army with a Stratagem, if that unit is within 12\" of this model, increase the cost of that use of that Stratagem by 1CP.","points":30,"detachment":"Vanguard Spearhead","isUpgrade":false},{"id":"c848-32fc-8031-66f5","name":"The Blade Driven Deep","description":"ADEPTUS ASTARTES INFANTRY model only. While the bearer is leading a unit, models in that unit have the Infiltrators ability.","points":25,"detachment":"Vanguard Spearhead","isUpgrade":false}],"dpCost":2,"forceDisposition":"RECONNAISSANCE","stratagems":[{"id":"cdda-2bc8-a746-80f-strat-0","name":"STRIKE FROM THE SHADOWS","type":"Vanguard Spearhead – Battle Tactic Stratagem","cpCost":1,"turn":"Your turn","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One ADEPTUS ASTARTES INFANTRY unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes a ranged attack that targets an enemy unit that is more than 12\" away, improve the Ballistic Skill and Armour Penetration characteristics of that attack by 1. If one or more enemy models are destroyed as a result of those attacks, select one of those destroyed models; that destroyed model’s unit must take a Battle-shock test."},{"id":"cdda-2bc8-a746-80f-strat-1","name":"ARMOUR OF CONTEMPT","type":"Vanguard Spearhead – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.\nTARGET: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1."},{"id":"cdda-2bc8-a746-80f-strat-2","name":"SURGICAL STRIKES","type":"Vanguard Spearhead – Battle Tactic Stratagem","cpCost":2,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase.\nTARGET: One ADEPTUS ASTARTES INFANTRY unit from your army that has not been selected to fight this phase.\nEFFECT: Until the end of the phase, melee weapons equipped by models in your unit have the [PRECISION] ability."},{"id":"cdda-2bc8-a746-80f-strat-3","name":"CALCULATED FEINT","type":"Vanguard Spearhead – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Charge phase","description":"WHEN: Your opponent’s Charge phase, just after an enemy unit declares a charge.\nTARGET: One ADEPTUS ASTARTES INFANTRY unit from your army that was selected as a target of that charge.\nEFFECT: Your unit can make a Normal move of up to D6\", or up to 6\" instead if it is a PHOBOS or ScouT SQUAD unit.\nRESTRICTIONS: You cannot select a unit that is within Engagement Range of one or more enemy units."},{"id":"cdda-2bc8-a746-80f-strat-4","name":"GUERRILLA TACTICS","type":"Vanguard Spearhead – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Fight phase","description":"WHEN: End of your opponent’s Fight phase.\nTARGET: Up to two PHOBOS and/or SCOUT SQUAD units from your army, or one other ADEPTUS ASTARTES INFANTRY unit from your army.\nEFFECT: Remove those units from the battlefield and place them into Strategic Reserves.\nRESTRICTIONS: Each unit selected for this Stratagem must be more than 3\" away from all enemy models."},{"id":"cdda-2bc8-a746-80f-strat-5","name":"A DEADLY PRIZE","type":"Vanguard Spearhead – Wargear Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Command phase","description":"WHEN: Start of the Command phase.\nTARGET: One ADEPTUS ASTARTES INFANTRY or ADEPTUS ASTARTES MOUNTED unit from your army within range of an objective marker you control.\nEFFECT: That objective marker is said to be Sabotaged, and remains under your control even if you have no models within range of it, until your opponent controls it at the start or end of any turn. While an objective marker is Sabotaged and under your control, each time an enemy unit ends a Normal, Advance, Fall Back or Charge move within range of that objective marker, roll one D6: on a 2+, that enemy unit suffers D3 mortal wounds."}]},{"id":"1242-7b3f-a47e-503a","name":"Wrathful Procession","rule":{"name":"Chant of Deathless Devotion","description":"With wrathful litanies, a crusade's Chaplains rouse the ardent souls of their battle-brothers, calling upon their faith in the God-Emperor to shield them from the blasphemy of the unbeliever. Friendly CHAPLAIN units have 5+ InSv against ranged attacks. Restrictions: Your army can include BLACK TEMPLARS units, but it cannot include any ADEPTUS ASTARTES units drawn from any other Chapter."},"enhancements":[{"id":"10d4-d989-5296-4220","name":"Benediction of Fury","description":"Borne through a dozen bloody and hard-fought crusades, this crozius arcanum’s unique empathokinetic circuitry has absorbed the bellicosity and righteous wrath of every Chaplain who has ever wielded it. As a result, it now strikes with the force of a thunderbolt. CHAPLAIN model only. This model’s melee attacks have [DEVASTATING WOUNDS].","points":15,"detachment":"Wrathful Procession","isUpgrade":false},{"id":"2d42-f398-24af-d415","name":"Adaptable Executioner","description":"No blasphemous tyrant is safe from this zealot's wrath, no matter the numbers or the qualities of the deluded guardians they throw in his path. EXECRATOR model only. When this unit is selected to fight, this model’s melee attacks have:\n■ [ CLEAVE 1].\n■ O r: [PRECISION].","points":20,"detachment":"Wrathful Procession","isUpgrade":false}],"dpCost":1,"forceDisposition":"TAKE AND HOLD","stratagems":[{"id":"1242-7b3f-a47e-503a-strat-0","name":"Fuelled By Faith","type":"","cpCost":1,"turn":"","phase":"Any phase","description":"WHEN: Any phase, when a friendly CHAPLAIN unit suffers a mortal wound.\nTARGET: That CHAPLAIN unit.\nEFFECT: Your unit has Feel No Pain 4+ against mortal wounds."},{"id":"1242-7b3f-a47e-503a-strat-1","name":"Castigate the Demagogues","type":"","cpCost":1,"turn":"","phase":"Fight phase","description":"WHEN: Fight phase, when a friendly CHAPLAIN unit is selected to fight.\nTARGET: That CHAPLAIN unit.\nEFFECT: Your unit’s melee attacks have [PRECISION]."},{"id":"1242-7b3f-a47e-503a-strat-2","name":"Rite of Perfervid Wrath","type":"","cpCost":1,"turn":"","phase":"Fight phase","description":"WHEN: Fight phase, when a friendly CHAPLAIN unit is selected to fight.\nTARGET: That CHAPLAIN unit.\nEFFECT: Your unit’s melee attacks have +1 S."}]},{"id":"9d80-7508-5cd0-2f9e","name":"Companions of Vehemence","rule":{"name":"Righteous Fervour","description":"You can re-roll Advance and Charge rolls made for ^^**Adeptus Astartes^^** unit from your army."},"enhancements":[{"id":"eb50-8360-fcf1-d64a","name":"Incendiary Animus","description":"Chaplain or Judiciar model only. Improve the Armour Penetration characteristic of melee weapons equipped by models in the bearer’s unit by 1.","points":25,"detachment":"Companions of Vehemence","isUpgrade":false},{"id":"1b4c-c9d4-6369-722b","name":"Oathbound Exemplar","description":"ADEPTUS ASTARTES INFANTRY model only. Add 1 to Advance rolls made for the bearer’s unit. If the mission pack you are playing features Actions, the bearer’s unit is eligible to start to perform an Action in a turn in which it Advanced.","points":15,"detachment":"Companions of Vehemence","isUpgrade":false},{"id":"7098-2a33-d3c9-dc78","name":"Merciless Denunciation","description":"Chaplain or Judiciar model only. Each time a model in the bearer’s unit makes a melee attack, you can re-roll the Hit roll.","points":25,"detachment":"Companions of Vehemence","isUpgrade":false},{"id":"703f-dfe1-3875-7c3e","name":"Zealous Vanguard","description":"ADEPTUS ASTARTES model only. Models in the bearer’s unit have the Scouts 6\" ability.","points":20,"detachment":"Companions of Vehemence","isUpgrade":false}],"dpCost":2,"forceDisposition":"PURGE THE FOE","stratagems":[{"id":"9d80-7508-5cd0-2f9e-strat-0","name":"DEVOUT PUSH","type":"Companions of Vehemence – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase.\nTARGET: One Adeptus Astartes Infantry unit from your army that has not been selected to fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes a Pile-in or Consolidation move, it can move up to 6\" instead of up to 3\".\nRESTRICTIONS: A unit cannot be targeted with this and the Hearts Hardened to Duty Stratagem in the same phase unless it has the Chaplain or Judiciar keywords."},{"id":"9d80-7508-5cd0-2f9e-strat-1","name":"FOR THE EMPEROR'S HONOUR!","type":"Companions of Vehemence – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase.\nTARGET: One Adeptus Astartes Infantry unit from your army that has not been selected to fight this phase.\nEFFECT: Until the end of the phase, melee weapons equipped by models in your unit have the [PRECISION] ability."},{"id":"9d80-7508-5cd0-2f9e-strat-2","name":"PIOUS ENMITY","type":"Companions of Vehemence – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase.\nTARGET: One Chaplain or Judiciar unit from your army that has not been selected to fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes a melee attack that targets an enemy unit, re-roll a Hit roll of 1. If that target is a MONSTER or VEHICLE unit, re-roll a Wound roll of 1 as well."},{"id":"9d80-7508-5cd0-2f9e-strat-3","name":"HEARTS HARDENED TO DUTY","type":"Companions of Vehemence – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase, just before an Adeptus Astartes Infantry unit from your army Consolidates.\nTARGET: That ADEPTUS ASTARTES INFANTRY unit.\nEFFECT: Until the end of the phase, each time a model in your unit makes a Consolidation move, it does not need to end that move closer to the closest enemy model (or the closest enemy unit if the Suffer Not the Unclean to Live Vow is active for it)."},{"id":"9d80-7508-5cd0-2f9e-strat-4","name":"HERESY BEGETS RETRIBUTION","type":"Companions of Vehemence – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Movement phase","description":"WHEN: Your opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move.\nTARGET: One Chaplain or Judiciar unit from your army that is within 9\" of that enemy unit and is not within Engagement Range of one or more enemy units.\nEFFECT: Your unit can make a Retribution move. To do so, roll one D6: models in your unit move a number of inches up to the result, but your unit must end that move as close as possible to the closest enemy unit (excluding AIRCRAFT). When doing so, those models can be moved within Engagement Range of that enemy unit."},{"id":"9d80-7508-5cd0-2f9e-strat-5","name":"DREAD CRUSADERS","type":"Companions of Vehemence – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Charge phase","description":"WHEN: Your opponent’s Charge phase, just after an enemy unit declares a charge.\nTARGET: One Adeptus Astartes Infantry unit from your army that was selected as one of the targets of that charge.\nEFFECT: That enemy unit must take a Battle-shock test, subtracting 1 from the result."}]},{"id":"f148-3273-e98f-427a","name":"Vindication Task Force","rule":{"name":"Purge and Sanctify","description":"- Each time an attack targets an ^^**Ancient**^^ unit from your army, if that unit is within range of one or more objective markers and the Strength characteristic of that attack is greater than the Toughness characteristic of that unit, subtract 1 from the Wound roll. \n\n\n- Each time a ^^**Crusader Squad**^^ unit from your army makes a Righteous Zeal move, that unit can end that move as close as possible to the closest objective marker instead of as close as possible to the closest enemy unit."},"enhancements":[{"id":"09b9-e095-3c1e-16ab","name":"Consecrating Aura","description":"ADEPTUS ASTARTES model only. Models in the bearer’s unit have a 5+ invulnerable save.","points":25,"detachment":"Vindication Task Force","isUpgrade":false},{"id":"97e3-010d-7e61-07c7","name":"Imperialis of the Eternal Crusade","description":"Ancient model only. Each time an enemy unit selects the bearer’s unit as a target of a charge, subtract 2 from the Charge roll (this is not cumulative with any olher negative modifiers to that Charge roll).","points":15,"detachment":"Vindication Task Force","isUpgrade":false},{"id":"7b43-c8a3-4e1b-aaeb","name":"Warden of Honour","description":"Crusade Ancient model only. While the bearer is leading a unit, each time you roll one D6 for the bearer’s Vengeful Exhortation ability, add 1 to the result.","points":20,"detachment":"Vindication Task Force","isUpgrade":false},{"id":"308e-46d6-7760-28fd","name":"Orb of the Emperor's Aegis","description":"ADEPTUS ASTARTES model only. Models in the bearer's unit have the Deep Strike ability","points":10,"detachment":"Vindication Task Force","isUpgrade":false}],"dpCost":2,"forceDisposition":"PRIORITY ASSETS","stratagems":[{"id":"f148-3273-e98f-427a-strat-0","name":"SPOOR OF THE UNHOLY","type":"Vindication Task Force – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase.\nTARGET: One ADEPTUS ASTARTES unit from your army that has not been selected to shoot or fight this phase.\nEFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [IGNORES COVER] ability and each time a model in your unit makes an attack, you can ignore any or all modifiers to the following: that attack’s Ballistic Skill or Weapon Skill characteristic; the Hit roll."},{"id":"f148-3273-e98f-427a-strat-1","name":"LITANIES OF PURGATION","type":"Vindication Task Force – Battle Tactic Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: Fight phase.\nTARGET: One ADEPTUS ASTARTES unit from your army that has not been selected to fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack, if that model’s unit is within range of one or more objective markers or the target unit is within range of one or more objective markers, improve the Armour Penetration characteristic of that attack by 1."},{"id":"f148-3273-e98f-427a-strat-2","name":"REFUSAL TO YIELD","type":"Vindication Task Force – Epic Deed Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Any phase","description":"WHEN: Any phase, just after an Ancient model from your army is destroyed.\nTARGET: That ANCIENT model. You can use this Stratagem on that model even though it was just destroyed.\nEFFECT: At the end of the phase, set your model back up on the battlefield, as close as possible to where it was destroyed and not within Engagement Range of one or more enemy units, with its full wounds remaining.\nRESTRICTIONS: You cannot target the same model with this Stratagem more than once per battle."},{"id":"f148-3273-e98f-427a-strat-3","name":"PERFERVID INTERVENTION","type":"Vindication Task Force – Strategic Ploy Stratagem","cpCost":2,"turn":"Opponent’s turn","phase":"Charge phase","description":"WHEN: End of your opponent’s Charge phase.\nTARGET: One ADEPTUS ASTARTES unit from your army that is within 6\" of one or more enemy units and would be eligible to declare a charge against one or more of those enemy units if it were your Charge phase.\nEFFECT: Your unit now declares a charge that only targets one or more of those enemy units, and you resolve that charge.\nRESTRICTIONS: Note that even if this charge is successful, your unit does not receive any Charge bonus this turn."},{"id":"f148-3273-e98f-427a-strat-4","name":"RECITATION OF THE REVERED","type":"Vindication Task Force – Strategic Ploy Stratagem","cpCost":1,"turn":"Opponent’s turn","phase":"Shooting phase","description":"WHEN: Your opponent’s Shooting phase, just after an enemy unit has selected its targets.\nTARGET: One Ancient unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the end of the phase, each time an attack targets your unit, subtract 1 from the Hit roll."},{"id":"f148-3273-e98f-427a-strat-5","name":"RECLAIM OUR HONOUR!","type":"Vindication Task Force – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit destroys an Ancient model from your army that has not been targeted with the Refusal to Yield Stratagem this phase.\nTARGET: One ADEPTUS ASTARTES unit from your army visible to that enemy unit.\nEFFECT: Until the end of the battle, each time an ADEPTUS ASTARTES model from your army makes an attack that targets that enemy unit, add 1 to the Hit roll.\nRESTRICTIONS: You cannot target that ANCIENT model with the Refusal to Yield Stratagem this phase."}]},{"id":"b6cd-9baf-8351-8dec","name":"Godhammer Assault Force","rule":{"name":"Shock and Awe","description":"- Each time an ^^**Adeptus Astartes**^^ unit from your army declares a charge, if it disembarked from a ^^**Transport**^^ this turn, after selecting the targets of that charge, select one of those targets; that enemy unit must take a Battle-shock test. \n\n\n- Each time an ^^**Adeptus Astartes**^^ unit from your army makes a melee attack, if it disembarked from a ^^**Transport**^^ this turn, add 1 to the Hit roll."},"enhancements":[{"id":"e95f-5ba8-80f3-5048","name":"Paragon of Fury","description":"ADEPTUS ASTARTES model only. Add 2 to the Strength characteristic of melee weapons equipped by the bearer. Each time a melee attack made by the bearer is allocated to an enemy model, if the bearer disembarked from a Transport this turn, add 1 to the Damage characteristic of that attack.","points":25,"detachment":"Godhammer Assault Force","isUpgrade":false},{"id":"b73d-fb98-cc88-34d7","name":"Battle-Psalm Precentor","description":"ADEPTUS ASTARTES model only. Each time the bearer’s unit declares a charge, if an enemy unit takes a Battle-shock test as a result of the Shock and Awe Detachment rule, subtract 1 from that Battle-shock test.","points":10,"detachment":"Godhammer Assault Force","isUpgrade":false},{"id":"eeaa-94ec-bed6-2bf4","name":"Augury Servo-Host","description":"ADEPTUS ASTARTES model only. At the start of your Shooting phase, select one enemy unit within 12\" of and visible to the bearer. Until the end of the phase, models in that unit cannot have the Benefit of Cover.","points":15,"detachment":"Godhammer Assault Force","isUpgrade":false},{"id":"d904-f330-f0c2-35c7","name":"Herald of the Sacred Slaughter","description":"ADEPTUS ASTARTES model only. In the Declare Battle Formations step, if the bearer starts the battle embarked within a DEDICATED TRANSPORT, that DEDICATED TRANSPORT has the Scouts 9\" ability.","points":15,"detachment":"Godhammer Assault Force","isUpgrade":false}],"dpCost":2,"forceDisposition":"PURGE THE FOE","stratagems":[{"id":"b6cd-9baf-8351-8dec-strat-0","name":"CONDEMNATORY INFO-SCREED","type":"Godhammer Assault Force – Battle Tactic Stratagem","cpCost":1,"turn":"Your turn","phase":"Fight phase","description":"WHEN: Your Fight phase.\nTARGET: One ADEPTUS ASTARTES unit from your army that has not been selected to fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack, if it disembarked from a Transport this turn, re-roll a Wound roll of 1. If that TRANSPORT has the Land Raider keyword, you can re-roll the Wound roll instead."},{"id":"b6cd-9baf-8351-8dec-strat-1","name":"BLESSED HULL","type":"Godhammer Assault Force – Battle Tactic Stratagem","cpCost":2,"turn":"Opponent’s turn","phase":"Shooting phase","description":"WHEN: Your opponent’s Shooting phase, just after an enemy unit has selected its targets.\nTARGET: One Adeptus Astartes Vehicle unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the end of the phase, each time an attack is allocated to a model in your unit, subtract 1 from the Damage characteristic of that attack."},{"id":"b6cd-9baf-8351-8dec-strat-2","name":"A CEASELESS CAUSE","type":"Godhammer Assault Force – Strategic Ploy Stratagem","cpCost":1,"turn":"Either player’s turn","phase":"Fight phase","description":"WHEN: End of the Fight phase.\nTARGET: One Adeptus Astartes Infantry unit from your army that was eligible to fight this phase.\nEFFECT: If your unit is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6\". It cannot embark within a Transport at the end of this move if it disembarked from a TRANSPORT this turn."},{"id":"b6cd-9baf-8351-8dec-strat-3","name":"FOCUSED HATRED","type":"Godhammer Assault Force – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Charge phase","description":"WHEN: Your Charge phase, just after you make a Charge roll for an ADEPTUS ASTARTES unit from your army that disembarked from a Transport this turn.\nTARGET: That ADEPTUS ASTARTES unit.\nEFFECT: Until the end of the phase, each time your unit makes a Charge move, models in your unit can move through models (when doing so, its models can move within Engagement Range of enemy models, but they can only end that move within Engagement Range of enemy models if those enemy models belong to a unit that your unit declared a charge against this turn)."},{"id":"b6cd-9baf-8351-8dec-strat-4","name":"UNCOMPROMISING EGRESS","type":"Godhammer Assault Force – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Movement phase","description":"WHEN: Your Movement phase.\nTARGET: One Land Raider model from your army that has not been selected to move this phase.\nEFFECT: One ADEPTUS ASTARTES unit embarked within your LAND RAIDER can disembark. When doing so, models in that unit can be set up anywhere on the battlefield wholly within 6\" of your LAND RAIDER and can be set up within Engagement Range of one or more enemy units."},{"id":"b6cd-9baf-8351-8dec-strat-5","name":"GAUNTLET OF THE GOD-EMPEROR","type":"Godhammer Assault Force – Strategic Ploy Stratagem","cpCost":1,"turn":"Your turn","phase":"Movement phase","description":"WHEN: Your Movement phase.\nTARGET: One Adeptus Astartes Vehicle model from your army that has not been selected to move this phase.\nEFFECT: Until the end of the phase, each time your model makes a Normal or Advance move, it can move horizontally through terrain features."}]},{"id":"8884-ddf9-a44a-ec7a","name":"Bastion Task Force","rule":{"name":"Interlocking Tactics","description":"Employing the full breadth of combined arms tactics taught by the Codex Astartes, mainstay squads hit and fade, blunting enemy attacks while acquiring auspex data to guide the targeting of their more heavily armed comrades. Adeptus Astartes Battleline units from your army:\n\n■ A re eligible to shoot and declare a charge in a turn in which they Advanced or Fell Back.\n\n■ Are eligible to start to perform an Action in a turn in which they Advanced or Fell Back. Each time an Adeptus Astartes Battleline unit from your army is selected to attack, after resolving those attacks, select one enemy unit hit by one or more of those attacks. Until the end of the turn, that enemy unit is auspex scanned. Each time an Adeptus Astartes model from your army makes an attack that targets an auspex scanned unit, re-roll a Hit roll of 1."},"enhancements":[{"id":"1202-8e07-f898-0693","name":"Eye of the Primarch","description":"This master crafted microauspex integrates with the bearer’s auto-senses and feeds superior targeting data to them and their squad. Adeptus Astartes model only. Ranged weapons equipped by the bearer and Battleline models in the bearer’s unit have the [PRECISION] ability.","points":10,"detachment":"Bastion Task Force","isUpgrade":false},{"id":"8f09-76a8-c629-a237","name":"Hero of the Chapter","description":"A storied and inspirational exemplar of their Chapter’s virtues, this war leader is an inspirational presence amongst the ranks of their battle-brothers. Adeptus Astartes model only. While the bearer is leading a unit, the bearer has the Battleline keyword.","points":20,"detachment":"Bastion Task Force","isUpgrade":false},{"id":"7e9f-6a31-ce3f-1513","name":"Blades of Valour","description":"This officer and their honour guard of dedicated battle-brothers have been presented with masterwork combat blades in recognition of the selfless battle they are about to fight. Adeptus Astartes model only. Improve the Armour Penetration characteristic of melee weapons equipped by the bearer and Battleline models in the bearer’s unit by 1.","points":15,"detachment":"Bastion Task Force","isUpgrade":false},{"id":"81e5-3062-6cd1-64b3","name":"Bombast Omnivox","description":"This remarkable technological relic is mounted within the bearer’s armour gorget and facilitates code-hardened, rapid-exchange intelligence dissemination while in battle. Adeptus Astartes model only. Each time you select the bearer’s unit as the target of a Stratagem, roll one D6, adding 1 if the bearer’s unit has the Battleline keyword: on a 4+, you gain 1CP.","points":15,"detachment":"Bastion Task Force","isUpgrade":false}],"dpCost":3,"forceDisposition":"TAKE AND HOLD","stratagems":[{"id":"8884-ddf9-a44a-ec7a-strat-0","name":"Codex Discipline","type":"BATTLE TACTIC","cpCost":1,"turn":"","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase.\nTARGET: One Adeptus Astartes unit from your 1CP army that has not been selected to shoot or fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets an enemy unit, re-roll a Hit roll of 1. If that target is auspex scanned, re-roll a Wound roll of 1 as well."},{"id":"8884-ddf9-a44a-ec7a-strat-1","name":"Guided Disruption","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase, just\n\nafter an Adeptus Astartes Battleline unit from your army has finished making its attacks.\nTARGET: That Adeptus Astartes Battleline unit.\nEFFECT: When an enemy unit is auspex scanned as a result of those attacks this turn, if that enemy unit does not have the Monster or Vehicle keywords, until the start of your next turn, it is pinned. While a unit is pinned, subtract 2 from that unit’s Move characteristic and subtract 2 from Charge rolls made for that unit."},{"id":"8884-ddf9-a44a-ec7a-strat-2","name":"Light of Vengeance","type":"BATTLE TACTIC","cpCost":1,"turn":"","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase.\nTARGET: One Adeptus Astartes unit from your army that has not been selected to shoot or fight this phase.\nEFFECT: Select the [LETHAL HITS] or [SUSTAINED HITS 1] ability. Until the end of the phase, weapons equipped by models in your unit have that ability while targeting an auspex scanned unit or if the bearer has the Battleline keyword."},{"id":"8884-ddf9-a44a-ec7a-strat-3","name":"Shock Bombardment","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase, just after an Adeptus Astartes Battleline unit from your army finished making its attacks.\nTARGET: That Adeptus Astartes Battleline unit.\nEFFECT: When an enemy unit is auspex scanned as a result of those attacks this turn, until the start of your next turn, it is suppressed. While a unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the Hit roll."},{"id":"8884-ddf9-a44a-ec7a-strat-4","name":"Angels Defiant","type":"BATTLE TACTIC","cpCost":1,"turn":"","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.\nTARGET: One Adeptus Astartes Battleline unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the end of the phase, each time an attack targets your unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of your unit, subtract 1 from the Wound roll."},{"id":"8884-ddf9-a44a-ec7a-strat-5","name":"Heresy Undone","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Shooting or Charge phase","description":"WHEN: Your Shooting phase or your Charge phase.\nTARGET: One Adeptus Astartes unit (excluding Battleline units) from your army.\nEFFECT: Until the end of the phase, your unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back. If it does, every target of that charge and every target of those attacks must be an auspex scanned unit."}]},{"id":"72a9-ef68-b384-1421","name":"Orbital Assault Force","rule":{"name":"Rapid-drop Deployment","description":"Through the use of teleportation, Drop Pods and gunship insertion, entire strike forces of Space Marines and even their armoured support can deploy from orbit in a matter of moments, a capability that in and of itself has won entire wars.\n\nAt the start of the Declare Battle Formations step, select a number of Adeptus Astartes units (excluding Titanic units) from your army based on the battle size, as shown below. Models in those units have the Deep Strike ability.\n\nBATTLE SIZE Incursion Strike Force Onslaught\n\nNUMBER OF UNITS 2 3 4\n\nEach time an Adeptus Astartes model from your army makes an attack, if it was set up on the battlefield this turn, re-roll a Wound roll of 1. If it disembarked from a Drop Pod this turn, re-roll a Hit roll of 1 as well."},"enhancements":[{"id":"7146-1e0c-1a97-cd33","name":"Laurels of Thunder","description":"This honour is awarded to those Space Marine officers who display greatest vigour during orbital drops. Adeptus Astartes model only. You can re-roll Charge rolls made for the bearer’s unit in a turn in which it was set up on the battlefield.","points":15,"detachment":"Orbital Assault Force","isUpgrade":false},{"id":"f354-5c03-4d38-cf43","name":"Orbital Uplink Reliquary","description":"Though it appears a morbid trinket of faith, in truth this device contains a powerful microcogitator linked to the strategium of the orbiting strike cruiser, which helps the bearer coordinate rapid strategic redeployments. Adeptus Astartes model only. After both players have deployed their armies, select up to three Adeptus Astartes units from your army and redeploy them. When doing so, you can set those units up in Strategic Reserves if you wish, regardless of how many units are already in Strategic Reserves.","points":25,"detachment":"Orbital Assault Force","isUpgrade":false},{"id":"572b-6f03-87b3-794f","name":"Veteran of the Vanguard","description":"Long experience leading Phobos-armoured vanguard strikes has taught this warrior many lessons about swift and stealthy attacks. Adeptus Astartes model only. Models in the bearer’s unit have the Scouts 6\" ability.","points":20,"detachment":"Orbital Assault Force","isUpgrade":false},{"id":"d481-3600-2b09-10ba","name":"Dedicated Gunship","description":"Bulky and somewhat lumbering as they are, Terminator squads – or even particularly vital officers wearing Terminator plate – may be assigned a gunship for swift combat extraction and relocation mid-battle. Adeptus Astartes Terminator model only. Once per battle, at the end of your opponent’s Fight phase, if the bearer’s unit is not within Engagement Range of one or more enemy units, the bearer can use this Enhancement. If it does, remove the bearer’s unit from the battlefield and place it into Strategic Reserves.","points":15,"detachment":"Orbital Assault Force","isUpgrade":false}],"dpCost":2,"forceDisposition":"TAKE AND HOLD","stratagems":[{"id":"72a9-ef68-b384-1421-strat-0","name":"Suppression Strafing","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Command phase","description":"WHEN: Command phase.\nTARGET: One Adeptus Astartes unit from your army.\nEFFECT: Select one enemy unit visible to and within 18\" of your unit. That enemy unit takes a Battle-shock test. When doing so, subtract 1 from that test and, if that test is failed, until the start of your next turn, that enemy unit is suppressed. While a unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the Hit roll.\nRESTRICTIONS: You cannot use this Stratagem more than once per battle round."},{"id":"72a9-ef68-b384-1421-strat-1","name":"Tactical Decapitation","type":"BATTLE TACTIC","cpCost":1,"turn":"","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase. 1CP\nTARGET: One Adeptus Astartes unit from your army that has not been selected to shoot or fight this phase.\nEFFECT: Until the end of the phase, weapons equipped by models in your unit have the [PRECISION] ability and each time a model in your unit makes an attack that targets a Character unit, add 1 to the Hit roll."},{"id":"72a9-ef68-b384-1421-strat-2","name":"Shock Onslaught","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Fight phase","description":"WHEN: Fight phase.\nTARGET: One Adeptus Astartes unit from your army that has not been selected to fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes a Pile-in or Consolidation move, it can move up to 6\" instead of up to 3\"."},{"id":"72a9-ef68-b384-1421-strat-3","name":"Auto-sense Coordination","type":"BATTLE TACTIC","cpCost":1,"turn":"","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase. 1CP\nTARGET: One Adeptus Astartes unit from your army that has not been selected to shoot or fight this phase.\nEFFECT: Select the [LETHAL HITS] or [SUSTAINED HITS 1] ability. Until the end of the phase, weapons equipped by models in your unit have this ability in a turn in which they disembarked from a Drop Pod or while targeting an enemy unit within 12\"."},{"id":"72a9-ef68-b384-1421-strat-4","name":"Blind Screen","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your opponent’s Shooting phase, just after an enemy unit has selected its targets.\nTARGET: One Adeptus Astartes unit (excluding Titanic units) from your army that was selected as the target of one or more of the attacking unit’s attacks and one friendly Adeptus Astartes Smoke Vehicle or Drop Pod unit within 9\" of it.\nEFFECT: Until the end of the phase, models in your units have the Stealth ability and each time a ranged attack targets one of your units, models in that unit have the Benefit of Cover against that attack."},{"id":"72a9-ef68-b384-1421-strat-5","name":"Onward for the Emperor","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Fight phase","description":"WHEN: End of your opponent’s Fight phase.\nTARGET: One Adeptus Astartes Infantry unit from your army that was not set up on the battlefield this turn and one friendly Transport it is able to embark within.\nEFFECT: If your Adeptus Astartes unit is wholly within 6\" of that Transport, it can embark within it."}]},{"id":"3000-9a97-6f30-5a00","name":"Ceramite Sentinels","rule":{"name":"Adaptive Defence","description":"These Space Marines are experts in fighting from rapidly prepared defensive positions. They are able to maximise the potential of almost any terrain to serve as an ad-hoc strongpoint, rapidly assessing optimal firing lines and punishing the foe’s every attempt to advance and dislodge them. Each time an Adeptus Astartes model from your army makes an attack, if that model’s unit is within a terrain feature, re-roll a Hit roll of 1 and re-roll a Wound roll of 1. Adeptus Astartes units from your army gain the Entrenched keyword while all of the following are true:\n\n■ That unit is within a terrain feature.\n■ That unit was not set up on the battlefield this turn.\n■ N o model in that unit has moved more than 3” this turn."},"enhancements":[{"id":"b75f-9c58-3606-bde2","name":"Honour Indefatigable","description":"This rare honour badge celebrates a warrior who refuses to give up, even in the face of apparently certain death. Gravis model only. The first time the bearer is destroyed, roll one D6 at the end of the phase. On a 2+, set the bearer back up on the battlefield, as close as possible to where it was destroyed and not within Engagement Range of any enemy units, with its full wounds remaining.","points":25,"detachment":"Ceramite Sentinels","isUpgrade":false},{"id":"2b11-ea2b-4da9-de92","name":"Castellum Omnivox","description":"This unique vox-and-augur augmetic provides the bearer with unparalleled tactical data vital to coordinating an aggressive defence in battle. Adeptus Astartes model only. Each time the bearer’s unit makes a Fall Back move, select one of the following to apply to that unit until the end of the turn:\n\n■ That unit is eligible to perform an Action in a turn in which it Fell Back.\n\n■ That unit is eligible to shoot and declare a charge in a turn in which it Fell Back.","points":20,"detachment":"Ceramite Sentinels","isUpgrade":false},{"id":"d01a-5940-704d-c0da","name":"Spy-skull Datalink","description":"Adeptus Astartes model only. Ranged weapons equipped by models in the bearer’s unit have the [IGNORES COVER] ability.","points":15,"detachment":"Ceramite Sentinels","isUpgrade":false},{"id":"6bd0-b2f7-0414-3536","name":"Defensive Mastery","description":"Adeptus Astartes model only. After both players have\n\ndeployed their armies, select up to three Adeptus\n\nAstartes units from your army and redeploy them.\n\nWhen doing so, you can set those units up in Strategic\n\nReserves, regardless of how many units are already in\n\nStrategic Reserves.","points":25,"detachment":"Ceramite Sentinels","isUpgrade":false}],"dpCost":3,"forceDisposition":"TAKE AND HOLD","stratagems":[{"id":"3000-9a97-6f30-5a00-strat-0","name":"Unyielding Might","type":"BATTLE TACTIC","cpCost":2,"turn":"","phase":"Command phase","description":"WHEN: Command phase.\nTARGET: One Adeptus Astartes unit from your army that is within Engagement Range of one or more enemy units.\nEFFECT: Until the start of your next Command phase, add 1 to the Objective Control characteristics of models in your unit."},{"id":"3000-9a97-6f30-5a00-strat-1","name":"Priority Strike","type":"BATTLE TACTIC","cpCost":1,"turn":"","phase":"Shooting or Fight phase","description":"WHEN: Your Shooting phase or the Fight phase.\nTARGET: One Adeptus Astartes Infantry or Adeptus Astartes Mounted unit from your army that has not been selected to shoot or fight this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets a Character, Monster or Vehicle unit, you can re-roll the Wound roll."},{"id":"3000-9a97-6f30-5a00-strat-2","name":"Armour of Contempt","type":"BATTLE TACTIC","cpCost":1,"turn":"","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.\nTARGET: One Adeptus Astartes unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1."},{"id":"3000-9a97-6f30-5a00-strat-3","name":"Stand to the End","type":"EPIC DEED","cpCost":1,"turn":"","phase":"Fight phase","description":"WHEN: Fight phase, just after an enemy unit has selected its targets.\nTARGET: One Adeptus Astartes unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6, adding 1 to the result if it is an Entrenched unit: on a 4+, do not remove it from play. That destroyed model can fight after the attacking unit has finished making its attacks, and is then removed from play."},{"id":"3000-9a97-6f30-5a00-strat-4","name":"Augmented Targeting","type":"BATTLE TACTIC","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Adeptus Astartes unit from your army that has not been selected to shoot this phase.\nEFFECT: Select either the [SUSTAINED HITS 1] or [LETHAL HITS] abilities. Until the end of the phase, ranged weapons equipped by models in your unit have the selected ability. If your unit is Entrenched, until the end of the phase, ranged weapons equipped by models in your unit have the [SUSTAINED HITS 1] and [LETHAL HITS] abilities instead."},{"id":"3000-9a97-6f30-5a00-strat-5","name":"Evasive Repositioning","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your opponent’s Shooting phase, just after an enemy unit has shot.\nTARGET: One Adeptus Astartes Infantry or Adeptus Astartes Mounted unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Your unit can make a Normal move of up to D6\". If your unit is Entrenched, you can re-roll the D6 to determine how far your unit can move."}]},{"id":"cf4f-5c50-4a22-6960","name":"Headhunter Task Force","rule":{"name":"Target Sighted","description":"Space Marine crews are relentless in their pursuit of assigned targets, coaxing every last trace of power from their war machines and demonstrating exemplary gunnery even under heavy fire. Each time a Tank Ace unit from your army (see below) Advances, do not make an Advance roll for it. Instead, until the end of the phase, add 6\" to the Move characteristic of models in that unit. Each time a Tank Ace unit from your army shoots in your Shooting phase, if that unit did not Advance this turn, you can re-roll the Damage roll.\n\nAdeptus Astartes Vehicle units from your army (excluding Fortifications, Drop Pods, Walkers and units that can Fly) have the Tank Ace keyword. In the Muster Armies step, you can select up to three Tank Ace units from your army to gain the Character keyword. Designer’s Note: This means that the selected units can be given Enhancements, and one of them can be selected as your Warlord."},"enhancements":[{"id":"cf4f-5c50-4a22-6960-mfm-enh-0","name":"Astartes Tank Ace","description":"The commander of this battle tank is a storied tank ace whose exploits are the stuff of Chapter legend. Crews who fight at their side are inspired by their aggression and eagerness to join the battle. Adeptus Astartes Vehicle model only. In your Shooting phase, while a friendly Adeptus Astartes Vehicle unit is within 6\" of the bearer, ranged weapons equipped by models in that unit have the [ASSAULT] ability.","points":40,"detachment":"Headhunter Task Force","isUpgrade":false},{"id":"cf4f-5c50-4a22-6960-mfm-enh-1","name":"Firestorm Coordinators","description":"This vehicle’s fire control systems incorporate ancient yet highly advanced logic engines, which assist the crew in obtaining firing solutions and keeping up an exceptionally rapid rate of fire. Adeptus Astartes Vehicle model only. Ranged weapons equipped by the bearer have the [SUSTAINED HITS 1] ability.","points":20,"detachment":"Headhunter Task Force","isUpgrade":false},{"id":"cf4f-5c50-4a22-6960-mfm-enh-2","name":"Gunnery Honours","description":"The crew of this war machine demonstrate exemplary gunnery and have earned the highest honours for their craft. Adeptus Astartes Vehicle model only. Once per phase, you can re-roll one Hit roll, one Wound roll and one Damage roll for the bearer.","points":20,"detachment":"Headhunter Task Force","isUpgrade":false},{"id":"cf4f-5c50-4a22-6960-mfm-enh-3","name":"Redoubtable Machine Spirit","description":"This ancient war machine has endured millennia of battle, and its belligerent machine spirit has only become more obdurant. Adeptus Astartes Vehicle model only. The bearer has a 5+ invulnerable save and, at the end of your Command phase, the bearer regains 1 lost wound.","points":25,"detachment":"Headhunter Task Force","isUpgrade":false}],"dpCost":2,"forceDisposition":"PRIORITY ASSETS","stratagems":[{"id":"cf4f-5c50-4a22-6960-strat-0","name":"Armour of Contempt","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Shooting or Fight phase","description":"WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.\nTARGET: One Adeptus Astartes unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1."},{"id":"cf4f-5c50-4a22-6960-strat-1","name":"Target Weak Point","type":"BATTLE TACTIC","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Tank Ace unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes a ranged attack that targets a Monster or Vehicle unit, improve the Armour Penetration characteristic of that attack by 1.\nRESTRICTIONS: A unit cannot be targeted with this and the Kill Shot Stratagem in the same phase."},{"id":"cf4f-5c50-4a22-6960-strat-2","name":"Kill Shot","type":"BATTLE TACTIC","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Tank Ace unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets a Monster or Vehicle unit, re-roll a Wound roll of 1. If the target unit is below its Starting Strength, you can re-roll the Wound roll instead.\nRESTRICTIONS: A unit cannot be targeted with this and the Target Weak Point Stratagem in the same phase."},{"id":"cf4f-5c50-4a22-6960-strat-3","name":"Rapid Gunnery","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Adeptus Astartes unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, your unit is eligible to shoot in a turn in which it Fell Back."},{"id":"cf4f-5c50-4a22-6960-strat-4","name":"Reactive Repositioning","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Movement phase","description":"WHEN: Your opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move.\nTARGET: One Tank Ace unit from your army (excluding units containing one or more models with a Wounds characteristic of 16+) that is within 8\" of that enemy unit.\nEFFECT: Your unit can make a Normal move of up to D6\"."},{"id":"cf4f-5c50-4a22-6960-strat-5","name":"Machine Vengeance","type":"EPIC DEED","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your opponent’s Shooting phase, just after an enemy unit has shot.\nTARGET: One Tank Ace unit from your army (excluding units containing one or more models with a Wounds characteristic of 16+) that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Your unit can shoot as if it were your Shooting phase, but must target only that enemy unit when doing so, and can only do so if that enemy unit is visible and an eligible target."}],"detachmentCharacters":[{"keyword":"Vehicle","maxCount":3,"excludedKeywords":["Fortification","Drop Pod","Walker","Fly"]}]},{"id":"0888-6943-a4db-4826","name":"Fulguris Task Force","rule":{"name":"Skystrike","description":"With howling engines and a buffeting of anti-gravitic forces, a Chapter’s massed combat skimmers plunge into the midst of battle with guns blazing.\n\n■ Friendly LAND SPEEDER/STORM SPEEDER HAILSTRIKE/STORM SPEEDER HAMMERSTRIKE/STORM SPEEDER THUNDERSTRIKE units have SPEEDER.\n\n■ In your first Movement phase, friendly SPEEDER units can make an ingress move."},"enhancements":[{"id":"0888-6943-a4db-4826-mfm-enh-0","name":"Bellicose Weapon Spirits (Upgrade)","description":"Entreated by veteran gunners, this skimmer’s potent weapons unleash their spirits’ wrath in bursts of excoriating destruction. SPEEDER unit only. This unit can re-roll:\n■ Damage rolls.\n■ Rolls to determine the A of a weapon.","points":15,"detachment":"Fulguris Task Force","isUpgrade":true},{"id":"0888-6943-a4db-4826-mfm-enh-1","name":"Raptorial Cogitator Core (Upgrade)","description":"The pinpoint firing solutions woven in runic screed by this vehicle’s logic engine speak to its predatory instincts. SPEEDER unit only. This unit’s ranged attacks have [IGNORES COVER].","points":15,"detachment":"Fulguris Task Force","isUpgrade":true}],"dpCost":1,"forceDisposition":"RECONNAISSANCE","stratagems":[{"id":"0888-6943-a4db-4826-strat-0","name":"Data-link Augury","type":"","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your Shooting phase, when a friendly SPEEDER unit is selected to shoot.\nTARGET: That SPEEDER unit.\nEFFECT: Select one enemy unit within 24\" of your unit. That enemy unit has +6\" detection range until your unit has shot."},{"id":"0888-6943-a4db-4826-strat-1","name":"Reactive Evasion","type":"","cpCost":1,"turn":"","phase":"Movement phase","description":"WHEN: Your opponent’s Movement phase, when an enemy unit ends a move within 8\" of a friendly unengaged SPEEDER unit.\nTARGET: That SPEEDER unit.\nEFFECT: Your unit can make a normal move of up to D3+3\"."},{"id":"0888-6943-a4db-4826-strat-2","name":"Anti-grav Surge","type":"","cpCost":1,"turn":"","phase":"Fight phase","description":"WHEN: End of your opponent’s Fight phase.\nTARGET: One friendly unengaged SPEEDER unit.\nEFFECT: Place your unit in strategic reserves."}],"grantedKeywords":[{"keyword":"SPEEDER","targets":["LAND SPEEDER","STORM SPEEDER HAILSTRIKE","STORM SPEEDER HAMMERSTRIKE","STORM SPEEDER THUNDERSTRIKE"]}]},{"id":"a8c0-4163-5195-a680","name":"Subversion Assets","rule":{"name":"Nowhere to Hide","description":"With transhuman instincts, auto-senses, and more specialised equipment, a Chapter’s masters of clandestine warfare are able to unmask the foe, leaving them ripe for swift eradication. Friendly PHOBOS/SCOUT SQUAD units have the following ability: Transhuman Perception: In your Shooting phase, this unit can select one visible enemy unit within 12\". That enemy unit is detected:\n■ While a unit is detected, that unit has +3\" detection range."},"enhancements":[{"id":"11f3-e0b9-9483-6e8e","name":"Shroud Field","description":"This camouflaging field projector employs a chameleonic twisting of emissions whose secrets the Techmarines cannot reproduce. It mantles its bearer as if with a spectral shroud and masks his approach to his doomed target. PHOBOS model only. This model has:\n■ Lone Operative.\n■ Stealth.","points":20,"detachment":"Subversion Assets","isUpgrade":false},{"id":"3ec8-4427-1957-16d1","name":"Death in the Dark","description":"To slay the hidden foe where they lurk, where their deaths go unmarked and unremembered, is to deny their hateful lives meaning. INFANTRY PHOBOS unit only. This unit’s attacks that target a hidden unit have +1 to hit rolls.","points":15,"detachment":"Subversion Assets","isUpgrade":true}],"dpCost":1,"forceDisposition":"DISRUPTION","stratagems":[{"id":"a8c0-4163-5195-a680-strat-0","name":"Adaptive Operations","type":"","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your Shooting phase, when a friendly PHOBOS/SCOUT SQUAD unit starts an action.\nTARGET: That PHOBOS/SCOUT SQUAD unit.\nEFFECT: That action does not prevent your unit from being eligible to shoot."},{"id":"a8c0-4163-5195-a680-strat-1","name":"Strike From the Shadows","type":"","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your Shooting phase, when a friendly PHOBOS/SCOUT SQUAD unit has shot.\nTARGET: That PHOBOS/SCOUT SQUAD unit.\nEFFECT: Those ranged attacks do not prevent your unit from being hidden."},{"id":"a8c0-4163-5195-a680-strat-2","name":"Cloaked Position","type":"","cpCost":1,"turn":"","phase":"Movement phase","description":"WHEN: Start of your opponent’s Movement phase.\nTARGET: One friendly unengaged PHOBOS/SCOUT SQUAD unit.\nEFFECT: Your unit has -3\" detection range until the end of the turn."}]},{"id":"7bd3-602e-280c-ecad","name":"The Living Miracle","rule":{"name":"Anointed Champion","description":"The warrior anointed as Emperor’s Champion by a crusade's Chaplains is marked as such by the divine omens which assail him. With these visions as a guide, and having devoted what remains of his existence to the rigorous perfection of the blade, the Emperor’s Champion becomes a force of righteous and unerring destruction.\n\n■ When a friendly EMPEROR’S CHAMPION unit is selected to fight, that model’s melee attacks can:\n■ Re-roll one hit roll.\n■ Re-roll one wound roll.\n\n■ Enhancements selected from this detachment do not count towards the total number of enhancements in your army. Restrictions: Your army can include BLACK TEMPLARS units, but it cannot include any ADEPTUS ASTARTES units drawn from any other Chapter."},"enhancements":[{"id":"97e6-f903-d88c-b983","name":"Guiding Omens","description":"The holy visions which fill the mind of the Emperor’s Champion on the eve of battle are clear to those of unwavering faith: they tell of the foes he will strike down, of the pious deeds he must commit, and the paths to be bloodily carved in his merciless crusade, all in the God-Emperor’s name. EMPEROR’S CHAMPION model only. At the start of the first battle round, you can select up to three of the following abilities. This model has those abilities until the end of the battle:\n\n■ Instrument of the God-Emperor (Once per battle, per army): In the Fight phase, when this unit is selected to fight, if this unit is engaged with an enemy CHARACTER unit, you can use this ability. If you do, this model’s melee attacks have [DEVASTATING WOUNDS].\n\n■ Foreseen Paths of the Unholy: This unit has -3\" detection range.\n■ Vision of Momentous Brutality: This model’s melee attacks have +2 A.\n■ Augury of Retribution: Melee attacks that target this unit have [HAZARDOUS].\n■ Omen of Sacred Intervention: When you target this unit with the Heroic Intervention stratagem, that use is -1 CP.\n■ Harbinger of Judgement: When an enemy unit (excluding MONSTER/VEHICLE units) engaged with this model is selected to make a fall-back move, roll one D6:\n\n■ On a 2+, that enemy unit suffers D6 mortal wounds.","points":15,"detachment":"The Living Miracle","isUpgrade":false}],"dpCost":1,"forceDisposition":"DISRUPTION"},{"id":"e533-c51a-5949-a579","name":"Marshal's Household","rule":{"name":"Faith-fuelled Resolve","description":"Uncompromising in their faith, a crusade’s Sword Brethren are blazing beacons of intolerant resolve capable of holding back hordes of blasphemous foes from sites sacred to the Black Templars. Friendly SWORD BRETHREN SQUAD units have +1 OC. Restrictions: Your army can include BLACK TEMPLARS units, but it cannot include any ADEPTUS ASTARTES units drawn from any other Chapter."},"enhancements":[{"id":"e533-c51a-5949-a579-mfm-enh-0","name":"Fervent Exemplars (Upgrade)","description":"Paragons of their crusade’s inexorable wrath, these Sword Brethren have earned a reputation for carving a path to victory through their foes, unable to rest while one enemy yet lives. SWORD BRETHREN SQUAD unit only. This unit has +1 to charge rolls.","points":10,"detachment":"Marshal's Household","isUpgrade":true},{"id":"e533-c51a-5949-a579-mfm-enh-1","name":"Inheritors of Sigismund (Upgrade)","description":"These warrior elites have achieved feats of bloody slaughter against the most deadly of the God-Emperor’s foes, executing them in displays of such blisteringly swift attacks that it is clear they share a sliver of Sigismund’s own skill. SWORD BRETHREN SQUAD unit only. This unit has Fights First.","points":15,"detachment":"Marshal's Household","isUpgrade":true}],"dpCost":1,"forceDisposition":"PRIORITY ASSETS","stratagems":[{"id":"e533-c51a-5949-a579-strat-0","name":"Slayers of Abominations","type":"","cpCost":1,"turn":"","phase":"Fight phase","description":"WHEN: Fight phase, when a friendly SWORD BRETHREN SQUAD unit is selected to fight.\nTARGET: That SWORD BRETHREN SQUAD unit.\nEFFECT: Your unit’s melee attacks that target a MONSTER/VEHICLE unit have +2 S."},{"id":"e533-c51a-5949-a579-strat-1","name":"Blade of Detestation","type":"","cpCost":1,"turn":"","phase":"Charge phase","description":"WHEN: Your Charge phase, when a friendly SWORD BRETHREN SQUAD unit ends a charge move.\nTARGET: That SWORD BRETHREN SQUAD unit.\nEFFECT: Select one enemy unit engaged with your unit. Roll one D6 for each model in your unit engaged with that enemy unit:\n\n■ For each 4+, that enemy unit suffers 1 mortal wound (to a maximum of 6 mortal wounds)."},{"id":"e533-c51a-5949-a579-strat-2","name":"Unsparing Execution","type":"","cpCost":1,"turn":"","phase":"Movement phase","description":"WHEN: Your opponent’s Movement phase, when a unit is selected to make a fall-back move, if that unit is engaged with a friendly SWORD BRETHREN SQUAD unit.\nTARGET: That SWORD BRETHREN SQUAD unit.\nEFFECT: When an enemy unit engaged with your unit is selected to make a fall-back move, that enemy unit must use the desperate escape mode, with -1 to those hazard rolls if that enemy unit is battle-shocked."}]},{"id":"6619-187e-e309-3313","name":"Vengeful Hosts","rule":{"name":"Imperator Unleashed","description":"The warrior hosts deployed in Operation Imperator know they must strike with decisive fury if they are to break their foes. In a turn a friendly ADEPTUS ASTARTES FLY INFANTRY unit made an ingress/charge move, that unit’s attacks can re-roll hit rolls of 1."},"enhancements":[{"id":"8a01-65e4-0ce6-91cf","name":"Avenging Angel","description":"ADEPTUS ASTARTES FLY INFANTRY model only. When this unit ends an ingress move, select up to one enemy unit within 9\" of this unit. That enemy unit makes a battle-shock roll, with -1 to that battle-shock roll.","points":20,"detachment":"Vengeful Hosts","isUpgrade":false},{"id":"aa90-2488-e3dc-26c9","name":"Orksbane","description":"ADEPTUS ASTARTES FLY INFANTRY model only. This model has the following weapon:\n\nOrksbane [CLEAVE 2]\n\nRANGE\n\nMelee","points":20,"detachment":"Vengeful Hosts","isUpgrade":false}],"dpCost":1,"forceDisposition":"TAKE AND HOLD","stratagems":[{"id":"6619-187e-e309-3313-strat-0","name":"Meteoric Onslaught","type":"","cpCost":1,"turn":"","phase":"Fight phase","description":"WHEN: Fight phase, when a friendly ADEPTUS ASTARTES FLY INFANTRY unit that made a charge move this turn is selected to attack.\nTARGET: That friendly ADEPTUS ASTARTES FLY INFANTRY unit.\nEFFECT: Your unit’s melee attacks have +1 S."},{"id":"6619-187e-e309-3313-strat-1","name":"Purge By Sectors","type":"","cpCost":1,"turn":"","phase":"Fight phase","description":"WHEN: End of the Fight phase.\nTARGET: One friendly unengaged ADEPTUS ASTARTES FLY INFANTRY unit that was eligible to fight this phase.\nEFFECT: Your unit can make a normal move of up to D3+3\"."},{"id":"6619-187e-e309-3313-strat-2","name":"Know No Fear","type":"","cpCost":1,"turn":"","phase":"Command phase","description":"WHEN: Your Command phase.\nTARGET: One friendly battle-shocked ADEPTUS ASTARTES unit. You can target that unit with this stratagem even though it is battle-shocked.\nEFFECT: Your unit is no longer battle-shocked."}]},{"id":"armoured-speartip","name":"Armoured Speartip","rule":{"name":"Rapid Deployment","description":"Land Raider, Repulsors and other armoured transports plunge headlong into the heart of enemy formations, weathering heavy firepower to deploy their cargo of elite Space Marines into battle. Each time an Adeptus Astartes unit from your army disembarks from a Transport (excluding Fly) that made a Normal or Advance move this phase (excluding those that arrived from Strategic Reserves), that disembarked unit can make a Normal move of up to D6\", or a Normal move of up to D3+3\" instead if that Transport is a Heavy Transport (see below)."},"enhancements":[{"id":"armoured-speartip-enh-0","name":"Armoured Commander","description":"Adeptus Astartes model only. Once per turn, in\n\nyour Movement phase, the bearer can use this\n\nEnhancement. If it does, select one friendly Adeptus\n\nAstartes Transport that is in Strategic Reserves. Until\n\nthe end of the phase, for the purposes of setting up\n\nthat Transport on the battlefield, treat the current\n\nbattle round number as being one higher than it\n\nactually is.","points":25,"detachment":"Armoured Speartip","isUpgrade":false},{"id":"armoured-speartip-enh-1","name":"Liberator","description":"A dauntless conqueror and liberator of worlds, this intimidating champion inspires confidence in their battle-brothers and abject fear in the enemy. Adeptus Astartes model only. If you control an objective marker at the end of your Command phase, and the bearer’s unit (or any Heavy Transport it is embarked within) is within range of that objective marker, that objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.","points":15,"detachment":"Armoured Speartip","isUpgrade":false},{"id":"armoured-speartip-enh-2","name":"Shock Deployment","description":"Adeptus Astartes Terminator or Gravis model only. In your Shooting phase, each time the bearer’s unit is selected to shoot, if it disembarked from a Transport this turn, until the end of the phase, ranged weapons equipped by models in that unit have the [SUSTAINED HITS 1] ability.","points":20,"detachment":"Armoured Speartip","isUpgrade":false},{"id":"armoured-speartip-enh-3","name":"Tip of the Spear","description":"Adeptus Astartes model only. If the bearer starts the battle embarked within a Transport, that Transport has the Scouts 6\" ability.","points":40,"detachment":"Armoured Speartip","isUpgrade":false}],"stratagems":[{"id":"armoured-speartip-strat-0","name":"Machine Wrath","type":"EPIC DEED","cpCost":1,"turn":"","phase":"Any phase","description":"WHEN: Any phase, just after a Heavy Transport unit from your army with the Deadly Demise ability is destroyed.\nTARGET: That Heavy Transport unit, if you rolled a 6 for its Deadly Demise ability. You can use this Stratagem on that unit even though it was just destroyed.\nEFFECT: Your unit can make a Normal or Fall Back move before its Deadly Demise ability is resolved, and before any embarked units perform an Emergency Disembarkation. When making this move, your unit can move through enemy models (excluding Monsters and Vehicles) and can move within Engagement Range of such models, but cannot end that move within Engagement Range of them, and any Desperate Escape test is automatically passed."},{"id":"armoured-speartip-strat-1","name":"Armour of Contempt","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your opponent’s Shooting phase or the\n\nFight phase, just after an enemy unit has selected its targets.\nTARGET: One Adeptus Astartes unit from your army that was selected as the target of one or more of the attacking unit’s attacks.\nEFFECT: Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1."},{"id":"armoured-speartip-strat-2","name":"Rapid Embarkation","type":"WARGEAR","cpCost":1,"turn":"","phase":"Fight phase","description":"WHEN: End of the Fight phase.\nTARGET: One Adeptus Astartes Infantry unit from your army that is not within Engagement Range of one or more enemy units, and one friendly Heavy Transport it is able to embark within.\nEFFECT: If your Adeptus Astartes Infantry unit is wholly within 6\" of that Heavy Transport, it can embark within it."},{"id":"armoured-speartip-strat-3","name":"Ceramite Sledgehammer","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Movement phase","description":"WHEN: Your Movement phase.\nTARGET: One Adeptus Astartes Transport unit from your army that has not been selected to move this phase.\nEFFECT: Until the end of the phase, each time your unit makes a Normal or Advance move, it can move horizontally through terrain features. In addition, if your unit is a Heavy Transport, when making this move, your unit can move through enemy models (excluding Monsters and Vehicles) and can move within Engagement Range of such models, but cannot end that move within Engagement Range of them, and any Desperate Escape test is automatically passed."},{"id":"armoured-speartip-strat-4","name":"Advanced Deployment","type":"STRATEGIC PLOY","cpCost":1,"turn":"","phase":"Movement phase","description":"WHEN: Your Movement phase.\nTARGET: One Adeptus Astartes Transport unit from your army that has not been selected to move this phase.\nEFFECT: Until the end of the phase, units can disembark from your Transport after it has Advanced. Units that do so count as having made a Normal move this phase, and cannot declare a charge in the same turn (unless your Transport has the Assault Ramp ability), but can otherwise act normally."},{"id":"armoured-speartip-strat-5","name":"Purgation Doctrine","type":"BATTLE TACTIC","cpCost":1,"turn":"","phase":"Shooting phase","description":"WHEN: Your Shooting phase.\nTARGET: One Adeptus Astartes unit from your army that has not been selected to shoot this phase.\nEFFECT: Until the end of the phase, each time a model in your unit makes an attack, add 1 to the Hit roll (if your unit disembarked from a Heavy Transport this turn, add 1 to the Wound roll as well)."}],"dpCost":3,"forceDisposition":"TAKE AND HOLD"}],"artifactKind":"web-faction-flat","units":[{"schemaVersion":2,"id":"f151-e676-d3b8-200c","factionId":"black-templars","factionKeyword":"Black Templars","name":"Castellan","stats":{"M":"6\"","T":"4","SV":"3+","W":"4","LD":"6+","OC":"1"},"keywords":["Character","Infantry","Grenades","Imperium","Tacticus","Lieutenant","Castellan","Support"],"abilities":[{"id":"a_0_support","name":"Support","description":"This model can be attached to the following units:\n\n■ Assault Intercessor Squad\n■ Infernus Squad\n■ Intercessor Squad\n■ Crusader Squad\n■ Sword Brethren\n■ Sternguard Veteran Squad\n\nYou can attach this model to one of the above units even if one Captain or Chapter Master model has already been attached to it. If you do, and that Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths."},{"id":"a_1_vehement-aggression","name":"Vehement Aggression","description":"While this model is leading a unit, each time that unit is selected to fight, take a Leadership test for that unit: if passed, until the end of the phase, each time a model in that unit makes an attack, you can re-roll the Hit roll; if failed, until the end of the phase, each time a model in that unit makes an attack, re-roll a Hit roll of 1"},{"id":"a_2_prioritised-eradication","name":"Prioritised Eradication","description":"Each time a model in this model's unit makes a melee attack that destroys one or more enemy units, roll one D6: on a 4+, you gain 1 CP"}],"rules":[{"id":"r_support","name":"Support"},{"id":"r_templar-vows","name":"Templar Vows"}],"weapons":[{"id":"w_heavy-bolt-pistol","name":"Heavy Bolt Pistol","type":"ranged","profiles":[{"id":"w_heavy-bolt-pistol_base","name":"Heavy Bolt Pistol","type":"ranged","range":"18\"","attacks":"1","skill":"2+","strength":"4","ap":"-1","damage":"1","keywords":["Pistol"]}]},{"id":"w_combi-weapon","name":"Combi-weapon","type":"ranged","profiles":[{"id":"w_combi-weapon_base","name":"Combi-weapon","type":"ranged","range":"24\"","attacks":"1","skill":"3+","strength":"4","ap":"0","damage":"1","keywords":["Anti-Infantry 4+","Devastating Wounds","Rapid Fire 1"]}]},{"id":"w_astartes-chainsword","name":"Astartes Chainsword","type":"melee","profiles":[{"id":"w_astartes-chainsword_base","name":"Astartes Chainsword","type":"melee","range":"Melee","attacks":"7","skill":"2+","strength":"4","ap":"-1","damage":"1","keywords":["Sustained Hits 1"]}]},{"id":"w_master-crafted-power-weapon","name":"Master-crafted Power Weapon","type":"melee","profiles":[{"id":"w_master-crafted-power-weapon_base","name":"Master-crafted Power Weapon","type":"melee","range":"Melee","attacks":"6","skill":"2+","strength":"5","ap":"-2","damage":"2","keywords":["Lethal Hits"]}]}],"modelTypes":[{"id":"m_castellan","name":"Castellan","baseMax":1,"baseLoadout":[],"tags":["body"]}],"sizeTiers":[{"id":"tier_1","models":1,"points":70,"required":[{"modelTypeId":"m_castellan","count":1}]}],"optionGroups":[{"id":"m_castellan_group_0","owner":{"kind":"model","id":"m_castellan"},"label":"Melee Weapon","cardinality":{"min":1,"max":1},"repeat":"allow","choices":[{"id":"m_castellan_group_0_choice_0_master-crafted-power-weapon","name":"Master-crafted Power Weapon","effects":[{"op":"grantWeapon","weaponId":"w_master-crafted-power-weapon","count":1}]},{"id":"m_castellan_group_0_choice_1_astartes-chainsword","name":"Astartes chainsword","effects":[{"op":"grantWeapon","weaponId":"w_astartes-chainsword","count":1}]}],"defaultChoiceIds":["m_castellan_group_0_choice_0_master-crafted-power-weapon"]},{"id":"m_castellan_group_1","owner":{"kind":"model","id":"m_castellan"},"label":"Ranged Weapon","cardinality":{"min":1,"max":1},"repeat":"allow","choices":[{"id":"m_castellan_group_1_choice_0_combi-weapon","name":"Combi-weapon","effects":[{"op":"grantWeapon","weaponId":"w_combi-weapon","count":1}]},{"id":"m_castellan_group_1_choice_1_heavy-bolt-pistol","name":"Heavy Bolt Pistol","effects":[{"op":"grantWeapon","weaponId":"w_heavy-bolt-pistol","count":1}]}],"defaultChoiceIds":["m_castellan_group_1_choice_0_combi-weapon"]}],"constraints":[{"type":"modelCount","modelTypeId":"m_castellan","min":1,"max":1},{"type":"totalModels","allowed":[1]}],"pricing":[{"id":"price_tier_1","tierId":"tier_1","points":70,"surcharges":[],"duplicateTiers":[]}],"relationships":{"leadsUnitIds":["u_current_black-templars_assault-intercessor-squad","u_current_black-templars_crusader-squad","u_current_black-templars_infernus-squad","u_current_black-templars_intercessor-squad","u_current_black-templars_sternguard-veteran-squad","u_current_black-templars_sword-brethren-squad"],"leadsUnitNames":["Assault Intercessor Squad","Crusader Squad","Infernus Squad","Intercessor Squad","Sternguard Veteran Squad","Sword Brethren Squad"],"isSupport":true},"legends":false},{"schemaVersion":2,"id":"8165-e372-4fd6-3274","factionId":"black-templars","factionKeyword":"Black Templars","name":"Chaplain Grimaldus","stats":{"M":"6\"","T":"4","SV":"3+","W":"4","LD":"5+","OC":"1"},"keywords":["Epic Hero","Character","Infantry","Imperium","Tacticus","Chaplain","Leader"],"abilities":[{"id":"a_0_litanies-of-the-devout","name":"Litanies of the Devout","description":"While this unit is leading a unit and contains a Chaplain Grimaldus model, each time a model in that unit makes a melee attack, you can re-roll the Hit roll."},{"id":"a_1_temple-relics","name":"Temple Relics","description":"In your Command phase, if this unit contains one or more Cenobyte Servitor models, select one Temple Relics ability (see left). Until the start of your next Command phase, this unit’s Chaplain Grimaldus model has that ability.\n\n\nBanner of the Emperor Victorious: Add 1 to Advance and Charge rolls for this unit\n\n\nColumn of the Major Alter: Add 1 to the Toughness characteristic of models in this unit\n\n\nWater from the Stoup of Elucidation: Improve the Armour Penetration characteristic of melee weapons equipped by models in this unit by 1."},{"id":"a_2_leader","name":"Leader","description":"This unit can be attached to the following units:\n\n■ Assault Intercessor Squad\n■ Infernus Squad\n■ Intercessor Squad\n■ Crusader Squad\n■ Sword Brethren"},{"id":"a_3_invulnerable-save","name":"Invulnerable Save","description":"4+"}],"rules":[{"id":"r_feel-no-pain-5","name":"Feel No Pain 5+"},{"id":"r_templar-vows","name":"Templar Vows"}],"weapons":[{"id":"w_plasma-pistol","name":"Plasma Pistol","type":"ranged","profiles":[{"id":"w_plasma-pistol_base","name":"Plasma Pistol","type":"ranged","range":"12\"","attacks":"1","skill":"2+","strength":"8","ap":"-3","damage":"2","keywords":["Hazardous","Pistol"]},{"id":"w_plasma-pistol_0_supercharge","name":"Plasma Pistol","profileName":"Supercharge","type":"ranged","range":"12\"","attacks":"1","skill":"2+","strength":"8","ap":"-3","damage":"2","keywords":["Hazardous","Pistol"]},{"id":"w_plasma-pistol_1_standard","name":"Plasma Pistol","profileName":"Standard","type":"ranged","range":"12\"","attacks":"1","skill":"2+","strength":"7","ap":"-2","damage":"1","keywords":["Pistol"]}]},{"id":"w_artificer-crozius","name":"Artificer Crozius","type":"melee","profiles":[{"id":"w_artificer-crozius_base","name":"Artificer Crozius","type":"melee","range":"Melee","attacks":"6","skill":"2+","strength":"6","ap":"-2","damage":"2","keywords":[]}]},{"id":"w_close-combat-weapon","name":"Close Combat Weapon","type":"melee","profiles":[{"id":"w_close-combat-weapon_base","name":"Close Combat Weapon","type":"melee","range":"Melee","attacks":"1","skill":"4+","strength":"3","ap":"0","damage":"1","keywords":[]}]}],"modelTypes":[{"id":"m_chaplain-grimaldus","name":"Chaplain Grimaldus","baseMax":1,"baseLoadout":[{"weaponId":"w_artificer-crozius","count":1},{"weaponId":"w_plasma-pistol","count":1}],"tags":["body"]},{"id":"m_cenobyte-servitor","name":"Cenobyte Servitor","baseMax":3,"baseLoadout":[{"weaponId":"w_close-combat-weapon","count":1}],"tags":["body"]}],"sizeTiers":[{"id":"tier_4","models":4,"points":100,"required":[{"modelTypeId":"m_chaplain-grimaldus","count":1},{"modelTypeId":"m_cenobyte-servitor","count":3}]}],"optionGroups":[],"constraints":[{"type":"modelCount","modelTypeId":"m_chaplain-grimaldus","min":1,"max":1},{"type":"modelCount","modelTypeId":"m_cenobyte-servitor","min":3,"max":3},{"type":"totalModels","allowed":[4]}],"pricing":[{"id":"price_tier_4","tierId":"tier_4","points":100,"surcharges":[],"duplicateTiers":[]}],"relationships":{"leadsUnitIds":["u_current_black-templars_assault-intercessor-squad","u_current_black-templars_crusader-squad","u_current_black-templars_infernus-squad","u_current_black-templars_intercessor-squad","u_current_black-templars_sword-brethren-squad"],"leadsUnitNames":["Assault Intercessor Squad","Crusader Squad","Infernus Squad","Intercessor Squad","Sword Brethren Squad"],"isSupport":false},"legends":false},{"schemaVersion":2,"id":"dca2-b12f-d1a9-5822","factionId":"black-templars","factionKeyword":"Black Templars","name":"Crusade Ancient","stats":{"M":"6\"","T":"4","SV":"3+","W":"4","LD":"6+","OC":"1"},"keywords":["Character","Infantry","Grenades","Ancient","Tacticus","Imperium","Crusade Ancient","Support"],"abilities":[{"id":"a_0_vengeful-exhortation","name":"Vengeful Exhortation","description":"While this model is leading a unit, each time a model in that unit is destroyed by a melee attack, if it has not fought this phase, roll one D6: on a 4+, do not remove it from play, the destroyed model can fight after the attacking unit has finished making its attacks, and is then removed from play."},{"id":"a_1_martial-honour","name":"Martial Honour","description":"The first time a model in this model's unit makes a melee attack that destroys one or more enemy units, until the end of the battle, while this model's unit is not Battle-shocked, add 5 to this model's Objective Control characteristic."},{"id":"a_2_support","name":"Support","description":"This model can be attached to the following units:\n\n\n■ Crusader Squad\n■ Sword Brethren Squad\n\n\nYou can attach this model to one of the above units even if one Captain, Chapter Master, Execrator or Lieutenant model has already been attached to it. 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